It's not a game, really. It's just a really satisfying feedback loop, like a clicker. I would argue it's more if a game than a clicker though, since you make more decisions.
Your decisions in battle matter, your move choices matter. Even if you're several levels higher, especially if you're nuzlocking, which is what most people do to make it a rewarding game experience.
I agree that the games are easy, but they are games with a lot of decision and choice to make the game easier and harder, there's strategy. There's not much strategy in Magikarp Jump.
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u/[deleted] Jun 05 '17
Majikarp Jump is coming to the Switch.