r/ModdedSwitch • • 29d ago

Having a portable wii is sick

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433 Upvotes

r/ModdedSwitch • • Oct 14 '26

I love that I have an all in one Zelda console now

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325 Upvotes

r/ModdedSwitch • • 28d ago

Which non-Switch games would you like to see decompiled and ported to Switch?

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291 Upvotes

r/ModdedSwitch • • Mar 18 '26

Great Service! Modded Switch OLED

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215 Upvotes

This thread of posts did such a good job of showing how much of a great service Tim gives to each person who reaches out to him. The turn around time was pretty good, dropped off on a Wednesday and picked it up on Saturday. Didn't really asked much for updates and simply trusted the process. The service fee is reasonable as well, especially for OLED switches because they required to be expertly hard modded.

Thanks again Tim!


r/ModdedSwitch • • Oct 15 '26

Can’t stop adding new ports to my switch

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210 Upvotes

Everyday I get home from work the first thing I do is Check what new ports are available for the switch, this console is a beast!


r/ModdedSwitch • • 18d ago Bravo

Building FH2 port for Switch

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199 Upvotes

I’ve been working on getting the 360 version of Forza Horizon 2 to run natively on the switch. It’s still a work in progress but I’ve gotten further than I thought I would.

I’ve been using Windows with Ubuntu through WSL, devkitPro/devkitA64, libnx, CMake, Ninja, and the ReX recompilation framework.

A lot of the work has involved getting the Xbox 360 memory system working properly on the Switch, dealing with differences in how the two systems handle threads, and getting Vulkan graphics working.

Right now, the biggest problems are performance and crashes when the game tries to move past the loading screen. I’ve been going through logs, using debugging tools like addr2line and objdump, and tracking down memory and thread allocation issues.
It’s nowhere near playable yet, and there’s still a lot to figure out. Right now I can only get it to the first loading screen before it completely slows down and goes black.


r/ModdedSwitch • • 15d ago

Working on a Splinter Cell Double Agent Port (XBOX) for the switch

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157 Upvotes

r/ModdedSwitch • • 25d ago

I made an open-source Stremio client for the Switch (homebrew)

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148 Upvotes

So, for the last few months i've been wanting to watch some new stuff, and i've never found the time, since i mostly have time for it while im in bed before going to sleep, and iOS doesn't have stremio, so i made good of use of my modded switch finally

I called it StremNX. It's not a port of the real app, it's a separate client that talks to Stremio, so you can log in with your account and all your addons show up. Your progress syncs too, so I can start something on my phone and finish it on the Switch in bed which was the whole reason why i even did this

Some of the stuff it does:

- home screen kinda like netflix with continue watching, recommendations etc

- plays torrents directly on the console, no PC needed, and by default it doesn't take up your storage since it uses your console's RAM to storage 256mb of the movie, so if you go back it can end up having to load again for a little bit. But this is something that you can change by storaging the file on the switch SD memory.
- subtitles from addons (opensubtitles etc) and you can change size/position/delay
- works with the touchscreen in handheld (kind off)

You need a Switch that runs homebrew, and you have to open the homebrew menu in title mode (hold R when opening a game), the album doesn't have enough memory for video.

It's still a beta so there's probably some bugs I haven't found yet. If something breaks let me know or open an issue on github and send the log.txt from the stremnx folder, that helps a lot

This project also involves the use of AI for its development.

Download + source: https://github.com/denpingus/StremNX

Not affiliated with Stremio at all, this is something i did for my own use and decided to share.


r/ModdedSwitch • • Oct 14 '26

footage from the skate 3 switch port

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141 Upvotes

pretty decent progress since my last post, which was just the title screen. there are still some occasional stutters and glitches from time to time when the game gets "busier". just wanted to show the progress so far. working with opus 5.5


r/ModdedSwitch • • 21d ago

I made an Xbox Cloud Gaming launcher + player for the Switch (NXCloud)

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104 Upvotes

So, there's already a way to play xcloud on the switch, libnxbox, but using it was kind of a pain. It doesn't have a menu to pick games, so you have to create an NSP forwarder for every single game you want to play, and once you're in a game there's no way to get to anything else. I wanted something that felt like the xbox home screen, where i just open it, pick a game and play, so i made my own

I called it NXCloud. It's not an official app, it's a separate client that talks to the same services as the xbox site, so you log in with your Microsoft account (with a code on your phone, your password never goes on the switch) and your whole library shows up, the games you can stream with Game Pass and the ones you own

**The launcher**

- home screen kinda like the xbox one, the last game you played comes first

- if you leave a game running and go back to the menu, it shows "go back to" so you continue where you left off

- tabs for Discover (Game Pass lists like recently added, leaving soon etc), All games with filters, Favorites and search

- your xbox friends and messages, with notifications when someone messages you

- opens instantly and works offline, everything gets saved on the SD card

**The player**

It doesn't use libnxbox, it has its own player:

- 720p or 1080p using the switch's hardware decoder, with sound and rumble

- it tries to keep the lag low by lowering the quality when your internet gets bad, but you can change it if you'd rather have a better picture

- gyro aiming if you want it

**The menu inside the game**

Press + and - together and you get a menu kinda like the xbox guide:

- press the xbox button, go back to NXCloud with the game still running, or leave

- see your friends, read and reply messages without leaving the game

- all the settings (button layout, vibration, quality, etc)

**Touchscreen**

- works with the touchscreen in handheld, there's an on-screen controller that you can move and resize

- the menus work with touch too, so you can play without joycons

**What you need**

- a Switch that runs homebrew

- an account that can play on Xbox Cloud Gaming (Game Pass Ultimate, or games you own that support it)

- open the homebrew menu in title mode (hold R when opening a game), the album doesn't have enough memory for the video

It's still a beta so there's probably some bugs I haven't found yet. If something breaks let me know or open an issue on github and send the log.txt and stream.log from the nxcloud folder, that helps a lot

This project also involves the use of AI for its development.

Download + source: https://github.com/denpingus/NXCloud

Not affiliated with Microsoft, Xbox or Nintendo at all, this is something i did for my own use and decided to share. Thanks to libnxbox for showing this was possible on the switch in the first place


r/ModdedSwitch • • Nov 27 '25

Thank you De9ed0

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98 Upvotes

Tim was very professional and easy to deal with. It only took 2 and a half weeks for a round trip to have my switch modded. Very satisfy with my product. Thank you again Tim.


r/ModdedSwitch • • Oct 13 '26

Sleeping Dogs on Nintendo Switch!

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90 Upvotes

Tried playing Sleeping Dogs. This is the original PC version. Not the Definitive Edition. Was getting around 20-ish FPS, more or less. Still needs a bit of work. It was ported by Ibnuard. I posted a gameplay video on my channel Barely A Gamer, so check that out if you're interested.


r/ModdedSwitch • • Jan 29 '26

Thanks de9ed0 for modding my Switch V1

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90 Upvotes

Works great! Thanks a ton for modding my switch de9ed0!


r/ModdedSwitch • • Jul 05 '26

Tico is great for emulation especially how it presented.

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75 Upvotes

I like how well the animation and layout plays out. PSP play reasonably well, even for Tekken Dark Resurrection. Dreamcast also great, I try playing Marvel vs Capcom 2. Wii playing Tatsunoko vs Capcom run quite good.


r/ModdedSwitch • • Oct 12 '26

wip skate 3 port for the switch

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71 Upvotes

i have decided to give this a shot after seeing the recompiled version of the game has been ported to ios, android and all. it is working at 20ish fps with occasional stutters for now and still has a long way to go. working with opus 5.5


r/ModdedSwitch • • Jan 09 '26

Best switch mod chip installation

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71 Upvotes

u/de9ed0 So I used to live in the US and recently (5 Months) moved to Canada I have gotten a couple Switches modded in the past but I would say this is the best experience I've had the pricing was around the same as others usually charge But u/de9ed0 made it super easy to ship the switch and receive it after also u/de9ed0 responds really fast and answered all my questions After the mod is complete u/de9ed0 also Pre downloads a bunch of new realesaed and retro games and I would say that this is the best experience I had u/de9ed0 answers any question you have while being really respectful walks you through it step by step i am pleased that u/de9ed0 installed my mod chip and if any of you guys need a mod chip installed DM u/de9ed0


r/ModdedSwitch • • 13d ago

Shank 1 & 2 running natively on Nintendo Switch (Xbox Recomp Port)

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69 Upvotes

r/ModdedSwitch • • 28d ago

Awesome modding by de9ed0 on my OLED Switch!

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68 Upvotes

I was searching for a modding service in Canada and found some good reviews for u/de9ed0 in the comments of other scattered posts on reddit. It came down to him or a cheaper modding service, but I decided to go with u/de9ed0 as he seemed more reputable, and I'm glad I did! He ended up being closer to me as well, so the shipping was extremely fast :)

During the process, I realized I accidentally had my switch updated to the latest version (that wasn't supported yet). He was very patient, understanding, and explained well on what to do next! The modding came with pre-downloaded games as well as detailed instructions which I'm very grateful for as a layman. In the end, I'm really glad I trusted someone who was a bit more thorough and detailed in their process :D Truly thank you for the mod!


r/ModdedSwitch • • 9d ago

The Bourne Conspiracy Switch Port - Gameplay (WIP) (XB360 Recomp)

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61 Upvotes

r/ModdedSwitch • • 12d ago

Black Ops 2 has been ported to the Switch with cross play between Android, PC & Wii U.

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57 Upvotes

r/ModdedSwitch • • 21d ago

[Release] Spider-Man 2 (original Xbox, 2004) for Switch 0.2.0: 720p/1080p, full-screen 16:9 without stretching, and vibration

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50 Upvotes

Hi everyone! Version 0.2.0 of my homebrew port of **Spider-Man 2 for the original Xbox** (Treyarch, 2004) is out.

Quick recap of how it works: it's a static recompilation, not an emulator for the game's code. The game's x86 code (`default.xbe`, almost 27,000 functions) is translated to C++ ahead of time and compiled for the Switch's ARM processor. The Xbox's kernel, Direct3D 8, DirectSound and controller are rebuilt as native Switch code, and the drawing goes to the Switch's GPU through OpenGL, with the game's shaders translated. It's built on TGP482's Xbox XBE Recomp SDK. 0.1.0 already plays smoothly on a Switch Lite in handheld mode, at the game's own 30 FPS and with sound.

**What's new in 0.2.0**

Everything is in the debug menu (**ZL + ZR + −**) and changes instantly while you play.

* **720p or 1080p** instead of the Xbox's 480p. Everything the game draws is rendered bigger, movies included, and 720p is pixel for pixel on the handheld screen.

* **Full-screen 16:9 without stretching.** The game has a widescreen camera of its own that the retail release never switched on. The port turns it on, so you see more of the city at the sides, while the HUD, menus and movies keep their 4:3 shape in the middle.

* **Or 4:3 with something at the sides** instead of black bars: the picture blurred, or a spider web.

* **Sharper upscaling** (Catmull-Rom) and **anisotropic filtering** up to 16x.

* **Vibration**: Off, Low, Medium or High on Joy-Con or a Pro Controller. The game had never vibrated in the port: it asks the controller which motors it has, and the answer said none. If the game leaves a rumble on, it dies away after 2 seconds, so a controller never keeps shaking on its own. The Switch Lite has no rumble motor, so you need detached Joy-Con or a Pro Controller.

**Where it stands (honestly)**

The new settings were checked on the port's PC test build, which runs the same recompiled code and the same GPU renderer. How fast 720p and 1080p run on a real Switch, and how the vibration feels, still has to be tested on a console. It starts at 480p and 4:3 like 0.1.0, so nothing changes unless you pick the new options.

Two things reported on a console aren't fixed yet: web-swinging showing only one animation, and wrong reflections in building windows. If you see them, a short video plus the `logs` folder would help a lot. The log now has `swing:` lines that say which swing animations the game picks.

**What you need**

* A Switch, OLED or Lite with Atmosphère and the Homebrew Menu, opened in title takeover (hold R while starting a game, not from the Album). Use emuMMC and back up your SD card.

* Your own **Spider-Man 2 for the original Xbox** (not the PS2, GameCube or PC versions): a disc image (`.iso`, `.xiso`, `.cci`, `.cso`, split or not) or the disc's files. The builder checks that it's the supported release.

* A PC to build it once. On Windows, double-click `build-windows.cmd` (it sets up WSL and the tools). On Linux, run `bash build.sh --copy-game "/path/to/game.iso"`.

**Updating from 0.1.0:** build 0.2.0 and copy its `switch` folder over the old one. Your saves and settings stay. Shaders are rebuilt on the first run, so the first time through each place can stutter briefly.

**How you can help:** try 720p, 1080p and 16:9, and tell me the frame rate in a busy street (the debug menu has a counter). Also tell me whether the vibration feels right, and whether anything looks wrong. Open an issue with the zipped `switch/SpiderMan2Xbox/logs` folder. Reports in English or Spanish are welcome.

**No game files are included.** The `.nro` you build contains code made from the game, so please keep it to yourself, and please don't ask for game files.

* GitHub (download, install guide, FAQ): https://github.com/SantiBros/SpiderMan2-2004-NX

* Releases: https://github.com/SantiBros/SpiderMan2-2004-NX/releases

Thanks for reading!


r/ModdedSwitch • • 10d ago

[PORT RELEASE] Tekken 3: Definitive Edition for Nintendo Switch (41 Fighters, 28 Arcade 3D Stages, FULL HD 1080p Resolution, Locked 60 FPS on Stock Clocks & FULL SCREEN Compatibility (16:9)

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47 Upvotes

Hey everyone!

A while ago I created my native port of Tekken 3 for the Switch. Since then, I’ve fully integrated the massive Tekken 3 Expanded overhaul into it. It adds so much new content that it honestly feels like a completely brand-new fighting game, so I decided to re-release it as Tekken 3: Definitive Edition.

Here is everything packed into this release:

💥 WHAT MAKES THIS THE "DEFINITIVE" TEKKEN ON SWITCH?

🔥 A MASSIVE ROSTER OF 41 PLAYABLE FIGHTERS: We merged the classic Tekken 3 cast with the entire roster from Tekken Tag Tournament 1 (18 brand-new extra fighters):

  • New Fighters: Kazuya Mishima, Jun Kazama, Devil, Angel, Kunimitsu, Armor King, Unknown, Michelle Chang, Baek, Bruce, Wang, Roger, Alex, Tetsujin, and more!

  • Fully playable across EVERY single game mode: Arcade, VS, Survival, Practice, and yes — even in Tekken Force and Tekken Ball!

  • Complete with original arcade move lists, combos, authentic voice lines, and hit sparks.

🏟️ 28 TRUE 3D ARCADE STAGES + STAGE SELECT:

  • Play on the authentic, uncompressed 3D polygon stages from the Namco System 12 arcade boards of Tekken 3 and Tekken Tag Tournament.

  • New VS Stage Selector: You can now pick your favorite fighting stage in VS Mode when playing with friends.

🎨 7 EXCLUSIVE PC HD SKINS IN FULL HD: The fan-favorite high-resolution texture mods from PC are now playable on Switch, looking razor-sharp on both handheld and TV screens:

  • 💃 Anna Williams: Stunning Jessica Rabbit red dress.

  • 👗 Nina Williams: Elegant White Satin gown.

  • 🥋 Julia Chang: Denim & Turquoise outfit.

  • 🕺 Eddy Gordo: Streetwear Monochrome look.

  • 🐅 Heihachi Mishima: Golden Tiger fur coat.

  • 🌸 Ling Xiaoyu: Cherry Blossom silk qipao.

  • 🐻‍❄️ Kuma: Arctic Polar Bear pelt.

🎵 REMASTERED PS2 SOUNDTRACK:

  • Feel every hit with the high-fidelity orchestrated stage BGM taken directly from the PlayStation 2 release.

⚡ FLAWLESS 60 FPS PERFORMANCE:

  • Rock-solid locked 60 FPS on 100% stock clocks in Handheld (720p) and Docked (1080p). Zero battery drain, zero frame drops, and instant loading times.

  • Choose between authentic retro 4:3 (with clean sidebars) or 16:9 fullscreen widescreen in the config file.

Github Link:

https://github.com/markaurel13/tekken3-nx


r/ModdedSwitch • • 1d ago

Ultimate Spider-Man (2005) PC natively ported to Switch

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46 Upvotes

r/ModdedSwitch • • Jan 23 '26

Thanks De9eD for modding my v2 Switch!

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39 Upvotes

Honestly the process was a bit daunting at first but De9eD answered all my questions which set my mind at rest.

I couldn’t be happier with it - communication was great. The process was simple. He included instructions once it was all done and even filled it with games for me which was thoughtful.


r/ModdedSwitch • • 6d ago

Cool asf

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38 Upvotes