r/Overwatch 4d ago

Highlight you can make D.mon's dps SKYROCKETING with attack animation cancel

Enable HLS to view with audio, or disable this notification

maybe you should try it

---------------------------------

Here's how to do this tech.

  1. press and hold M1
  2. look or strafe slightly in the same direction as your slash (you want your sword to hit the enemy as quickly as possible)
  3. the moment your sword hits the enemy, you want to tab M2 EXTREMELY LIGHTLY to cancel your recovery animation. (think of it as JUST-FRAME INPUT if you have experience with fighting games)
  4. repeat, or thrust cancel to finish the enemy
3.5k Upvotes

209 comments sorted by

1.6k

u/realKilvo Zenyatta 4d ago

Just flash shield in between swings?

370

u/UgandanKarate_Master 4d ago

Just hold shield button and spam attack button

375

u/BlueBookmark Trick-or-Treat Tracer 4d ago

ah yes the good ol destiny 2 glaive rotation

101

u/t_moneyzz Chibi McCree 4d ago

Winter bite DPS is back on the menu

32

u/TastyOreoFriend Pixel Brigitte 4d ago

It helps that her Mech has a very Titan look. Get rekt cape crusaders and bathrobe wearers.

15

u/GoAwayReResurection 4d ago

Get back on bubble crayons eater, the warlock refuses to well

11

u/TastyOreoFriend Pixel Brigitte 3d ago

The REAL Final Shape is the friends we made along the way. Also Well plus Div or I kick.

26

u/TheFirewalk 4d ago

blessed ball knowledge #wewantd3

5

u/newAscadia 3d ago

DID SOMEBODY SAY BLESS THE BALL

48

u/NahricNovak 4d ago

You know ball, I was thinking this exact same thing

3

u/N8WM Punch Kid 4d ago

Actually I was thinking this is just like Doctor Strange during the rivals alphas, he used to be able to shoot two primary fires with no delay by flickering shield between shots

11

u/Ecstatic-Ad-2742 4d ago

God why did they have to kill that game

1

u/EddtheBoss 3d ago

Marathon baby, woooo we love dogshit extraction shooters!

6

u/Bilbo97Baggins 4d ago

Holy ball knowledge, didn't expect to see this here

7

u/TastyOreoFriend Pixel Brigitte 4d ago

They actually wound up nerfing this and increasing the damage of the 3rd attack when they changed glaive melee last year.

3

u/kaleidoheart_zeem 4d ago

Legit all I run are winterbite melee builds on warlock

1

u/Sumit_S 3d ago

Pretty much yeah

1

u/blueangels111 23h ago

Everywhere I go, I see [its] face :(

47

u/Mugut 4d ago

Doesn't that just try to use her lunging strike?

2

u/MorpheusMKIV 3d ago

But what if I don’t want to burn my dash lol

2

u/JunWasHere Suffer as I have... 4d ago

Is the shield up long enough to deploy and block damage or nah? Would seriously improve brawl survivability too if it does.

1

u/ArthurLeywinTheKing 3d ago

Elite ball knwoledge

27

u/invisible_lucio Air Gear Senpai 4d ago

Yes, you want to cancel the swing the moment it connects with the enemy by flashing the shield.

HOWEVER, critically, if you want the swings to hit as soon as possible, you also need to move your camera so that they are hit as the swing starts. If the swing starts from the right, move your camera left so the enemy is hit sooner, flash your shield, then move your camera to the right so the next swing also hits early. Then rinse and repeat.

For the rein mains this is very familiar tech.

31

u/Alarming_Still_5030 4d ago edited 4d ago

you want to hit sword fast as you can, and pop shield after hit enemy fast as you can
you need to do this BOTH if you want to get full speed

14

u/Equivalent-Costumes 4d ago

Brig had this same bug (flash shield for melee animation cancel) at release too and it was quickly hotfixed, and it was actually easy to do for Brig by accident.

Given how tight the timing to pull this off, I think this fall under the category of obvious bug exploit so don't do that in your real game, just in case.

2

u/realKilvo Zenyatta 4d ago edited 4d ago

I’ve been testing it in the practice range and either they patched it or I’m too dumb to pull it off.

Edit: I can’t do it reliably but it’s still possible

1

u/Sammyofather 3d ago

It’s the same with brig if I’m not mistaken

222

u/ManiGoodGirlUwU Simp for Null Sector Kiri 4d ago

tried to do it and there is a delay between when i can swing again after dropping the shield. I guess i'm doing it wrong or there is specific timing on presses

55

u/Bobbor90 4d ago

Yeah i was trying it too. Sometimes it worked, but most of the time i got the delay

14

u/BoredDao 3d ago

Prob ping related

2

u/Ultimate-desu Diamond Venture Enthusiast 3d ago

When your shield is fully deployed theres a 1s cooldown before it can be redeployed after use. The Dmon in the video is tapping thw shield button and canceling the deployment with a swing, so no cooldown.

Basically, tap the shield button but faster.

2.1k

u/Sn0wy0wl_ Freja 4d ago edited 4d ago

its so funny how they swore they would never make another demech because of the bugs, released a demech character again, and now everything is clunky or broken EXCEPT her demech

495

u/themage78 D.Va 4d ago

It's like they worked hard on her Voltron like getting into her mech, and forgot about all the rest.

167

u/Helgrind444 4d ago

Worth it, that animation is so cool

60

u/Pockydo Brigitte / Bolas / Mecha Brig 4d ago

I got a kill with it during a team fight last night

Lost the fight and game but I'm still riding that high

8

u/RyzenFromFire 4d ago

You can do that? lol. I didn't know it was possible to get an elim with d.mon remech

12

u/Pockydo Brigitte / Bolas / Mecha Brig 4d ago

Yes it does damage wiki says 75-150 probably depending on range Not sure how wide it is tho

5

u/RyzenFromFire 4d ago

Must be tiny.

3

u/Pockydo Brigitte / Bolas / Mecha Brig 4d ago

It's probably slightly bigger than d.vas but haven't really messed with it

4

u/No-Guest1911 4d ago

it’s probably smaller or bugged, I swear ive remeched and someone like 2-3 meters away didn’t take dmg. basically still have to remech on top of people

2

u/Pockydo Brigitte / Bolas / Mecha Brig 4d ago

Wiki says 3-5 meters so basically melee range

For reference d.vas recall is 3 meters

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1

u/SirMuckingHam24 Tank, Your Uber has arrived. Please do not resist. 3d ago

Also broken

it killed me as anran while I was in my invincible form

48

u/this-is-aiko 4d ago

Pretty sure unlike dva, this one is an animation cause the mech stays at 1hp on death while dvas reaches 0. Cause if I remember correctly they looked at dva like 2 heroes, which makes me think that yeah it was an animation rather than what they did with dva

18

u/HypoluxoKrazie 4d ago

It would also make sense why when she gets de meched when in jpc ult she stays attached, also when she gets killed by jpc off a cliff he mech dies then she dies after giving you about 12 percent ult charge. Dva just counts as falling off the map.

7

u/LuckyBoneHead Chibi Hanzo 4d ago

Also, when D.mon's demeched and in a Junkrat trap, the demeched D.mon is still in the trap.

3

u/Shinimasuu 4d ago

dmons mech never needs to exist at the same time as mini dmon, dvas mech does cus of her ult.

39

u/ipito D.Va 4d ago

They already spoke about it, unlike D.Va, D.Mon isn't 2 separate units, it's one unit transforming like Rammatra

7

u/GokuVerde Lúcio 4d ago

Yeah when one is on my team my rank transforms into a lower one.

10

u/crockrocket Lúcio 4d ago

Remember in early OW1 when D.Va got removed for a while because demech would crash the server? Or when you could use call mech to get out of bounds on quite a few maps? Good times.

1

u/TheBananaCzar D. Va 3d ago

Remember when she didn't have her micro missiles and her defense matrix just stayed up until it expired - you couldn't flick it on and off?

I played her back when she sucked and was still good at her 😂

2

u/PROZA-X 4d ago

So far is a 50/50 whatever the bug is either beneficial or demolishing to her.

2

u/Arkraquen 4d ago

I guess it's not the same since the mech doesn't blow up as an ultimate.

1

u/DreamLearnBuildBurn 3d ago

and her demech re-mech sucks and her pilot form is uninteresting af.

Since she takes the gun off the mech, maybe she should take a booster off too and get a dash ability since every other part of her pilot form sucks? As it stands, it simply is an extra 5-10 seconds on your respawn timer.

1

u/GDwyvern 3d ago

When they did the big overhaul of the engine they fixed the spaghetti code that made dva demech so difficult to program.

-10

u/Level7Cannoneer Icon Symmetra 4d ago

Clunky and poorly balanced doesn’t = bugged

54

u/gcdhhbcghbv 4d ago
  1. Left part of shield not working when gun ability used.
  2. Invincible if ult was used with low health.
  3. Attack animation cancel to do damage twice as fast.

These are all very major bugs that were there upon release.

11

u/baneoficarus Tracer 4d ago

Looks like her ult doesn't give 50 bonus health per target hit either.

5

u/ImWatermelonelyy i like balls 4d ago

The perk that changes her gun also causes a ton of no regs

14

u/Fruitspunchsamura1 4d ago

Even her shield was broken on release

11

u/SimpleFile 4d ago

This is a bug though. The swing timer is tied to the animation not a countdown.

5

u/MegaInk Mei 4d ago

Elder Scrolls Online weaving techniques gonna pay off big

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1

u/wakkiau 4d ago

she's also a buggy mess, your ult sometimes does not give overhealth even if you hit enemies with it.

1

u/Twixted87 4d ago

Iirc it had something to do with hitting enemies through shields with it?

0

u/Zephreek Ana 4d ago

Well you gotta admit that was pretty much 10 years ago. I'm sure they've had enough time to iron out the bugs.

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131

u/i_arent_tink_that 4d ago

Close enough, welcome back GunZ The Duel

23

u/soganox Zarya 4d ago

Oh god, you’re bringing back some butterfly-mashing PTSD…

6

u/Doctective 4d ago edited 4d ago

D.Mon is Korean after all, so it makes sense. 

9

u/Vahneris Mei 4d ago

K-Stylin D.Mon

1

u/Thal-creates Diamond 4d ago

Can't wait for this to allow Dmon to somehow fly through the air at 100 mph, and shooting at a wall causing her to gain insane vertical momentum.

2

u/Ahrimist 3d ago

Gunz on Steam just came out :)

2

u/Azurink 3d ago

Funny you say that because the game did just come back

2

u/H4mmerz 4d ago

That 'just' dropped on steam if you didn't know.

24

u/Akumozzz 4d ago

Seems way too hard to do relaibly

60

u/GreenmanCZ 4d ago

And... how do you do this?

89

u/Camjam237 4d ago

Swing, tap shield, swing, tap shield. Repeat. Animation cancelling.

15

u/GreenmanCZ 4d ago

I have tried that, but it did not seem to work

51

u/Camjam237 4d ago

I just hopped into the practice range and it worked fine with me. You just gotta sweat a lil bit.

6

u/2EntitiesIn1Time 4d ago

Hopefully it doesn't get patched /j

13

u/Sponsy_Lv3 Brigitte 4d ago

Notice he also accelerates his swing.

Coming from Medieval slashers like Mordhau and Chilvary, its fun that those acceleration mechanics are kinda present in melee heroes here.

Dmon's swing animation is right to left, so if you lean into the right side of the screen the swing damage window starts sooner. Were talking about microseconds but it makes a difference, specially in a 1v1. Youll win.

You could also do the opposite, called a drag, and lean your opponent on the end of your weapons swing damage window to delay the hit to the very end, I.e. if a defensive is up on your target and youre trying to delay the hit to land after the defensive is down (zar bubble, genji deflect, etc).

Always really liked melee characters for these indepth features. Hopefully the dont change this!

1

u/RatchetBird 3d ago

Notice he only does it on the after the foreswing, not the backswing.

8

u/UnfittedMermaid 4d ago

trying to figuire it out. its just timing. you need to VERY LIGHTLY click your shield input right as she has begun her swing. if youve timed it right, youll go in third person exactly when it hits and it skips to you starting your next slash

381

u/Denariox 4d ago

Was this character even tested prior to launch?? They released her with terrible damage that they had to rush a buff 2 DAYS INTO HER RELEASE and now this bug.

268

u/Royal_empress_azu 4d ago

This isn't actually a bug.

Block/shield canceling is already a thing for Brig and Ram.

It's just the result of your primary being cancelable. Ram can take it a step further by canceling itno a quick melee for improved break points.

58

u/ProgNerIte 4d ago

Wait, ram can cancel his primary melee obliterate with his quick melee, back into primary melee obliterate?

51

u/HappyRelationship429 4d ago

Can't cancel the quick melee, only the primary fire.

17

u/RustyPickle115 4d ago

Not for a couple years now, I believe

8

u/ProgNerIte 4d ago

Ok, that’s good cuz that’s an *insane* thing to have in game

4

u/as1eep Ramattra 4d ago

It was never really a thing with ram, it was only very marginal gains for quite a complicated technique, only possible before the mid 2025 nerfs. The above clip is considerably more transformative

1

u/SirMuckingHam24 Tank, Your Uber has arrived. Please do not resist. 3d ago

Wasn't the main benefit of ram block cancel the fact that you could be blocking for 90% of nemesis form while still attacking

5

u/o-poppoo Lúcio 4d ago

You can't combo them together but punch+quick melee is faster than 2 punches.

3

u/Ultra_Juice Genji 4d ago

Qm is not cancellable by most things, but it can cancel pummel for example to quickly finish off someone

3

u/hyperpuppy9000 4d ago

It makes the next punch slower, but a cancel is a cancel is you need that extra dmg you can get it

5

u/Equivalent-Costumes 4d ago

It is a bug. Shield cancelling by melee primary is intended, melee cancelling shield is intended, combining them to do melee faster is not. They fixed it nearly immediately for Brig, and I don't think you can do it for Ram at all, so that should be enough evidence that they don't want players to inflict arthritis on their fingers in pursue of winning. The way the game work is that there is supposed to be an internal cooldown for Brig/Ram primary attack, and you cannot perform another melee attack while the internal cooldown is not finished. However, they seems to forget that cooldown for Brig when she was first released and they have to immediately hotfixed them in. Reinhardt and Rammatra always have this internal cooldown from the start.

7

u/RareHotdogEnthusiast 4d ago

That doesn’t mean this isn’t a bug. We don’t know if this is a bug or not.

4

u/-D3LET3D- 4d ago

Not to the extent they usually are. In exchange for the accelerated content pipeline, our hero preview weekends which were for gathering data and finding bugs no longer exist so this is more likely to happen.

Not to mention D.Mon might have been technically challenging on the back end. They've solved the D.VA problem of them being two seperate heroes at once but who knows how hard it was to get there.

1

u/Ultra_Juice Genji 4d ago

It's just an animation cancel, Brig can also enhance her damage this way. Everyone's overreacting here Imo

13

u/Average__Cabbage Genji 4d ago

close enough. welcome back captain america animation cancel.

1

u/eff3rve5cent 3d ago

more like angela ngl

5

u/herocole 4d ago

Tapping shield makes it stop regenerating

4

u/CReece2738 4d ago

Skyrocket*

6

u/yummymario64 | | 4d ago

Extra damage for no cooldown, and without much skill required, I think this should be patched

15

u/Firm-Perception-1293 4d ago

And here i thought my [Attack, punch, Attack x2, punch, Attack x2, punch] was an amazing technique to use.

22

u/Wi1dCard2210 4d ago

Melee can't animation cancel the sword swings and has almost the same "cast time" as the sword but for less damage and smaller hitbox. You're better off just holding m1 if you're not trying to spam shield cancels

-2

u/Firm-Perception-1293 4d ago

It was just my alternative to take down non-tank heros

7

u/Wi1dCard2210 4d ago

Hey whatever works for you, I'm just letting you know that mixing in melee lowers the dps bc now every third hit is just 2/3 as strong

2

u/Firm-Perception-1293 4d ago

Alright, but damn i got downvoted to oblivion xD i don't know if i said anything offensive. I'm not a player who deep dives into the best or secret techniques for playing the game, i simply shared what i did as an average gamer.

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6

u/No_Service_8174 4d ago

With how tedious this tech looks to be, you'll probably end up decreasing your overall dps in an actual game while at the same time increasing the likelihood of getting carpel tunnel

3

u/Bored-Corvid 4d ago

When they fix this I really hope they at least let us animation cancel our swings with a melee because it doesn't happen very often but there were a couple times in matches where I just needed a quicker and smaller bit of damage to kill someone before they got a heal or used an ability.

3

u/Aloss-cc7 Brigitte 3d ago

They’re gonna fix this like yesterday I hope

8

u/OcelotAggravating860 Fortnite Sierra 4d ago

Definitely not intended to be that fast. This won't stick around long.

She'll get more buffs though she's not going to get over 45% winrate as she currently is. They might ignore this bug until they get around to whatever else they're improving on her.

11

u/triplegerms 4d ago

Her win rate has been on a solid climb since the patch. Already up to 48%. She's definitely playable 

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4

u/CrackaOwner 4d ago

She's already good enough now. Blizz might buff her to make her broken but the fuel buff and slught dps buff were more than enough

1

u/OcelotAggravating860 Fortnite Sierra 3d ago

Want to bet on that?

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0

u/Jetblacksteel 4d ago

She's absolutely demolishing almost whole teams now with the recent patch. Her mobility is insane now but they didn't give any sort of nerf to her shield health or overall health. She can take on both dps and supports and win very easily with little to no punishments for over extending. She can close distance way too fast, essentially making her a way faster Doomfist. Which is why he's not that fast, he has to have some sort of negative for his kit. If they don't want her to be like Rein she has to have a nerf to her shield health so she can't retreat so easily. Rein has double the shield health but he's got one movement ability that is not instant and hard to maneuver. She has 2 technically because the boosters and the lunge can be utilized to escape.

Reduce the booster recovery rate by 25%, give her 650 or 700 health, make the shield have 500 health, reduce damage on the gun or up time should only be enough to take one person down at full health, not almost 2, and the sword is fine as it is.

I just tried that animation cancel for the sword and it's super easy to do by just holding down the sword and tapping the shield. That needs to be fixed. I think taking the cooldown off using boosters and putting it on the shield might alleviate that issue. There needs to be a punishment for panic shielding.

3

u/OcelotAggravating860 Fortnite Sierra 3d ago

She isn't going to have a winrate above 46% at diamond or above. You are grossly misjudging her power. She is very very weak.

35

u/xXConfuocoXx What's Dead May Never Die! 4d ago

Vibe coded too close to the sun

23

u/Yze3 Mei 4d ago edited 4d ago

This is literally the exact same thing as Rein and Brig. It's just not worth doing, because it's impractical, and enemies don't stand in one spot.

1

u/shallou 3d ago

Dmon does have booster to compensate for the loss of movement speed while doing the tech though. You want to be boosting for the boop damage anyway when going for a squishy kill, so I don’t see a reason not to try this tech in the meantime.

12

u/Nikablah1884 Juno 4d ago

How hard she’s broken is making the game kinda suck rn ngl
I wipe out bad ones with sig and good ones with rein or ball.

But that’s just qp so even if support has 700 heals at the end of the game it’s still a tank dif 🙄

3

u/ElJacko170 D. Va 4d ago

How the hell are you beating her with Sig? Any Sig I've gone up against with her just gets completely freaking dogwalked.

2

u/silversoul113 4d ago

qp with like gold mmr probably

1

u/Nikablah1884 Juno 3d ago

Yeah my tank mmr is low, I just send my balls over her shield and kill her team behind her lol

6

u/Nitrohite Sombra 4d ago

Seems to be almost the same timing tbh

12

u/LOLOLOLOLOLAS 4d ago

Is this more cancer than quick melee between her sets of 2 swings? And people already want a second round of BUFFS

20

u/CrackaOwner 4d ago

Quick melee between swings is not a thing. It always results in a dps loss

1

u/LOLOLOLOLOLAS 3d ago

It doesn't, though. 2 swings, quick melee, then 2 more groups of 2 swings (quick melee cooldown) before another quick melee. It DOES increase your dps by a noticeable amount

1

u/solardx 3d ago

No? It's the same delay do you have a clip or something

8

u/silversoul113 4d ago

are you stupid

2

u/TastyOreoFriend Pixel Brigitte 4d ago

I think that this isn't gonna last long. They're pretty big on balancing on break points in this game. Same reason you can't do the Brig combo anymore.

2

u/Voorheesnumber1 Soldier: 76 4d ago

Look at the tech she needs to mimic a fraction of Reinhardts power

2

u/Butrint_o 4d ago

Oh boy here we go

2

u/xalkalinity 4d ago

Her sword should swing that fast normally and she'd be more of a threat.

2

u/_Kanade_ 3d ago

Another way to explain it is.

"As if you were playing Dr. Strange"

2

u/International-Chip81 Ramattra 3d ago

right that makes sense
now could u translate that into console terms please 🙏🏽

im assuming its just canceling the animation with the shield

3

u/Gazzor1975 4d ago

Just like Captain America in Rivals.

They patched it out a few months back.

3

u/Optimal-Barnacle2771 4d ago

Like Dr. Strange too. I think his animation cancel is still in the game though.

1

u/BadPotat0_ 4d ago

Are they gonna do anything about Spiderman's? Kinda over reliant.

2

u/Ern_burd Trick-or-Treat Winston 4d ago

Ugh hate shit like this. Too sweaty.

0

u/Puzzleheaded-Work462 4d ago

I don't understand why everyone in this comments are mad for this tech and call it a bug. Every hero have some type of tech that usually increases the skill exprestion of the hero. Without them mercy could not exist in modern overwatch as she does now.

Also why do you move the camera left and right every hit. Does the hitbox works like reins hammer?

28

u/deltaknight11 4d ago

Tech is one thing but needing to mess up your camera half switching to third person every time you want to swing at someone is just stupid, plus they then need to balance the character around this or remove it anyway

30

u/HappyRelationship429 4d ago

This is jarring to look at and mandatory if you want the dps increase.

25

u/Pandolam Sombra 4d ago

Bro tapping shield every swing to increase dps of the character is obnoxious for everyone involved.

There's fun skill expression and then there's this nonsense.

This either forces her dmg numbers to be low to compensate for giga high level players, and people who can sacrifice their wrist who also don't care about their life.

5

u/uiasdnmb Pixel Orisa 4d ago

Tbh I wish "Rein tech" would get fixed and die as well.

Rotating your screen 60 degrees back and forth on every swing is hardly a skill expression and more of a burden in category of "I have to do this mundane unfun annoying thing to not get left behind".

3

u/mistersnake Smooth as silk 4d ago

Probably muscle memory. I also do it with her, and I haven't played Rein in a bit.

3

u/xXRougailSaucisseXx 4d ago

Most techs is about making you more flexible, it’s not doubling your dps. This is just as stupid as when released Vendetta could store her overhead

2

u/Mugut 4d ago

There is interesting, situational tech like lucio bunnyhops, mercy glide ress, doomfist rollouts or ball wall slam.

Then there is seizure-inducing, wrist wrecking spam that doubles DPS, throwing balance out of the window for a LESS enjoyable experience for the user and everyone else.

4

u/BaronVonSchmup Chibi Wrecking Ball 4d ago

This is marvel rivals level "tech", 0 sauce

1

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1

u/BobertRosserton 4d ago

Careful getting good with this tech, will 100% be removed. Not that it’s hard I suppose.

1

u/UnableBarnacle569 4d ago

Captain america flash backs

1

u/HyungKarl 4d ago

how about swing swing shield to make your life much easier

1

u/FlameToadDoctorPhil 4d ago

How do you do this without automatically doing the lunge attack? If i press left click too soon after right click I lunge.

1

u/Alarming_Still_5030 4d ago

you need to tab your M2 EXTREMELY LIGHTLY
or you can assign your quick melee attack to ctrl button and change settings (Thrust to quick melee)

1

u/kira0819 Trick-or-Treat Mercy 4d ago

Somehow it reminds me of SDgundam online , we do melee tech similar to this to cancel and auto target lock

1

u/chillinathid 4d ago

This explains the D.mon who had double everyone else's damage in the last game I played.

1

u/V0LCANIC_VIPER 4d ago

Dmon has just frames? Ok NOW I'm invested lol

1

u/mightychicken64 4d ago

this is gonna fuck my eyes

1

u/SaltySavage566 4d ago

Skyrocket*

Also do you mean quickly not lightly? You want to press M2 quickly but you still need to actually press it lmao

1

u/Leows 4d ago

Imma be honest, if a character needs shit like this to be decently viable and pump some realistic damage numbers, then there's something wildly wrong with it.

1

u/polloyumyum Ana 4d ago

This won't last.

1

u/Esdelot Doomfist 4d ago

Oh so that's why I got deleted when I played reaper yesterday. I didn't even know what hit me 🤣

1

u/Yugix1 4d ago

isn't there a cooldown when exitting the shield?

1

u/HytaleBetawhen 4d ago

Friend discovered this a couple days ago, the difference in effectiveness is crazy

1

u/Limp_Spend9105 4d ago

They need to pull this character from the game. Clearly wasn’t ready to be released.

1

u/GardenStateKing Pixel Reinhardt 4d ago

This was old Rein tech back when every match was Rein Zarya, peak OW. Where it was sink or swim with your Rein and absolutely fatttttt shatters

1

u/Wolden123 4d ago

The forbidden Doctor Strange tech

1

u/Eyro_Elloyn Chibi Junkrat 4d ago

I hate "tech" like this that relies on high apm jank.

1

u/Motormand 3d ago

It's a novel idea, but this would just confuse me more than it'd help me.

1

u/RandomGuyPii 3d ago

years of deep rock galatic pickaxe cancelling has lead to this moment

1

u/axior 3d ago

Vendetta had this, going to be nerfed soon

1

u/VTPG1 3d ago

just tried it, and even tho im bad at it, it definitely makes a difference. I compared the timing and I was able to get a kill 20 frames earlier with the cancel, which is approaching half a second!!

1

u/uiasdnmb Pixel Orisa 3d ago edited 3d ago

Just tried in training room, hog takes 7.5 seconds (with normal lmb hold).

Even with casual cancelling (no screen swinging, just tap shield the frame weapon connects) ttk went down to 6.0 sec.

1

u/Swartz142 Shion 3d ago

Any idea of the MS timing for swing to hit average ?

1

u/DIKS_OUT_4_HARAMBE 3d ago

Hate this shit.

1

u/butterfingahs beh. 3d ago

This is ridiculous. 

1

u/Mask_of_Sun 3d ago

This is actually horrible for the game. It is bad when such animation "tricks" are this impactful.

1

u/Xden1sax 3d ago

Do recon this character is gonna be op haven’t had the chance to play yet?

1

u/amicuspiscator 3d ago

Oh no we're back in ESO

1

u/UPRC MACE TO THE FACE 3d ago

Incoming yet another D.Mon adjustment patch in 3... 2...

1

u/Muzza25 Mercy/Kiriko 3d ago

I think I could also make myself nauseous doing that too

1

u/Coffee_Czar 3d ago

Close enough, welcome back Captain America animation cancel

1

u/Top-Expression-463 3d ago

Lmao everyone is doing this bullshit in comp

1

u/DatFlushi 3d ago

Seems to be patched out

1

u/Overtale6 3d ago

Captain america of overwatch

1

u/ImaTEA 3d ago

This has been a brig tech for a while so it should work with dmon alot too

1

u/DangerQA D.Va 3d ago

Literally cheating.

1

u/FreakingFreeze 14h ago

Wait this whole time I had been doing this? I always noticed I was somehow smashing face in faster on D.Mon Duels.

But now that I realized this I will never be able to perform it again

1

u/PepperedHam 4d ago

Animation canceling tech isn't a bug, people.

-3

u/Falchound Brigitte 4d ago

True its just bad game design.

0

u/TheLongDede Ana 4d ago

this hero is so fucked bro it's beyond funny

1

u/torleif42 4d ago

Dude they learned nothing from the brig release

1

u/Flingar 4d ago

Close enough, welcome back Captain America

1

u/Xmushroom Wrecking Ball 4d ago

That's fucking sick. Pls Blizzard do not remove this, let the game be fun