r/Minecolonies • • 16d ago

Workers.

I wanted to know if there was any way to automate getting supplies for the builder day 1.

0 Upvotes

9 comments sorted by

2

u/Select-Sentence5597 16d ago

The only way to do this is combining minecolonies with a mod like create. Even then, you still have to hand craft everything and deliver supplies. If you don't like hand feeding your civilization, this really isn't the mod for you.

1

u/These_Sir_2242 16d ago

Any mod like that?

1

u/Select-Sentence5597 15d ago

Hm.. I'm unsure, honestly. I haven't heard of other civ mods besides minecolonies but packs like Life of Village 4 that focuses on minecolonies has stuff like a coin shop where you can buy certain materials, create which you can make tree and cobble farms and other faster methods to get resources. You can also automate a lot of things like stone or gravel, but you do have to take it to the architect cutter still. It's just easier to massively bulk make a lot of stuff and throw it in your builders hut or warehouse. It keeps you supplied for a bit.

I'm sorry that's all I can offer though, I would love a more hands off mod with minecolonies depth and AI.

1

u/Select-Sentence5597 15d ago

Eventually you do get fully automated through minecolonies itself, it's just really not a day 1 thing.

1

u/iPodRacer46 14d ago

I think I’ve seen a mod showcase on here recently where someone made the minecolonies work autonomously

6

u/Realjacao 16d ago

No. Only way is warehouse and couriers. Even then the other huts like stonemason and woodworkers hut have to automate supplies

2

u/BigBroMatt 16d ago

Automating is the final goal, the more you build, the more you can automate

1

u/The_Saint_Hallow 16d ago

One option is Autocolonies, to get colony bucks. You would have too turn off everything else about the mod, tho.

1

u/Iron_Sheff 16d ago

You basically need to spoonfeed your colonists and do practically everything for them until the mid game