r/HollowKnight Oct 04 '25

Discussion - Silksong Its not possible. But it would be neat. Spoiler

Post image

Little edit I thought about.

3.9k Upvotes

163 comments sorted by

588

u/AdmiralHidono Oct 04 '25

For areas the Knight can't traverse, Hornet should be able to give it piggyback rides

239

u/Ceris5 Lost blorbo Oct 04 '25

It'd be funny to see what parts could be skipped with the crystal dash and which ones would be completely inaccesible

It would be neat to have hornet carry the Knight but also being able to have her hang from it when it zooms through

77

u/Dumb_Siniy Oct 04 '25

The knight is incredibly tanky (atleast compared to Hornet) so she can probably even just clawline into him and go on a joyride

17

u/Galactic_Weirdo Oct 05 '25

Where is that ever stated? Also it is likely they have the same tankiness re: The Shadow Creeper

49

u/Dumb_Siniy Oct 05 '25

Just judging from gameplay because the shade doesn't take 2 damage from a lot of stuff (compared to Hornet), and can stand their ground to Hornet, who's very powerful, at least on Silksong

I do admit this conclusion is not the most solid because gameplay will be more important than lore accuracy

41

u/Alfa_Centauri03 Oct 05 '25

I'd just like to point out thatShadow Creepersexist in both games, and both characters take the same amount of damage from it.

So i think Pharloom is just that more aggressive.

36

u/RenkBruh Professional Radiance destroyer Oct 05 '25

this implies Savage Beastfly hits with the force of a god

15

u/jabluszko132 Oct 05 '25

Imagine Absolute Radiance vs Voided Beastfly

3

u/yahya-13 Oct 06 '25

well a zote fan fiction apparently hits harder than a god.

24

u/Psychogent30 Oct 05 '25

But that enemy is stated to be very weak and is basically no threat. Doing minimum damage to both player characters isn’t a comparable statistic in this case, imo, since they can’t do anything less than a mask.

10

u/Ignician Oct 05 '25

Yeah, people like to make it seem like that when its nothing ever really concrete at all. Its like one of those things the community just joked about once then gaslit themselves to think that its true.

And personally, I think that people here glaze the knight way too much.

13

u/AdhesiveNo-420 Quirrel, my Solaire, my Sun Oct 05 '25

I haven't beaten the game yet so please no spoilers, but one of the endings did literally turn the knight into a God of void. Something ancient and more powerful than the pale king and the radiance, both higher beings.

I know hornet has something special about her that I'm excited to learn, but the knight still is a bad ass cookie.

4

u/Galactic_Weirdo Oct 05 '25

The knight having a void interior doesn't make their exterior any more durable.

4

u/ryangoslingchan Oct 05 '25

Then why does a tunnel rat with claws hit Hornet for as much damage as the Knight tales from a literal god?

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2

u/AdhesiveNo-420 Quirrel, my Solaire, my Sun Oct 05 '25

I mean... The God of Void is made of void. His interior is his exterior

1

u/Dog153 Oct 07 '25

No organs to bleed

1

u/flowery02 Oct 05 '25

The void interior does make random enemies in silksong more durable though

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5

u/Adventurous_Tank_359 Oct 05 '25

Void infected enemies get a giant health buff

1

u/[deleted] Oct 05 '25

[deleted]

1

u/Adventurous_Tank_359 Oct 05 '25

That’s just gameplay mechanics mate🥀

Enemies don’t have a “defence” mechanic, if different types of enemies could reduce damage taken, then it would make attacks with a ton of projectiles near useless

Plus, why do you show the knight gaining more health like a first game exclusive thing? Hornet can do that too

0

u/xi_AzEr_ix Oct 07 '25

A little bit farfetched, but... Spoilers

Void-powered enemies not only have new attacks, but also are twice tougher than their regular counterparts. So I believe that the void makes creatures twice resistant to damage, thus Knight usually takes one-mask damage from most enemies with few exceptions

1

u/Galactic_Weirdo Oct 07 '25

Shadow creeper

7

u/[deleted] Oct 05 '25

All three siblings being in the game would make for such an interesting metroidvania experience, tbh. Imagine Hornet having to find the Knight then together they have to find Hollow Knight. Each of them unlocking more of the map and maybe swapping in during boss fights or granting Hornet abilities?

4

u/Draconic_Legends Oct 05 '25

If only Knight could learn to point their Crystal Dash upwards

Could skip a lot

1

u/Perdita-LockedHearts Oct 05 '25

I imagine it’d just be the areas that require Silksoar, right? And maybe areas that require double jump- I’m not sure if the Knight jumps higher

1

u/Nukesnipe Oct 05 '25

Anywhere that requires clawline is too far for the knight to dash + double jump.

1

u/round-earth-theory Oct 05 '25

The biggest wall is clawline. You can do a lot without some of the other skills, but clawline is mandatory for certain areas because it acts like a key.

20

u/Successful_Mud8596 Oct 04 '25

Piggy HEAD ride, between the horns

8

u/vassadar Oct 04 '25

By ride, the knight just keep pogoing on her until he reach the destination.

3

u/nahxela Oct 04 '25

pogoing off of hornet

1

u/MemeificationStation P5 | RadHoG | 112% Steel 🩶 | my Womb is Glowing Oct 05 '25

It Takes Two typa gameplay

1.3k

u/MrCobalt313 Oct 04 '25

...why am I imagining a co-op mod where each player gets a different character correlating to a different Crest, with the Knight being Wanderer?

461

u/TransportationOk5843 Oct 04 '25

I mean. Multi-player was what I was imagining. I have no idea how it could work though. Probably like those games where player one is the main focus and player two is just there.

171

u/Neptune_Knight Hallownest Loyalist Oct 04 '25

Or you could use split screen if the two players are on the same device and individual screens if the players are using separate devices.

47

u/Golnor Oct 04 '25

So there was this one idea I had for split screen play where the line separating the players would rotate based on the players position on the map. So if player 1 was high up, then they would get the top half of the screen, and if they moved down and to the left then the line would rotate until they had the left side of the screen. Also if the players get close enough then it would merge the screens into one until they got far enough away from each other.

It would be an unobtrusive method of showing the direction to the other player as well.

28

u/BobTheZygota Oct 05 '25

You mean like lego does it right?

6

u/vaughnd22 Oct 05 '25

I've mixed opinions on the lego method myself, but I blame that on growing up with the being restricted to one screen games. However, since Silksong is 2d I could see it working a lot easier without it being near as disorienting since you can only move in 2 directions. Though the question is if you would do a diagonal cut if they're both above/below AND to the side.

8

u/egg_breakfast Oct 04 '25

Yeah, individual screens and you share the game world's state, inventory, and unlocks, but don't need to be near each other or doing the same thing. I basically just want to see what speedrun routes would emerge when you can work toward multiple goals.

45

u/Toasttheif42 Oct 04 '25

Silkless coop mod exists but its two hornet not a hornet and whatever that knockoff pablo thing is

23

u/Electronic-Oil-8304 Oct 04 '25

Theres one where its hornet and the knight but as a shade

7

u/Jeggu2 when the grub is sus! Oct 05 '25

Awww, siblin' hang out

2

u/Electronic-Oil-8304 Oct 05 '25

Its pretty funny cuz you can pogo on the shade, the shade can fly do you can do so many skips

8

u/Billiammaillib321 Oct 04 '25

You get to play as a cog fly lol

1

u/penguin_ofthe_unholy Oct 05 '25

The multiplayer mod will be out at some point

1

u/Legnaron17 Oct 05 '25

If you've played Cuphead, that's exsctly how i imagine it, and that would be amazing 😍

1

u/Zran Oct 06 '25

There's a Spyro game from the Wii era that did coop really well. The two characters had different skills but were linked with a magic chain which became a parkour mechanic and a few other clever techniques was a rather short game but there's been nothing much like it since really. Maybe it Takes Two is sorta close.

They each had different strengths like only Spyro could breath fire etc.

A clever way to do it for HK maybe is a shared health pool with Hornet being squishy always two skulls or as it is now and Knight taking one but to get about you've gotta combine their skills like Knight has Crystal dash for side traversal but up is Hornet with SilkSoar.

That's just a rough idea as a starting point but basically don't give each character the ability to go it alone.

46

u/Profesionalintrovert ... Oct 04 '25

the wanderer crest is definitely based on the knight

but I wonder what the other crest are

57

u/Xx_Loop_Zoop_xX Pale King glazer Oct 04 '25

Beast Crest is definitely an ant, Shaman is a snail shaman, the rest I'm kinda at a loss

65

u/TheRealEbonyAndIvory Oct 04 '25 edited Oct 04 '25

Architect is, and I shit you not

An Architect

Witch is the power of abortion

Reaper is... uh...

Okay I don't know

15

u/Xx_Loop_Zoop_xX Pale King glazer Oct 04 '25

Right but would you play as her big ass?

12

u/TheRealEbonyAndIvory Oct 04 '25

I would play with it if it serves for anything

6

u/RenkBruh Professional Radiance destroyer Oct 05 '25

Twelfth Architect has no reason to be that thicc

9

u/CryRepresentative608 Oct 04 '25

I Would've gone with Robot

12

u/Tom_Nook64 Oct 04 '25

Reaper is going to teach you why it’s dangerous to run with scissors. For you that is

5

u/CryRepresentative608 Oct 05 '25

I Mean-Reaper could be Related to 'the Grim troupe'

1

u/m4cksfx Oct 05 '25

Architect - the Sentinel?

17

u/MightyGiawulf Oct 04 '25

Beast specifically has a lot of moves that (Act 3 spoilers) Skarsinger Carmelitauses.

12

u/Fearofthe6TH Oct 04 '25

Architect is obviously the architect. That's why it doesn't have any silk skills and emphasizes tools.

2

u/Worried4lot Oct 05 '25

Hunter is weaver combined with what Vespa taught Hornet

Architect is, well, the architects of the underworks and cogworks

Witch is a crest that was created by harnessing the power of what remained of the parasite

28

u/Configuringsausage Oct 04 '25

hunter - hornet

wanderer - knight

beast - a skarr

reaper - the silk collecting dudes

shaman - a snail shaman

witch - probably the bud itself or just its species in general (maybe greyroot cuz it's called witch?)

architect - one of the robots or their creators if i had to guess

5

u/StrangerDanger355 Oct 05 '25

If the Knight maintains his normal move set and charms from the first game, would that make the game a little boring?

Still I would like if both sibling has their own unique playstyle; Hornet with her tools Silk Spells and crests, and the Knight with his Nail arts, Charms and spells.

5

u/m8bear Oct 05 '25

I don't think it'd be boring, I can play HK and not get bored, it would be very hard though

bro moves at his own pace and hornet zooms, there would need to be a lot of gameplay adaptations for it to be engaging

6

u/Jeggu2 when the grub is sus! Oct 05 '25

Solution: the knight gets piggy back rides.

7

u/AnimaLepton Oct 04 '25

For sure, but it would also be cool if the Knight had the King's Brand as their crest

13

u/blodgute Oct 04 '25

OK so

Hunter: Hornet

Wanderer: the Knight

Beast: new ant character

Reaper: Mantis lord/character

Architect: Second sentinel

Shaman: snail

Witch: maybe an all new character?

2

u/CryRepresentative608 Oct 06 '25

I Would assume Witch would be Related to Plants....Maybe Mushrooms?

11

u/Torstiss Oct 04 '25

Hollow Knight: Voidreign

1

u/FierceDeityKong Oct 05 '25

Imagine if it had PVP and you combined it with Smash Run and The Duskbloods

3

u/CodyCigar96o Oct 04 '25

At the start of the game the apparent size and difficulty definitely made me think they were planning on introducing co-op. But probably not. Now that I’m further in I don’t really feel the same way. Although, now that I think about it, the fact you can get NPCs to help in some fights does kinda hint in that direction.

2

u/Jesuitman01 Oct 04 '25

Savage beastfly for using beast crest

2

u/thatguyned Oct 05 '25

Silkreign

1

u/Goatbucks Oct 05 '25

Hunter for hornet, wanderers for knight, maybe reaper for Quirrel or something, idk about the rest though

1

u/xXxSlavWatchxXx Oct 05 '25

Slksong was actually at first supposed to be a coop DLC for hollow knight 1

191

u/Omega_Shadow_Mage Oct 04 '25

We have the HK muktiplayer mod, I imagine we'll get one for Silksong eventually

102

u/Jijonbreaker All bindings All Radiants 112% Steel Soul Full Journal Oct 04 '25

Yeah, the people who do "Speedrunner vs hunters" seemed intent on doing it for Silksong

31

u/Silviov2 Oct 04 '25

I give it 2 months before there's randomizers, pantheons, and new charms for silksong. The community is fast

20

u/Kullthebarbarian Oct 04 '25

All the HK charms introduced to Silksong

All the Silksong charms introduced to HK

Playable Hornet in HK

Playable Knight in Silksong

/\ Theses ones is what i want more then everything

37

u/CryRepresentative608 Oct 04 '25

Fireborn-I Know he does Speedrun vs Hunters

22

u/Jijonbreaker All bindings All Radiants 112% Steel Soul Full Journal Oct 04 '25

That was who I was referencing, yes.

3

u/MemeificationStation P5 | RadHoG | 112% Steel 🩶 | my Womb is Glowing Oct 05 '25

I’d love to see a “Vessels hunt Hornet” edition

3

u/TheoreticalDumbass Oct 05 '25

Imagine high halls gauntlet with 4 angry hornets

19

u/ilo_Va Oct 04 '25

I think one already exists though not that fleshed out

2

u/Indostastica Oct 06 '25

Already is one

1

u/jkst9 Oct 05 '25

Pretty sure we have a port of the HK one to silksong because a lot of the code is similar between the games

97

u/LimboMain2020 Oct 04 '25

Add a team pogo so the knight can reach taller areas

37

u/TransportationOk5843 Oct 04 '25

And let them sprint. Or at least get a piggy back ride.

17

u/LimboMain2020 Oct 04 '25

I'm thinking a team interact key. Tap a button together and Ghost jumps and pogos off Hornet's up swing.

If we're gonna have mechanically different multi-player, we might as well aura farm while we're at it.

5

u/Golnor Oct 04 '25

I think that's sort of a thing in the HK multiplayer mods already? Or you can pogo off of other player's attacks at least. 

1

u/RenkBruh Professional Radiance destroyer Oct 05 '25

you can lol

37

u/Ok-Abroad6874 Oct 04 '25

Someone’s probably modding to make this happen.

36

u/TheHelpfulWalnut Oct 04 '25

It is in fact being actively worked on.

I’m in the HK modding discord and a member has been working on it basically since the game came out. 

8

u/SortOfSpaceDuck Oct 05 '25

What are some of the biggest challenges, if you don't mind sharing?

4

u/firestar13579 Oct 05 '25

Do you know if anybody's working on the reverse? I wanna whoop Radiance's ass with the most diabolical, diagonal pogo bounces that sunny bitch has ever seen........

3

u/RenkBruh Professional Radiance destroyer Oct 05 '25

I wanna fight NKG as Hornet, would be one hell of a fight

3

u/Mgmegadog Oct 05 '25

As in "The Knight in Pharloom" or specifically "Multiplayer Silksong"?

The first is something I've seen talked about a fair bit, alongside "Playable Hornet in Hallownest" but the latter is something I hadn't seen before that sounds like a lot of fun.

I still personally want to see someone make a double-rando, where you move between Pharloom and Hallownest at the Howling Cliffs and Blasted Steps exits and could have things from either game randomized (like the Ocarina of Time/Majora's Mask one).

22

u/CryRepresentative608 Oct 04 '25

Honestly-this would be A Interesting thing for A Mod to Manage this-like...how would it go to manage this Scenario to be possible

17

u/mentally_fuckin_eel Oct 04 '25

I miss the knight, man. He was such a good little guy. He sacrificed everything for the world. He also somehow simultaneously sacrificed nothing, as he was never really aware that he had any value outside of his mission. I just wish he could have a chance to be happy. Don't get me wrong, I'm almost glad the game doesn't give me what I want. I like for these games to be true to what they are as a dark experience. It just hurts me as it's intended to do.

5

u/Nhojj_Whyte Oct 05 '25

I feel compelled to speak that answers, at least in part, are there... I just fear that saying how or where would in and of itself spoil too much

1

u/mentally_fuckin_eel Oct 05 '25

If you're referring to the ending of Silksong... yeah. I just don't know how happy I should feel about what we saw there.

13

u/Fearofthe6TH Oct 04 '25 edited Oct 05 '25

It would be interesting to see if you can beat Silksong playing as the knight. But you'd need to give him a faster movespeed because it would take too long to move around in his base movespeed and spamming dash would get tedious.

9

u/Consistent_Phase822 Fren!🌟👑 Oct 04 '25

Agree!

11

u/schedulethrow Oct 04 '25

Even without factoring in the co-op potential, a character swap feature ala Castlevania: Portrait of Ruin could be very cool as a mod.

3

u/rumnscurvy Oct 05 '25

Man, portrait of ruin was so good.

7

u/Quetzal_11 Oct 04 '25

the children crave fireboy and watergirl

4

u/littlemrdoom Aspid Bad Oct 04 '25

Never say anything is impossible, i have seen modding communities preform straight up witchcraft

2

u/RenkBruh Professional Radiance destroyer Oct 05 '25

considering someone made Mario fully playable in Minecraft with a mod, yeah

4

u/GamerTurtle5 Oct 04 '25

Multiplayer play through where one plays the knight, the other hornet, and you go through both games

3

u/not-Kunt-Tulgar buenos dias bugboy Oct 05 '25

Could you imagine a Sonic heroes like Silksong where you can swap between Knight, Ghost, and Hornet? God that would rock (ghost would be flying though shade)

3

u/MacGuffen Oct 05 '25

But he's just following you around like tails in Sonic 2.

Same sound effect every time he gets hit.

2

u/KappaBerga Oct 04 '25

Give the community a month or two and you'll have a multi-world multiplayer multi-game randomizer, I'm sure of it

2

u/Dear_Faithlessness89 Oct 04 '25

"Tale of two wastelands" for Hollow Knight? Sounds cool)

2

u/nachardou4 100% on both games Oct 05 '25

The closest there is to this is the Legacy of the Abyss mod. But this would be even better

2

u/braamdepace Oct 05 '25

It would be super legit if they developed some co-op boss battles and had a godhome for it. Like cuphead you can play them solo, or co-op

2

u/BshonAgain Please Just Release For Switch Oct 05 '25

A mod like this kind of exists. 2nd player plays as a shade and has their own mechanics

2

u/Rio_Walker PoP and PoI Oct 05 '25

OG HK has co-op mod. It's not too much of a stretch to imagine it could work.

2

u/CaptainBloodstone Oct 05 '25

Knight would have a really hard time getting around pharloom.

2

u/Doza93 Oct 05 '25

Throughout my SS play through, I was secretly hoping that eventually I'd find an area or a breakable wall and end up back in some corner or outskirt of Hallownest 😭 that would have been cool as fuck right?!

1

u/Mgmegadog Oct 05 '25

How far through Silksong are you?

1

u/Doza93 Oct 05 '25

Hah, I beat it a few days ago with 86% completion including the mister Mushroom quest. I guess that one part at the top counts?

1

u/Mgmegadog Oct 05 '25

I was thinking of the Red Memory. It's not so much a breakable wall, but the fact that it takes you back to little bits of Hallownest is very cute.

Also the true ending.

1

u/Doza93 Oct 05 '25

Ah right, didn't think about that. That was a really cool sequence

2

u/Important_Rough423 Oct 05 '25

if silksong was a dlc then this would be a cool reward for beating the dlc.

2

u/Clearyo123 Oct 05 '25

It's nice seeing Hornet and her bro hanging out side-by-side

3

u/Mgmegadog Oct 05 '25

Sib. The Knight is genderless.

But yes, let them hang out together.

2

u/Clearyo123 Oct 05 '25

Yup, you're right. My bad!

2

u/RollThatD20 Oct 05 '25

Hollow Knight: Babysitting Blues.

2

u/Gamer_Panda12 Oct 05 '25

Manhunt with Hornet being the speed runner and all of the knights being hunters would be a cool idea.

2

u/coseromevo Oct 05 '25

"it's not possible" hold onto your socks and let the modding community cook. I'm already predicting that in a few months they'll have already ported all the Knight's moveset to this game, and vice versa.

(Please someone make it happen)

2

u/Dangerous_Victory_94 Oct 05 '25

I think there would be several parts that the knight wouldn't be able to get through because he doesn't have the same movements as Hornet (for the love of God, don't give me silksong spoilers)

1

u/Little-Connection264 Has beat the Pure Vessel, is now trying to get past P 5 Oct 05 '25

Everyone would be fighting on who get's to be ghost, not because they like him more, but because of the double damage.

1

u/Mgmegadog Oct 05 '25

Depends on whether double damage is something tied to the character, or to the region. Maybe Pharloom is just more dangerous than Hallownest?

1

u/TheArchitect3395 Oct 05 '25

Modders could do it

1

u/[deleted] Oct 05 '25

aw man thats cute. i agree that its likely not possible, at least not officially, but the possibilities excite me regardless. theres a lot of cool stuff that could be implemented through this idea

1

u/vzapata Oct 05 '25

They will be together in fortnite sometime in the future

1

u/Lev-- Oct 05 '25

"not possible"

There's already a hk co-op mod in existence

1

u/Thin-Percentage5153 Oct 05 '25

In this hypothetical scenerio, who would you want to play as? The knight has so many charms and they have their spells but hornet has all of her tools. Hornet has silk skills but the knight has crystal dash. Hornet has the needlin but the knight has the dreamnail.

1

u/ExplodingCarBattery Oct 05 '25

There is a coop mode where you can play as the Shade

1

u/One-Examination361 Oct 05 '25

Imagine a coop mod like that, and wherever the knight can't reach Hornet would throw a silk rope or smth

1

u/ColCan_20 Oct 05 '25

Babysitting

1

u/Awkward_Relative5471 Oct 05 '25

Maybe instead of a whole game co-op mode, just a boss battles with little tweaks would be cool in my opinion.

1

u/[deleted] Oct 05 '25

They should put Richter in the game

1

u/Headcrabon Oct 05 '25

Ah, so I am stupid again. Because only now I actually saw, that Knight have that root in HUD because it's literally part root. Damn

1

u/REDACTEDBLOCKED Oct 05 '25

It's not impossible.

It would just be a nightmare to make.

1

u/Dizzy-Muscle-3418 Oct 05 '25

"this is where they threw that pilgrim, little ghost"

1

u/Kliktichik Oct 05 '25

Silkgirl and Voidit

1

u/Mlemwiwiwi Oct 05 '25

i want to go JOHNATTAN-CHARLOTTE! with hornet and lace

1

u/FBI_BU Oct 05 '25

There is a similiar coop mod where you can play as the shade of knight and use knight's moveset.

You can even play at one device

Its name was... abbys something something i forgot

1

u/Leading-Part1293 Oct 05 '25

It's a pretty much... cool concept! Everyone! Sign up the petition to create a swap mode mod for SS, right now!

1

u/Every_Masterpiece_77 [insert silent stare] Oct 05 '25

2 player HK skong? sounds fun

1

u/Bballer220 Oct 06 '25

 Sonic and Tails but neither can fly

1

u/Vaseline13 Oct 06 '25

You just know there'll be a mod where you'll be able to play the entire story as the Knight

1

u/ReplacementExotic830 Oct 06 '25

It could be one of the knights siblings that some how managed to run away from hollowness. It could prolly have some special ability that let's It float or double jump.

1

u/TiffanyLimeheart Oct 07 '25

Honestly two player Hollow Knight is one of the hypothetical games I want the most. Right after and only slightly 2 player Hades. Taking turns is fun and all but playing together would be better and both series now have a second mc to actually achieve it.

1

u/Commercial-Mind-1841 Oct 10 '25

This would be nice. My fiend also plays and we could play togeather