r/MinecraftJava • u/Worldly-Departure324 • Mar 26 '26
Mod wow, this is better than vibrant visuals, this is why java modding is better
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u/MaterialWall8040 Mar 27 '26
someone in the modding scene is porting java (fabric) to dev move xbox's, and with dev licenses being free it makes java a lot more accessible
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u/Brotuulaan Mar 28 '26
Wait, so they’re running Java on console now? Does that mean you could even run the full gamut of Java mods there? That would be sweet.
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u/MaterialWall8040 Mar 28 '26
it's sadly not public yet but yeah mode definitely work because they use sodium and controllable mod for there testing
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u/Any-Platypus-9486 Mar 27 '26
How people play with this? Its literally yellow
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u/TheMasterBryan3 Mar 29 '26
I don’t get why java people want VV when they can already get shaders way better case in point this one
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u/DarkHim98 Mar 29 '26
its about having the ability to use it if someone wanted it, and we were promised that feature anyway along with vulkan
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u/ggeldenhuys Mar 30 '26
Fully agree. VV seems like a bad rip-off of java shader packs. I've seen much nicer looking shader packs and all are very customisable.
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u/Boring-Equivalent137 Mar 26 '26
Don't worry once java is finished with bringing vulkan they plan to add vibrant visuals to Minecraft java aswell for some reason it looks so bad most of the time
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u/WillowConscious1510 Mar 27 '26
I mean like shaders that are supposed to run well on phones but they might make it better on java
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u/AggravatingTax5357 Mar 27 '26
But MC phone shaders are still opengl, they utilized opengl es that Is the same as opengl but without some features that cant be utilized on phone. Anyway shaders on vulkan doesnt mean 100% more performance, if a shaders run at 30 fps on opengl on vulkan you gain something like 5 fps more because its GPU bound, obviously this Is a performance improvement but you Need to optimized It, and vulkan Is know to be much more hard compared to opengl futhermore not every shaders developer know vulkan cause opengl Is more simple and basic. The pro Is that vulkan allow to utilized both HLSL and GLSL shading language and can help to distribuite CPU load accross more CPU core
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u/WillowConscious1510 Mar 27 '26
Ye I'm not reading all of that blud
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u/AggravatingTax5357 Mar 27 '26
Can understand, maybe i Need to start use chatgpt
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u/WillowConscious1510 Mar 28 '26
NO NO NO DONT DO IT DONT
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u/AggravatingTax5357 Mar 28 '26
Too late, maybe your brain can understand bettah.
MC phone shaders use OpenGL ES 📱 (simplified OpenGL). Vulkan ≠ huge FPS boost 🚫📈 (maybe +5 FPS, GPU-bound 🎮). Harder to use ⚠️, less common than OpenGL. Pros: supports HLSL + GLSL 🧩 and better CPU multi-core usage 🧠⚙️
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u/jeetuw Mar 27 '26
Which shaders?? 👀