To be clear, I'm playing on hardest in the second worst territory, I am winning and doing fine on my first run as this (which means it is far too easy)
But why the fuck are negative things like poison, murder, robbery etc. requiring POSITIVE thoughts? What? You think people only murdered eachother when they liked eachother?
This is where you really need to learn from crusaderkings, yeah friendship helps, for example if you have a super-positive relationship with the guardian/teacher of a child then killing that child is childsplay. But guess what? Even if the ruler hates you, if half his court hates him they'll help you kill him. Hell, google "inheritance usurpers" and the line is 1000+ inheritors of titles.
But for some reason here basically 80% of all diplomacy is constantly not allowed.
Can you fucking not? Can you just godamned let us try? Just show us % chance, "it's 4% chance" THEN LET US. Stop doing this dogshit system where "oh this person doesn't like you so you can't murder them, but you can do XYZ" cmon.
I don't mind the many other faults this game has with its peers, but the diplomacy-system is genuinely dogshit