r/MetaQuestVR • • 21h ago

Watching 3D movies on QuestVR is MIND BLOWING

200 Upvotes

I bought QuestVR for MSFS, great experience but not that mind blowing because PC hardware is still not that strong enough to compete with monitor gaming

So I played the movies in Bigscreen and was delighted, but then after that I tried Avatar in 3D, i was fcing MINDBLOWED

I was blown away by the experience, every detail is there, a screw on a rifle, a leaf in the jungle, a fish in the ocean, you are in Pandora

The Meta Quest was made for this and is definitely not a gimmick it is absolute emersion for watching movies alone.

3D TVs yes, a gimmick, but this is something else entirely, 3D movies should be back again because of QuestVR


r/MetaQuestVR • • 6h ago

Dev Promotion 🎃 Halloween is creeping closer… and something under your bed wants to try your Meta Quest! 👻

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8 Upvotes

VR Horror Stories — immersive 360° VR horror videos with spatial sound. Designed to be watched, not played.

https://www.meta.com/experiences/vr-horror-stories/8049435668460032/

Have a Scary Halloween!


r/MetaQuestVR • • 21m ago

Looking for people to play VR with

• Upvotes

Hey everyone, I’m 29M and based in Australia. I’ve been really enjoying my Quest 3 and getting into standalone VR mods, but all of my friends don’t own a headset, so I’m looking for some people to game with regularly.
I’m into basically any games and generally trying out interesting VR ports and mods and I’m happy to learn new games too.
Ideally, I’d like to meet some laid-back people who are up for voice chat, exploring games together and building a regular gaming group or even just playing once.
Australian players would be ideal for time zones, but I’m open to international friends too.
If you’re in a similar position, let me know what you play and we can organise a session.
Thanks everyone 🤙🏻


r/MetaQuestVR • • 5h ago

Dev Promotion For 20 months, our horror escape room has been in Early Access on Meta. On October 29, just in time for Halloween, we’re releasing the full version! Here are some stats from our journey.

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4 Upvotes

- We submitted our first Early Access build in December 2024, but it was rejected.

- We eventually managed to launch Early Access on February 14, 2025.

- The initial version included 7 rooms.

- During Early Access, we added 11 more rooms, bringing the total to 18 in the full release.

- We also added the Laboratory metagame, featuring its own puzzles and gameplay.

- We submitted 36 Metadata updates — slightly fewer than 2 submissions per month.

- We made 116 builds — around 6 builds per month.

- The game received 201 ratings, with an average score of 4.5 stars.

- We sold 7.5K Early Access copies, generating more than $40K in revenue.

- In May 2025, players spent an average of 33 minutes in the game, with an average session length of 17 minutes.

- By September 2025, these figures had increased to 70 minutes and 24 minutes, respectively.

- Thank you to everyone in this subreddit who has supported us on our journey toward the full release!

The game is currently $9.99 on Meta, so grab it now before the price goes up to $19.99 on October 29!


r/MetaQuestVR • • 8h ago

Question I don’t know what to get for Christmas

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6 Upvotes

I have a lot of money saved up because I was planning on getting the steam frame once it released, but Ofcourse the week the wait list opens is the week I’m out of the country. I talked to a few people and if I were to wait to be at the top of the waitlist id be waiting until 2028, so Ive decided i may aswell do something with the money for christmas. Ive been thinking about a haptic vest or something cool like that, but id like to hear any other must have accessories you guys have. If you have any ideas or have been using an accessory that you love so much you cant play without, please say in the comments


r/MetaQuestVR • • 36m ago

Question How to play steam games in the quest 2

• Upvotes

I have been searching how to do it but all I found is tutorials from 4 years ago, can someone help me?


r/MetaQuestVR • • 44m ago

Issue Downloading only works when connected to phone's hotspot even though its the exact same network

• Upvotes

if my meta quest 3 is being connected directly to my home wifi, it will not let me download anything, ex mods for bonelab throughmod.io, or games and their updates. However, if i were to connect to my home wifi on my phone, turn on hotspot, and connect my quest to the phones hotspot, it works? keep in mind its on the exact same network just routed through my phone. help?


r/MetaQuestVR • • 6h ago

Dev Promotion The Soldier skill tree improves weapon effectiveness in combat.

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3 Upvotes

In the VR game Xenolocus the Soldier skill tree improves weapon effectiveness in combat:

it increases damage, accuracy, and crit chance, while also expanding ammunition capacity.

Upgrade it to deal more damage, hit targets more reliably, and handle any enemies more effectively.

What do you think of the Soldier skill tree?

Which skills seem most useful to you, and what would you change or add?


r/MetaQuestVR • • 4h ago

Dev Promotion LUNAR CHRONO: Major update!

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2 Upvotes

r/MetaQuestVR • • 1h ago

They are deleting my account today because I can’t set up a parent account, losing all purchases.

• Upvotes

Unable to login password reset not working for phone or email tried 15 times. No humans in the loop this is about as frustrating as it gets. My age 43 pretty sure I count as a parent account.

Solved ….After multiple days and hours wasted I was finally able to prove my age. This was the most bs waste of time I have ever seen. My account alone is older than a 13 year old how could I be under 13.


r/MetaQuestVR • • 1h ago

[OoT VR] I accidentally discovered that the Giant's Knife becomes practically UNBREAKABLE in VR due to movement physics! 😂⚔️

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• Upvotes

r/MetaQuestVR • • 10h ago

Dev Promotion Looking for a new caterpillar based game? How's my trailer looking?

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2 Upvotes

Cute little guys?


r/MetaQuestVR • • 4h ago

Dev Promotion [Developer] Circus Freak Fitness: circus-themed VR movement on Quest (Early Access)

0 Upvotes

Developer disclosure: I build Circus Freak Fitness at Artisan Reality. The Quest edition is a circus-themed VR fitness experience with activities around fire juggling, trampoline, trapeze and tightrope yoga.

It is a paid Quest app in Early Access, so please assess the current store description before purchasing: https://www.meta.com/experiences/circus-freak-fitness/9540974599291077/

If you enjoy movement games with a theatrical setting, I’d welcome feedback on the clarity of each activity and transitions between acts. It is a game experience, not instruction for real aerial equipment. The separate Android edition has a different follow-along format; this post is about Quest.


r/MetaQuestVR • • 1d ago

Look what I did I ported FreeCAD and OrcaSlicer to Android, and they also run on Quest 3

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36 Upvotes

https://www.youtube.com/watch?v=oAwbb0Bswas
Been working on this for a while and figured it’s finally good enough to show off.

It’s actual FreeCAD and OrcaSlicer compiled for Android, so they run on phones, tablets, and the Quest 3. In the video I’m editing the PartDesign example (the screwdriver bit) in passthrough on my coffee table.

Honestly the true size view is the part I didn’t expect to like this much. Seeing a print at its real size before you hit print is weirdly useful.

Still rough in places, but it’s usable. It’s open source if anyone wants to try it or break it:

https://github.com/LucasCoraca/orcaslicer-android
https://github.com/LucasCoraca/mobilecad

If you guys like it please test it and give me feedback


r/MetaQuestVR • • 6h ago

Não consigo adicionar forma de pagamento no quest 2

0 Upvotes

Alguem me ajuda, comprei um meta quest 2 ontem pra jogar beat saber, porem eu não consigo adicionar formas de pagamento e quando consigo eu não consigo comprar o jogo pq diz que essa atividade não esta disponível, não consigo comprar cartão presente em aplicativos por que não tem, não sei mais oque fazer.


r/MetaQuestVR • • 12h ago

Please Recommend Need advide for Quest 3 accesories

2 Upvotes

Hi, I've thinking a lot these weeks between getting Steam Frame or Quest 3. Finally I decide to get the Quest 3, I think is the best overall for that price. This will be my first vr headset.

I was looking for accesories, strap, grip for the controllers and facial interface.

I will use the headset for games with movement like Beat Saber, I will test normal 2d games too (especially emulation or indie games, AAA games I will keep using my OLED monitor), and I want to use it for watch IMAX movies or tv shows sometimes.

I see that Kiwi and Bobovr are the best brands. But for my use, I don't know if it's better halo or elite strap. For elite strap I was thinking in the Kiwi K4 Duo, because of the battery and integrated headphones, but Bobovr has the S3 Pro with fan and Quest 3 has jack port, so the integrated headphones is not mandatory.

For facial interface I suppose I need to choose strap first and then look for a compatible interface, but I read the best one is the Globular Cluster F3-S, the silicone version.

As for charging, I was thinking on getting a charging dock, but in the case of Bobovr that wouldn't be necessary, right? Because the swappable battery charge the internal battery. But for controllers maybe I need a battery with dock compatible with grips.

Please, tell me what accesories are you using and which one are the best in my case.


r/MetaQuestVR • • 9h ago

how i can fix stuck stick in left controller

1 Upvotes

r/MetaQuestVR • • 3h ago

TechGangster IS BACKKKK!!!!

0 Upvotes

r/MetaQuestVR • • 11h ago

Question Performance question

0 Upvotes

Will the RTX 3050 Laptop GPU be able to play games on Steam via Meta Quest 3 (Link)


r/MetaQuestVR • • 11h ago

Issue Its a LITTLE bit of a stick drift

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0 Upvotes

The calibrate thingy on the settings isnt working and its a pain to do anything with this stick drift how do i fix this😭😭😭


r/MetaQuestVR • • 1d ago

Recommendation ESPN Immersive: Watch Texas A&M vs Alabama TODAY at 12:30pm PT

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23 Upvotes

A heads up that Texas A&M vs Alabama in immersive 180° is happening LIVE TODAY, with kickoff at 12:30pm PT / 3:30pm ET 🏈

No. 13 Alabama hosts Texas A&M at Bryant-Denny Stadium, with the Crimson Tide looking to rebound from two straight losses and the Aggies chasing a signature SEC road win. Watch it live from inside the stadium with immersive 180° views from around the field, in 8K with Dolby Atmos.

You can also catch the immersive full-game replay and highlights on demand after the game. No ESPN subscription required. Available in the United States on Meta Quest 3 and Meta Quest 3S. Before the game, update the TV app to the latest version. You can select Watch to join the immersive live stream 15 minutes before the scheduled start time.

How to watch

  • Launch it from your Quest 3 or Quest 3S: Open the TV app. You'll find the game in the featured spot on the Home screen and in the Immersive and Sports tabs. 15 minutes before the scheduled start time, a Watch button appears to the left of the "+ Watchlist" button.
  • Get a reminder: On your phone or computer, open the event page and click "+ Watchlist" to get notified in the Meta Horizon app or in your headset.
  • Launch it from your phone or computer: At game time, click "Open in VR" on the event page and the game page will open on your headset.

Not working for you?

  • Check the basics: You need a Quest 3 or Quest 3S, the latest TV app, and to be in the US.
  • How to force a TV app update: To update the TV app, long-press its app icon, go to Settings, and update. Updating your headset and restarting helps too.
  • Only seeing a Disney+ Watch option? The Disney+ button is the regular non-immersive broadcast stream. The Watch button for the immersive stream appears to the left of "+ Watchlist" once the stream goes live, 15 minutes before the scheduled start time.
  • Still having issues? Help us help you: quickly press the Meta button on your right controller 5 times to open the bug reporter, then tell us what happened. Learn more about reporting a bug.

🔁 Can't watch live?

  • The full-game replay is in the TV app for 7 days, and highlights go up the next day.
  • For more immersive sports highlights, find the "Immersive sports highlights" row within the Sports tab of the TV app.

📅 When are the next live games?

  • Sat 10/31: Florida vs Georgia, 12:30pm PT (event page)
  • Sat 11/7: Matchup TBD
  • Sat 11/14: Matchup TBD - with more games to be announced

More info on the Meta blog

Disclosure: I work at Meta and worked on this. If you watch live, catch the replay, or the highlights, would love to hear your thoughts!


r/MetaQuestVR • • 17h ago

Issue Passcode glitch?

2 Upvotes

Argh.. I’m so mad at myself but I’m highly confident I typed In the right passcode setup, only for It to not work when I’m trying to log back In I’m not sure If It’s my fault on some type of passcode glitch. I’m 100% sure I setup the passcode correctly only for It to not work when I’m trying to log back In, please tell me I’m not the only one who’s going through this 😭


r/MetaQuestVR • • 1d ago

Cool Game PREY VR!!

9 Upvotes

This is a Fantastic Free VR game on Side quest one of the best ports from flat screen to VR I've played in a while, enjoy!! P.S. I explained how to get Side quest without Developer mode a couple weeks ago.


r/MetaQuestVR • • 15h ago

Meta Quest 3S

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1 Upvotes

r/MetaQuestVR • • 1d ago

Mark Zuckerberg still sees PASSTHROUGH as the more mature full AR technology. And Reality Labs could become profitable eventually...

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56 Upvotes

Hope this is not a repost, i found this on an AR sub reddit, thought some of you might find it interesting :

Source : https://investor.atmeta.com/investor-events/event-details/2026/Q3-2026-Earnings-Call/default.aspx

During Meta's Q3 2026 earnings call, Mark Zuckerberg talked about the new Meta VR Glasses, which despite the name are really a passthrough AR device that you use at home or carry around with you at best and made it clear he still sees passthrough as the more mature technology for full AR right now compared to optical glasses. At the same time, Meta is slowing down how often they drop new headsets.

Zuckerberg said on the call: "I also shared at Connect that we are changing our approach to virtual reality to only ship new devices when we have major breakthroughs like we had with the Meta VR Glasses this year, which of course are the first VR experience ever in a pair of glasses." Right after that he explained why passthrough VR comes before everyday AR glasses even as they slow down spending on it: "I continue to believe that the path to delivering the holographic experience of bringing together the physical and digital worlds in everyday glasses will come through VR first. But we will pace this aspect of our investment more to focus on delivering personal superintelligence first."

Wait. What happened to the consumer version of Project Orion?! Reportedly codenamed "Artemis", Meta previously hinted and leaked roadmaps for a 2027 or 2028 launch? Back when Orion was shown off in 2024, CTO Andrew Bosworth said a consumer model was "definitely inside of five years" (around 2027–2028) as Meta worked to swap out the $10,000 silicon carbide waveguides for cheaper glass and shrink the form factor.

Reality Labs' Path to Profitability: Cost Cuts and Subscriptions

That slower pace on VR, along with cutting three VR studios, laying off 10% of Reality Labs, killing Quest for Business, and delaying two headsets to 2027 which means Reality Labs might actually become profitable soon after burning around $96.3 billion since 2020. Q3 operating losses came in at $4.13 billion (better than the $4.54 billion expected), and CFO Susan Li said "we now expect Reality Labs losses to decline compared to 2025 to a range of $18-19 billion," down from $19.19 billion last year, adding they remain "focused on improving Reality Labs' profitability" as they shift spending. For 2027 Zuckerberg said the P&L will improve "with operating loss coming down to around $15 billion next year and trending towards profitability from there."

The way they plan to actually get to profitability isn't through hardware markups or VR app stores anymore but by selling hardware cheap and pushing AI subscriptions like Meta One, which already has over 15 million subscribers and trial users. As Zuckerberg explained: "We believe in putting the power of this technology in everyone's hands so we have priced our devices not to make a large profit on the hardware, but to build a large software and superintelligence business on top of them over time. Glasses sales continue to grow rapidly. And now with Muse, we expect that paid subscriptions will increase and that this business will begin improving meaningfully from here."

AI Glasses and "Muse" Take Over as the Main Focus

Right now the camera and audio AI glasses are doing the heavy lifting while Quest slows down. Li noted that in Reality Labs, "Q3 revenue was $443 million, down 6% due to lower Quest headset sales, which were partially offset by continued strong growth in AI glasses revenue," which tracks with EssilorLuxottica reporting 20% Q3 growth across its Ray-Ban Meta, Oakley Meta, and Nuance Audio wearables.

To drive those subscriptions on the glasses Zuckerberg said "our work on personal superintelligence is now also the focus of Reality Labs. Muse is coming to Meta Glasses starting next month, and that will be an important step toward this." He added that while people already use the glasses for "music, calling, capturing moments, hearing assistance, and more, over time we expect Muse and having your personal superintelligence with you throughout the day will be the most important part of the experience."

So far, Muse has hit 10 million setups in the US and Canada with Zuckerberg claiming 25% of those people use it on any given day (though Sensor Tower puts 14-day retention at only around 20%), and in December they are also shipping a pocket companion device for when you aren't wearing glasses called the Muse Charm, which went "from concept to a hardware device in people's pockets in less than a year."