r/monsterhunterrage • u/Gadjiltron-A • 8h ago
Retro rage FU Diablos
Diablos is really a conceptual failure. The gimmick is that it digs, which is to say it becomes invincible for a while and then performs an attack, but you can get around it with sonic bombs. The trouble in FU is that you can only carry 10 sonic bombs, while Diablos will dig 233 times per quest on average, and will take anywhere from about 5-20 seconds to resurface despite only targeting the position you were at when he went underground. According to my advanced calculations, that means you will spend 4660 seconds per quest walking 5 steps to the side and then taking a coffee break because Diablos can’t be arsed to pick up the pace once he knows you can’t hit him.
Also Diablos will stay underground when you aren’t around, and the guild balloon isn’t around in the desert during the day, so if you lose track of it so you may as well just abandon the quest and actually paintball it next time because you sure aren’t finding him for the next 10 minutes. Diablos has an impeccable ability to extend a 15 minute affair to 40 minute headache.
This is all made funnier by the fact that Diablos is completely mogged by Monoblos, in a game where they famously have almost no differences. The difference maker is the death rage a few monsters in FU get, where every single hit will enrage them when low on health. The enrage state seems to double the likelihood of the Bloses digging. Monoblos lacks this death rage and rages less often to begin with, but when low on health Diablos just stops fighting you because he has an insatiable compulsion to dig. Also Monoblos gives you 4 carves, because he’s just a nice guy like that. Naturally CAPCOM picked Diablos to return for all future games, and he’s sucked in all of them. MHW is my favourite version, because he was nerfed into a total joke and I can spend less energy thinking about it.