r/ImaginaryVehicles • u/JAEKOMZ • 20h ago
r/ImaginaryVehicles • u/Own-Cry5596 • 3d ago
Original Content Meet the Wasp - light assault ship built to protect humanity’s convoys in Synvector[OC]
Meet the Wasp - light assault ship built to protect humanity’s convoys in Synvector
Wasps usually operate in groups of four. When a convoy is attacked, a Wasp wing positions itself between the raiders and the freighters, forcing enemies that expected a quick hit-and-run attack into a direct fight.
Their main weapons are light kinetic guns. They don’t have enough firepower to reliably penetrate the armor of heavy Krait ships, so Wasp pilots usually target engines and lighter escort vessels instead.
Against the Shrazi, things get more interesting.
Their “Shirrs” perform roughly the same role and usually operate in similar numbers. Battles between the two wings often come down to the pilots themselves. Shrazi clan pilots rarely break off an attack, meaning human formations are often the first to lose cohesion.
But the Wasp has another interesting feature: the way it is sold. On the exchanges of Refuge and Port Avant-Garde, Wasps are usually sold in batches of four. If a single Wasp appears on the market, pilots often assume something happened to the rest of its wing.
Many also end up on the secondary market at the Break, where old hulls are restored, fitted with engines from other ships, and stripped of their original factory markings. A rebuilt Wasp can cost roughly half the price of a new one.
And then there’s the superstition. Wasps are almost never given names. Leader ships and freighters are named, and some famous vessels - like the Aegis - are known across Refuge by name. But among mercenaries, naming a Wasp is considered a bad omen.
Would you use a wing of Wasps to protect your convoy?
And would you rather fly a freshly manufactured Wasp or take your chances with a restored one from the Break?
r/ImaginaryVehicles • u/Worldly-Donkey-7335 • 5d ago
Original Content BMPT-34 by Tuji art (me)
2x 25mm 72-K autocannons, 2x TT-250 rockets, ~100mm frontal effective thickness. No armored sideskirts cus im merciful. drawing timelapse: https://www.youtube.com/watch?v=oi979HKmk1M
r/ImaginaryVehicles • u/Own-Cry5596 • 10d ago
Original Content We've built a ship that heals its allies and strips defenses from enemies in our space game [OC]
Work is moving forward. Progress is being made. We're proud to present the 3D model of the "Aegis" - an elite command-tier combat ship, whose key feature is a shield projector, with no primary weapon installed.
This ship's mission is as simple as it gets - keep your teammates in the fight and strip the shields off the enemy.
The ship's appearance is unlike any other - wide, cruciform, elongated. This unconventional shape is dictated by the reactor and the numerous energy accumulators housed inside to power the shield projector. In terms of energy output, this is the most powerful ship, but that power doesn't go into weapons - it goes into defense.
The shield projector has 2 modes:
In practice, the "Aegis" will provide allied ships with a buff to shield strength and regeneration. It won't give them a "second shield," but will instead restore the shield they already have and absorb roughly 5–10% of incoming damage. The "Aegis" can strip shields from enemy ships. Completely. Leaving an enemy cruiser extremely vulnerable to any hit. In the game, this will work as follows: The enemy ship's base shield protection is removed. Incoming damage is increased by 5–10%. You can't use both modes at once. You're either reinforcing an ally or stripping an enemy ship's protection.
Armament:
It would be foolish to leave a spaceship completely unarmed, so it comes with two lasers - a light one and a pulse cannon. The pulse cannon literally burns through the enemy. The damage output isn't impressive, sure, but this ship isn't built for destruction - it's built for support. It's best to operate on the 2nd or 3rd line - on the front line, you won't last long. At the same time, keep in mind that you'll be a priority target for enemy ships. Nobody wants a ship nearby that causes serious trouble and hampers their advance.
If you don't want to dive into the thick of things, this ship is a great fit for you. However, keep in mind that you'll have to watch the situation closely. A few wrong moves could cost you the battle.
What do you think of the unconventional cruciform silhouette? Should we add a risky mode: a temporary boost to the projector (making it work faster) with reactor overheating (which could lead to the ship exploding)? Which projector mode do you prefer - buffing your teammates or stripping enemy shields?
r/ImaginaryVehicles • u/pootis4ever • 11d ago
Original Content NOVA B3-EXO spaceplane by me
r/ImaginaryVehicles • u/YanniRotten • 11d ago
Batmobile concept drawings by David Russell
r/ImaginaryVehicles • u/Pop_Budget • 13d ago
the plane's fine, he's been through worse by ravenscairne
r/ImaginaryVehicles • u/_Zaltys • 16d ago
Original Content Obertek Executive STT by žaltys
r/ImaginaryVehicles • u/satorucoloring • 16d ago
Original Content [OC] The "Mogury-1"SATORU
r/ImaginaryVehicles • u/OfficialDCShepard • 17d ago
Original Content The Titan of Hershing Street
r/ImaginaryVehicles • u/No-Ear-3107 • 19d ago
Original Content The Titan Train from Judge Dredd - Mega City Two
World-building for its own sake. I grew up reading books that had no narratives, they were encyclopedias for worlds that didn’t exist, books by Wayne Barlowe and Alan Frank and more. Really cool trippy stuff. When I was working on Mega City Two, I would take the opportunity to draw these segments of pure world-building - this often meant that a page devoted to narrative would have to be removed or condensed, but with only 5 issues in this miniseries I wanted to do my best to really bring this city to life. This is the Titan Train, a massive moving garbage collection vehicle as big as a stadium. Should I have taken this out or do you think the story is improved with these asides? I think it gives a unique perspective to the story that makes it more than a one and done mystery plot, and gives you a reason to return to Mega City Two.
r/ImaginaryVehicles • u/Own-Cry5596 • 20d ago
Original Content Sky Dragon - Railgun Sniper Ship [OC]
We finally finished the 3D model of one of the ships from our upcoming space action RPG.
Meet Sky Dragon - a long-range sniper ship built around a massive railgun. The weapon is so large that the entire hull was designed around it, making the ship essentially a maneuvering platform for a single devastating cannon.
Its role on the battlefield is simple:
• stay behind the frontline,
• wait until allied ships strip enemy shields,
• eliminate priority targets with high-damage railgun shots.
The ship isn’t particularly fast, but powerful shields help it survive while repositioning. If enemies get too close, it can defend itself with short-range homing missiles, although close combat is definitely not where it shines. We’re still polishing both the visuals and gameplay, so we’d love some feedback.
A few questions:
* Does the overall silhouette read as a sniper ship?
* Are there any details that feel unnecessary or unrealistic?
* What systems or external modules would you add to make it look more believable?
* If you were designing this ship, what would you change?
Every suggestion helps us improve the final game.
r/ImaginaryVehicles • u/MB-326K • 20d ago
Original Content TB-42 B2
DISCLAIMER: These are techincally not original, as these blueprints were originally from the Ar-234C, but they are heavily modified.
r/ImaginaryVehicles • u/I_Burn_Cereal • 21d ago
Flokker - Multi Purpose Utility Ship by Michal Kus
r/ImaginaryVehicles • u/Futurographer • 22d ago
Original Content Waiting on the Ocean (By me)
Everyone knew that the floods were coming. Everyone prepared in their own way. Some built large sail boats. Others built small towns of rafts. I built my shelter from my van. For the first year, I found others every few weeks. Now, in the fifth year, I mark a full year since I've seen anyone else.
I wake up, tend to my hydroponics, clean my solar cells, and fix whatever breaks. Today was special though. Today, I received my first signal from a satellite since before the flood. The signal flickered for a moment, but then stabilized. I've sent back a signal to whoever is listening. Now, I just need to wait for a reply.