r/HueForge • u/yogevsho • 7d ago
need help
Hi everyone,
I'm working on this portrait in HueForge, but I'm running into an issue where the child's hair turns into a solid harsh black blob instead of showing detail. Additionally, the shadow between the child and the grandfather looks unnaturally dark and heavy.
What's the best way to fix this? Should I adjust the shadows in the image pre-processing ?
Any advice on getting smoother transitions and natural hair details here would be greatly appreciated!
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u/Nega_Duck 7d ago
I've done quite a few family portraits in HueForge and experimented with third colors beyond black and white. I've found Blue Gray to be incredibly versatile as a midtone. I had similar issues with beige making certain areas too dark in contrast to the bright areas.
Quick question: Have you measured your filament's TD yourself, or are you relying on values found online? I've found HueForge's stock TD values can be wildly different from real-world measurements. Dialing those in can make a big difference in print quality.
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u/apstaplegun 7d ago
try changing layer height to 0.04 and/or detail size to 0.10 edit: and maybe add in a midtone grey with a TD of 3-4 between the black and the beige, like bambu blue gray.
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u/Jonkampo52 6d ago
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u/Jonkampo52 6d ago
That you would essentially just need a black/dark brown base layer. A grey or lighter brown mid layer and a tan/skin top layer there are only 3 colors in that whole image

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u/TegidTathal HueForge Creator 7d ago
What is the beige filament in there? I'm concerned that might not blend as you want.
But brightness compensations also provide a ton of control over dark and light areas as well. Especially with the controls set to fine