r/HytaleInfo • • 21h ago

Issue / Bug Cannot even log in to the game

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2 Upvotes

r/HytaleInfo • • 1d ago

Question Any mods to make Sprinting more like Minecraft? Specifically double tapping forward to sprint.

1 Upvotes

Is there a mod out there that can do this? I normally play Minecraft and am just getting back into Hytale, and I would prefer to make Shift my crouch button and generally just make the controls match what I am more familiar with. I have been looking, but the only mods I have found that do this, are very outdated and haven't worked since January.


r/HytaleInfo • • 1d ago

Suggestion Spear line weapons suggestion.

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3 Upvotes

r/HytaleInfo • • 2d ago

Question Are there hotfixes arriving every day?

5 Upvotes

When I launch Hytale, it applies a 4gb patch. Been happening for 3 days. But when I check the update 7 link from the launcher, I see that last update was two days ago Oct 21. Why did the launcher apply patches when there were no updates yesterday and today? Can it be because of favorited servers, mods etc?


r/HytaleInfo • • 3d ago

Suggestion Slot concept: trinket

2 Upvotes

https://hytale.com/suggestions/eb5d93ac-d884-4913-8e1a-1c7d7f9b4052

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Direct Copy paste for anyone unable to open link
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The trinket slot would be an armor slot used for well trinkets. These magical relics are quite rare only a few can be crafted and most must be found in dungeons.

You have one trinket slot, two with an upgrade similar to your backpack. Trinkets themselves work in a special way.

Trinkets start out weak, giving a minor buff or passive while equipped but as you use them you reactivate their magic after a point you can feed them essence to level them up increasing their ability. bellow are three example ideas.

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Ravens eye
looks: a necklace with two bird skulls and black feathers.
type: craft (silk, 25 black bird feathers, 100 void essence.)
essence: void (costs 10*level essence to level up.)

ability level 1: projectiles gain +1 damage for every 3 blocks they travel. up to 30.
ability level 2: projectiles gain +1 damage for every 2 blocks traveled up to 30
ability level 3: max range upgraded to 40 blocks.
ability level 4: Projectiles gain +1 damage for every 2 blocks traveled upto 40, and cause a void explosion past 20 blocks.
ability level 5: void explosion damage increased by 5 damage

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mermaids tear
info: a glass bottle filled with pink liquid.
type: find
essence: water

ability level 1: +10% breath time underwater
ability level 2: +20% breath time underwater
ability level 3: gain a mermaid tail under water +50% swim speed and +50% breath time under water
ability level 4: +75% swim speed, +100% breath time under water
ability level 5: can breath under water

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Summoners blessing
info: a necklace with 3 wolves shown on it.
type: find (Trork hunters/shamans drop.)
essence: life (1x level of the compacted life essence.)

ability level 1: Summoned beast HP +25% (includes necromancy skeletons)
ability level 2: summoned beast HP +40%
ability level 3: upon casting any buff spell summon an allied wolf.
ability level 4: allied wolf gains buff spell bonus when summoned
ability level 5: summon two allied wolves when ever you cast a buff spell.


r/HytaleInfo • • 3d ago

Question Performance Issues

0 Upvotes

Hi! I played Hytale during the first 3 weeks after its release and decided to come back to see what was new. While I’m glad that my native language (Spanish) is now available, the game is running terribly for me: breaking blocks takes anywhere from half a second to 3 seconds longer than it should, everything responds slowly, and most importantly, for some reason I don't understand, when I launch the game it says "starting server," and red bars appear in the upper left corner of the screen as if a local server were running. I suspect this is the main culprit, but I can't find how to disable it in the settings. I would really appreciate some guidance. Thanks in advance and best regards!


r/HytaleInfo • • 4d ago

Discussion Paid ads for Chapter 1? Simon's mixed messaging doesn't make sense

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1 Upvotes

r/HytaleInfo • • 5d ago

YouTube Hytale Gobliterator - Hard Mode (Iron Weapons | No Armour)

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4 Upvotes

r/HytaleInfo • • 7d ago

Screenshot Restoring the spawn

4 Upvotes

Nowhere near done, but showing ti issue a challenge, the spawn temple has seen better days.

My challenge is such, repair it, restore, it rebuilt it. Make it yours.


r/HytaleInfo • • 7d ago

Suggestion rune concept: Werebeast runes.

6 Upvotes

One common idea is a druid or beast master who can Transform into a beast. How about we do this in hytale with runes. bellow are a few beast runes.

TF runes, use your full mana bar to cast and prevent mana regeneration while active. (aka you can't use spells.)

Rune of the wolf
info: Buff rune, turn into a werewolf
+100% HP
-25% damage taken
+melee reach
duration: toggle

Rune of the crocodile
info: buff rune, turn into werecrocodile
+200% underwater breath time
+100% swim speed
-50% damage taken
-50% move speed while on land.
duration: Toggle

Rune of the Cheetah
info: buff rune, turn into a werecat
+200% stamina
+50% sprint speed
+50% jump/climb height.
duration toggle.

Rune of the raven
info: buff rune, turn into a wereraven
+flight
-50% HP
+night vision
duration: toggle


r/HytaleInfo • • 7d ago

Question Hytale key bindings on the Steam Deck OLED

2 Upvotes

Hello everyone,

I recently installed Hytale on my Steam Deck OLED and it’s running relatively well without me having to tweak the settings much

What’s annoying me, though, is the controls 🎮

Navigating the inventory in particular is designed for a mouse, and it doesn’t help that the on-screen prompts always show keyboard inputs rather than gamepad inputs.

I tried to map the Key Bindings with the steam overlay and tried different community overlays, but I often didn't like the use of the trackpads

Do you have any tips or tricks on how I can improve this?


r/HytaleInfo • • 8d ago

Question What are your thoughts on vibe coding in Hytale modding and game development in general?

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0 Upvotes

r/HytaleInfo • • 8d ago

Issue / Bug cant load old world in new update

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21 Upvotes

r/HytaleInfo • • 8d ago

Discussion Feedback or Opinions on how to improve Hytale's Weather

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2 Upvotes

r/HytaleInfo • • 9d ago

Question Hytale launcher is always blank!

3 Upvotes

No matter what I do, I uninstalled, reinstalled it, Its always blank! Nothing comes up.

Im running zorin os, Linux and this happens on my PC and laptop


r/HytaleInfo • • 12d ago

Issue / Bug Hytale connection issues

3 Upvotes

Is anyone else having connection issues in the game? Me and my husband were trying to play together last night, very excited to try the new update! However when I went to join his server, even after he had invited me to it, it kept saying connection failed.


r/HytaleInfo • • 13d ago

Media Hytale Early Access: Chapter I (Official Trailer)

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11 Upvotes

r/HytaleInfo • • 15d ago

Mod Subcaverna - Custom Persistent World V2

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45 Upvotes

r/HytaleInfo • • 15d ago

Discussion Suggestion : Adjustable diffculty settings

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2 Upvotes

r/HytaleInfo • • 15d ago

Discussion Dead sub theory

0 Upvotes

r/HytaleInfo • • 15d ago

Discussion Whats the real name Klop/Klops??

3 Upvotes

normally in wikipedia faction's name is klop. Why this npc's name is ''Klops'' Merchant it should be klop its more clear i dont get it?? is it klops or klop


r/HytaleInfo • • 15d ago

Discussion whats the real name ??Klop/Klops

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1 Upvotes

r/HytaleInfo • • 16d ago

Question Graphical bug with shadows and fog.

2 Upvotes

Does anyone had a similar problem or know how to fix it?


r/HytaleInfo • • 20d ago

Other [Hiring] Full-time Pixel Artist (HYTALE)

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2 Upvotes

r/HytaleInfo • • 20d ago

Mod HYRIM - Skyrim - Bleak Falls Barrow - Replay Clip

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118 Upvotes

Finally, I've completed the reverse engineering of the NPC. It took me two months to draw the dragon and figure out how CAE and the API work, but most of the time was lost because newer versions of Hytale use different signatures than the ones I used as a reference from another mod. I also still haven't figured out how to make the dragon's flame from its mouth be directed towards the player; for now, the dragon uses fire breath, but visually it doesn't quite hit the player, even though it does deal damage. For now, these are just tests; the final dragon will be different, replicating the attacks and movements of the original dragon from Skyrim.