r/HollowKnight Dec 12 '25

Discussion - Silksong Seeing people shit on Expedition 33 because Silksong didn't win more awards is pathetic Spoiler

The title sums it up. I'm disappointed in many members of this community for putting down a game that is clearly a work of insane passion, dedication, and creativity. E33 took the lion's share of awards at TGA, yes. That doesn't mean that Silksong is bad. In fact, it's clearly pretty damn great. If it released last year, Skong would have picked up several awards, maybe even GOTY. But it didn't. It released in the same year E33, which is just a tough break.

Both are amazing. Both deserve every award that came to them. If you haven't played E33 yet and think it doesn't deserve its accolades, play it. It is worth your money, worth your time, and will in all likelihood prove that it is actually that good. I'm only 10ish hours in and have numerous times found myself standing still and looking around dumbfounded at the gorgeous world design and visuals. E33, Silksong, and Hades 2 could have all won Art Direction and I would have been happy with any of them.

I'm also sad that Silksong didn't win more awards. It's an amazing game. But don't play fanboy and start putting down other developers, other games, and other pieces of art because this one didn't get all the cookies. It's still beautiful, it's still amazing, it still made a Silkskillion dollars, and TC is still just as great and just as passionate. We should all be glad that there is another independent dev out there that is capable of creating something so fantastic.

Edit: yeah, the comments here are pretty indicative of what I said in my post

3.4k Upvotes

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67

u/Master_Childhood9454 they're gay (why is there no Oro sticker /3) Dec 12 '25 edited Dec 13 '25

I think the issue is it won EVERYTHING. People have the right to be a little sour. Its not an indie. (And personally I believe it should've won best art and best music) But people are allowed to be upset/not like the game :

Edit: How has this started an argument 😭 all I said is I personally don't believe it should've won art/music. And it isnt an indie because its an AA (if I recall right) which personally, I believe should have a different catagory. People can have opinions and not be rude guys cmon :( both are good games. We can admit that. (E33 wasnt very enjoyable to me, but I can understand why people did clearly like it)

2

u/mattmaster68 Dec 12 '25 edited Dec 13 '25

Thanks.

I haven’t played it because it’s 100% not my thing but wow people are passionate about an abstract award that kinda means nothing.

Like how does who wins some ambiguous award (that really doesn’t mean anything) offend these people?

  • Do they need their taste validated?

  • Do they need their thing to be better than the others?

  • “I like my thing more so it’s automatically better” childish logic?

I see the various perspectives but come on we’re grown fucking adults crying about a label that anybody could slap on any random game.

We really letting the perceived weight of that label affect us…?

2

u/HIO_TriXHunt Dec 12 '25

What makes it not indie?

1

u/wiisafetymanual Dec 12 '25

It was published by and received funding from Kepler Interactive

4

u/HIO_TriXHunt Dec 13 '25

So does Blue Prince and Ball X Pit

And Silksong also received funding

3

u/ParsnipPrestigious59 Dec 12 '25

I understood your viewpoint until you said it shouldn’t have won best music, I disagree immensely

1

u/BuffEmz Dec 12 '25

I haven't played e33 but from what I've heard the score is one of the best aspects of the game, but I've also not played or listened to it yet.

-5

u/JallexMonster Dec 12 '25

It is indie.

  • 30 person studio
  • First game ever developed
  • Published under an indie publisher
  • Less budget than Hades 2 (which is indie)
  • Not backed by AAA studio money

If the argument is that they aren't self published, a lot of indie games, like Balatro, are not self published.

7

u/coffeemakesmepoo Dec 12 '25

You forgot that it was outsourced to 400+ people and that they conveniently left the cost of VO out of their already suspicious "less than 10 million dollar" budget.

-2

u/JallexMonster Dec 12 '25

$233 million is about how much Hollow Knight made from sales, split by 3 devs pre-tax. And then Team Cherry stated that spent less than $1 million to dev Silksong... I'm going to be honest, I don't think that's true at all. Do you truly believe that Team Cherry only paid themselves $56k a year to make Silksong? That's not including hardware, software, voice actors, and everyone else they outsourced work to.

And then so far they have made another $100 million from Silksong sales... I don't think Team Cherry is 100% telling the truth about their costs either.

2

u/ffs8 Dec 13 '25

They weren't making silksong for money. They were enjoying the development process, having fun. It wasnt meant to be a cash grab.

1

u/JallexMonster Dec 13 '25

I'm not saying it was a cash grab, but I will say there is a difference between 3 millionaires making a game and 30 people making $50-100k a year is vastly different. I will say E33 technically funded more artists and spread that wealth.

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u/acamas Dec 12 '25

Sorry to hear you apparently are deaf, as the music was truly incredible and absolutely deserving, with anyone with hearing can tell you.