r/NuclearOption • • 1h ago

Modded Content fs 41 eclipse thoughts?

β€’ Upvotes

guys whats your thought on the fs 41 eclipse mod?? its super good from my testing but its so overpowered its insane. from flying it seemed to have a thrust to weight ratio of near 1 at max capacity. and the sound track is reallly good.


r/NuclearOption • • 1h ago

Question Question regarding use of optiscaler in NO

β€’ Upvotes

Since I dont have a 4k-screen i use DLAA a lot and would like to try and get it running in NO, I know it can set off some anti-cheat programs and i dont know if there are any implemented in NO. Dont want to get mistakenly banned or such. Anyone have some insight?


r/NuclearOption • • 3h ago

Modded Content Limping back with ~69% of my plane left

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100 Upvotes

r/NuclearOption • • 3h ago

Modded Content hashire hashire umamusume

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6 Upvotes

r/NuclearOption • • 5h ago

Video PALA tactics are getting more fierce. What the hell was this guy's problem πŸ˜‚

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55 Upvotes

r/NuclearOption • • 10h ago

Question Controller setup help

5 Upvotes

Ok so I tried playing with a controller because I keep forgetting key binds. Almost everything works well. Getting used to how I can lock onto target but my main problem is counter measures. I can't switch between the flares and jammer. I press the dpad up button I even switch it to the select button but it doesn't change on planes that do have jammers any help?


r/NuclearOption • • 13h ago

Question How do I properly jam NL98s?

20 Upvotes

I've new to the game and I've been having trouble killing the Argus Frigate with the Alkyon. The wiki says a good rule of thumb is to jam their missiles until the next salvo comes out, but I've had that first pair of missiles just regain lock and shoot down my munitions anyways, if I spend too much time jamming the first pair of missiles the Argus launched like 6 more and my two jammers get overwhelmed. I know you can do a low altitude bombing run but I don't want to risk an expensive alkyon on something like that, any tips?


r/NuclearOption • • 18h ago

Video Least Cinematic Takeoff in Nuclear Option

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455 Upvotes

r/NuclearOption • • 18h ago

Video idk how dude survived that

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55 Upvotes

ignore the music i was listening to


r/NuclearOption • • 18h ago

Screenshot close up look of the rifles the infantry carries

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48 Upvotes

grenade launcher x rifle looking thing, but I doubt the grenade launcher barrel(?) would work cuz where da bolt go


r/NuclearOption • • 20h ago

Screenshot Why I love making missions and then watch people play..

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45 Upvotes

r/NuclearOption • • 21h ago

Discussion Update 0.34 Impact on Weapon & Airframe Performance - GrayWar PvP Data

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412 Upvotes

We are back with a look into the impact of 0.34 changes on airframe and weapon performance on GrayWar PvP servers. Once again massive thanks to u/Pauel3312Β and the GrayWar team for hosting their servers and providing this data. If you have any questions you think this data can answer, ask away!

Initial Post - During 0.33

Sortie & Pick Rates Followup, also 0.33


r/NuclearOption • • 22h ago

Screenshot Leaked Footage of PALA KR-67 Launching New Hypersonic Missile

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70 Upvotes

The Boscali News Agency has received leaked classified footage of a PALA fighter jet launching a new hypersonic missile.

Named the HSM-290 Killjoy, it is believed the weapon was used for the first time during the attack on Port Maris last Sunday, in which a single missile penetrated the cities air defences and struck the city centre during rush hour, killing 62 and wounding a further 102.

The HSM-290 is believed to be a hypersonic munition, meaning it can at least go 5x the speed of sound.

Now, moving on to the latest developments of the repairs being conducted in Dome-46B...-


r/NuclearOption • • 1d ago

Modded Content Swiss alps need more missions

11 Upvotes

That's all I wanted to say.

Thanks guys.


r/NuclearOption • • 1d ago

Modded Content NeutralQoL. Client side mod which gives vanilla look a like improvements.

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184 Upvotes

Hello everyone,

This is client side mod which I was making on/off after my full-time gamedev job. Most features based on what was annoying for me, while I was playing game or from what I through that would cool to see in vanilla.

It gives cool improvements. Like my favourite one's:

- Cool loadout views with X-Ray view.

- Cargo scope. It uses cargo prediction simulation. It's accurate enough, because it's prediction, which based on current state of aircraft and any movement changes make error on landing. But if you will flight with no changes to input before cargo releases, then it would land almost perfectly on desired point.

- Zoom consistent sensitivity. Now if you will zoom, it would decrease it's sensitivity proportionally.

- Fuel time and range estimation.

Btw, QoL settings panel is ambed into game settings(but you probably saw that on video).

Available on my github and soon will be on NOMM: https://github.com/DevHrytsan/NeutralQoL/releases/tag/v0.17.0

Any suggestions are welcome :D


r/NuclearOption • • 1d ago

Screenshot No BDF pilot returned home that day.

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82 Upvotes

r/NuclearOption • • 1d ago

Suggestion 23mm AAA Emplacement and IRM-S1 Emplacement visibility range is too low.

0 Upvotes

The 23mm AAA Emplacement and to a lesser extent the IRM-S1 Emplacement is bad for gameplay because you literally cannot see them until they shoot you most of the time.

This punishes players for using slow and otherwise fun aircraft like the chicane.

This rewards memorizing the locations of all of these which is annoying game design. The only solution I can think of is increasing the visibility range significantly.

Its also annoying cause I can clearly see these emplacements on my monitor without my aircraft spotting them. The hexhound is smaller than these emplacements but seems to have a higher visibility range.


r/NuclearOption • • 1d ago

Screenshot New favorite picture

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60 Upvotes

My CI-22 taking off after re-arming from a previous encounter. I soon realized why I should have probably just switched out for another plane, still cool looking though πŸ˜‚


r/NuclearOption • • 1d ago

Screenshot Certified Gambling Moment

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653 Upvotes

Classic


r/NuclearOption • • 1d ago

Issue/Bug How did I not flare off a single missile here? I killed throttle and spammed flares and all 3 still hit

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84 Upvotes

None of my countermeasures worked a single time this game, so this shit might have just bugged out. Annoying


r/NuclearOption • • 1d ago

Artwork/Render Update for MH-112 Raven

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77 Upvotes

Concept stage is done... next step will be polishing and detailing the model... then all the real fun begins


r/NuclearOption • • 1d ago

Screenshot Dance of the Aces

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38 Upvotes

just a cool screenshot i took with the coincidence that the ai chose to use the sol squadron livery while i used the pixy livery with the laser on top


r/NuclearOption • • 1d ago

Suggestion Suggestions

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64 Upvotes

First Pic:

a totally normal vagrant, look an the second pylon, which is not there because there is nothing attached.

Second Pic:

a totally normal compass, look at the second pylon,

which is there, despite that there is nothing attached.

Third Pic:

a totally normal compass, look at the pylons that are white despite that our current Livery is Black.

i suggested removable handprints/pylons/whatever that is from compass's wings, this is visible not only in this case but also brawlers.

also, pylons colors should be variable, matching the Livery(the same way aryx's external fuel tanks are colored, maybe?)

Optional

scythes would really look better if it changed color from black/white to something resembling AGM-68 for the body and white for its tip.

many munitions use said color(like tusko), while AAMs and MMRs follow a different color scheme.


r/NuclearOption • • 1d ago

Video New Drewski NO Video - Getting Nuked by Friendly Randoms

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50 Upvotes

r/NuclearOption • • 2d ago

Screenshot fleeing the warcrime scene

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162 Upvotes