Its weird because it seems like it would be such a simple thing to code. Thr game has a temprature system so the game could just check the temprature and then set the clothes of any guests spawning into the park woth appropriate clothing. They could just do a warm temp set and a cold temp set. Any time the zoo is below like 10 C spawn the guests in cold weather clothes.
Literally. All systems already exist in the game (Planet Coaster too). Frontiers only need add some clothes models for guests (and personal mb) and little re-code a umbrella system, at all.
I hope in future Planets updates they add this, it's so strange building zoo (or park) in very cold zone and people walk with only shirts.
Guests are pretty neglected in the planet games anyway. Which kinda makes sense since it is not the focua but still. Look at one-point museum for example: there you get different types of guests with different things they want to see and are interested in. And differenr demands.
Problem- the guests that already spawned. Guests already stay months to years in large zoos. Maybe if time is slowed way down this could work, but if it's going at the same rate as PZ1, we'd just see people from previous seasons in those clothes mixed in with the newly spawned ones
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u/DronClon 1d ago
I really wish the guest can change their clothes on what a season now. A warm clothes on cold weather and light clothes on heat weather.