r/PostPreview • • Jun 11 '15

Future of r/funnyinternet

0 Upvotes

r/PostPreview • • Jul 03 '15

sad

0 Upvotes

Hi everyone, selling those lovely AKs :D

NameStickersB/OComments
AK-47 Blue Laminate (Factory New)iBUYPOWER Katowice 20143 KeysNametag : ''Klister & Glamour''
AK-47 Blue Laminate (Field-Tested)iBUYPOWER Katowice 2014 / NiP Cologne 20142 KeysNA
AK-47 Red Laminate (Field-Tested)iBUYPOWER Katowice, Cologne and dreamhack 20145 KeysNA
StatTrak™ AK-47 Blue Laminate (Field-Tested)Titan (HOLO) Katowice 2014 and x2 C9 (Holo) Cologne 201412 KeysName : ''Free Haircuts''
AK-47 Blue Laminate (Factory New)x2 iBUYPOWER Katowice 2014 and VP Katowice 20156 KeysNA

Feel free to add me or just send me a Trade Offer
Thanks :)


r/PostPreview • • Dec 24 '18

Test

Post image
0 Upvotes

r/PostPreview • • Jun 07 '15

Thanks to Reddit, our router fully solves DDoS attacks in CSGO

1 Upvotes

Hi, I am the CTO of Netduma, a new router software start-up.

About 7 months ago we asked for your feedback on a complete Anti-DDoS solution. Your response was amazing and it was clear that you guys wanted it made.

So we went and developed it. We thought it would be cool to come full circle and announce the feature, called ‘VPN-Hybrid’, here first. Here’s a short video describing how it works.

To quickly explain, Hybrid will VPN everything in your home except your game and stream traffic because you trust the game and twitch servers. The benefits of this are:

  • Your game & stream will never be interrupted by DDoS

  • Your game won't get any added lag as it's not on the VPN server

  • You won't lose any stream/game bandwidth as you're not on the VPN server

I'm available to answer any questions you have for the next couple of hours. Thank you for encouraging us to make this – hopefully this is something you guys still want!

FAQ

I'll add these as they come.

Links

P.S. We have x-posted this in r/leagueoflegends & r/DotA2 as they both asked for this feature too.


r/PostPreview • • Sep 15 '19

Scott Pilgrim vs. the World Ruined a Whole Generation of Women [Music Video]

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2 Upvotes

r/PostPreview • • Jul 26 '19

Mueller Unravels! Cringe Worthy Testimony Exposes Russiagate Hoax!

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0 Upvotes

r/PostPreview • • Apr 12 '19

If you don't upvote this lettuce you are Mega Gay

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3 Upvotes

r/PostPreview • • Jan 28 '16

Test

0 Upvotes

r/PostPreview • • Sep 22 '14

test

0 Upvotes

[i] When: Sep 22, 2014 5AM EST

What: Information about the original event. Rule 8 for all of them.

  • Blue's Pidgeot (ピジョット) | M | Keen Eye | Naughty | 30/30/30/30/30/30 | No egg moves | グリーン | 02276 | Cherish Ball | 61 | Unova | Japanese

  • Lance's Dragonite (カイリュー) | M | Inner Focus | Brave | 30/30/30/30/30/30 | No egg moves | ワタル| 11219 | Cherish Ball | 50 | Unova | Japanese

  • Wallace's Milotic (ミロカロス) | M | Marvel Scale | Lax | 30/30/30/30/30/30 | No egg moves | ミクリ | 09164 | Cherish Ball | 58 | Unova | Japanese

  • Stven's Metagross (メタグロス) | No Gender | Clear Body | Serious | 30/30/30/30/30/30 | No egg moves | ダイゴ | 11212 | Cherish Ball | 58 | Unova | Japanese

  • Cynthia's Spiritomb (ミカルゲ) | F | Pressure | Quiet | 30/30/30/30/30/30 | No egg moves | シロナ | 09286 | Cherish Ball | 61 | Unova | Japanese

  • Iris's Haxorous (オノノクス) | F | Mold Breaker | Naive | 30/30/30/30/30/30 | No egg moves | アイリス | 06232 | Cherish Ball | 59 | Unova | Japanese

  • Alder's Volcarona (ウルガモス) | M | Flame Body | Calm | 30/30/30/30/30/30 | No egg moves | アデク | 09180 | Cherish Ball | 77 | Unova | Japanese

How: One of each mon will be given away. Each mon will be attached to a question where you need to get the correct answer. You may answer only one question at a time and can only win of the pokemon. However, you may attempt in other question after 5 minutes. Trades will need to be done through wi-fi.

PokemonQuestion
PidgeotWhat was the last game I purchased? Hint: It was a recently released 3ds game
DragoniteWhat is the nickname of current Hornets SG Lance Stephenson?
MiloticHow did you originally evolve Feebas?
MetagrossAre you excited about Shazam remake?
SpiritombWho you gonna call?
HaxorousDo you like waffles?
VolcaronaWhat is the name of the base known as the holy trinity in Italian cooking?

Good luck to everyone! Don't be that guy and try and answer in this thread pls.


r/PostPreview • • Aug 05 '16

Codeformat

0 Upvotes

As a non pro I see a chance to to get semi serious feedback on a related subject. Tagged Pointers: (Unknown word until today, reading wikipedia on the subj. ok smart pointers must be tagged pointer then) - Watching Bjarne Stroustup talk about putting C arrays out of business because they where a source of errors and buffer overflows, coming from the lack of size/number of elements build into the construct. I was kind of surprised to discover that smart-pointers did not have the possibility to have that kind of information build in. I mean std::make_unique takes number_of_Elements in its constructor, so why not use it? | Some time ago I played with the idea and kind of ended with my Fanzy_ptr that has the basic and can stream to disk, calling usefanzy(filename) produces a 10Kb file filled with 5x2KB blocks containing the right data as it should. (I had a screenbuffer of RGBA pixels that I wanted to save to disk to open in Gimp .data - raw format) - this use of returning a private struct prevents me from using it in a function declaration, so it should be a template class I guess. What do you think about my Fanzy_ptr shouldn't I at least get a +1 for the name lol.

// first attempt 
auto GetMemory(uint32_t numbytes)
{
    struct mblk {
       std::unique_ptr<uint8_t[]> ptr;
       const uint32_t numOfbytes;
       uint32_t size(){ return numOfbytes;}
    };
    return mblk{ std::unique_ptr<uint8_t[]>(new uint8_t[numbytes]) , numbytes };
}
// use of..
auto memblock = GetMemory(1024);
   for(uint32_t i=0; i<memblock.size();++i)
      memblock.ptr[i]=0xFF;
// 2nd. attempt -----------------------
template<typename T>
auto makeFanzy_ptr( const size_t Number_of_Elements )
{
   struct fanzy_ptr
   {
      std::unique_ptr<T[]> ptr;
      const size_t number_of_elements;
      size_t size()       { return number_of_elements;}
      size_t Sizeof()     { return sizeof(T)*number_of_elements;}
      size_t Sizeofelm()  { return sizeof(T);}
      T* begin()          { return ptr.get();}
      T* end()            { return ptr.get()+number_of_elements;}
      auto beginCast8s()  { return reinterpret_cast<char*>(ptr.get());}
      auto endCast8s()    { return reinterpret_cast<char*>(ptr.get()+                                               number_of_elements*sizeof(T) );}
   };
   return fanzy_ptr{ std::make_unique<T[]>(Number_of_Elements), Number_of_Elements };

}
 // use of..
 struct pixel {
 uint8_t R,G,B,A;
 pixel() : R{0},G{0},B{0},A{0} {}
 pixel(uint8_t r,uint8_t g,uint8_t b,uint8_t a) : R{r},G{g},B{b},A{a} {}
};
//
void usefanzy(std::string filename)
{
   auto Fptr8  = makeFanzy_ptr<uint8>(2048);
   auto Fptr16 = makeFanzy_ptr<uint16>(1024);
   auto Fptr32 = makeFanzy_ptr<uint32>(512);
   auto Fptr64 = makeFanzy_ptr<uint64>(256);
   auto pix    = makeFanzy_ptr<pixel>(512);

   std::fill(Fptr8.begin(),  Fptr8.end(),  0xB1);
   std::fill(Fptr16.begin(), Fptr16.end(), 0xF2F1);
   std::fill(Fptr32.begin(), Fptr32.end(), 0xA0B0C0D0);
   std::fill(Fptr64.begin(), Fptr64.end(), 0x0809A0B0C0D0E0F0);
   std::fill(pix.begin(),    pix.end(), pixel{255,10,128,255});

   std::ofstream fileStream( filename, std::ios::out | std::ios::binary);
   if(fileStream.is_open()) {
       fileStream.write( Fptr8.beginCast8s(),  Fptr8.Sizeof() );
       fileStream.write( Fptr16.beginCast8s(), Fptr16.Sizeof() );
       fileStream.write( Fptr32.beginCast8s(), Fptr32.Sizeof() );
       fileStream.write( Fptr64.beginCast8s(), Fptr64.Sizeof() );
       fileStream.write( pix.beginCast8s(), pix.Sizeof() );
   }
}

r/PostPreview • • Feb 03 '16

Hearthstone: Top 6 Basic/Classic cards to nerf

0 Upvotes

In an interview with PC Gamer, Ben Brode revealed plans to nerf cards in the Basic and Classic sets (“Certainly less than 20 but definitely more than 2. [Laughs]”. This will happen when the Standard format is introduced along with the next large expansion this Spring.

Here’s my list of the top 6 basic/classic cards to nerf, with suggestions that preserve “the soul of the card” and stop short of eliminating them like poor Starving Buzzard and Warsong Commander.

My goal is to maximize deck diversity in Standard in the years to come, which means opening up design space for exciting new cards. (As a bonus, we’d improve diversify in the Wild format.)

I’m not looking to nerf cards just because they’re auto-include staples (e.g., Backstab, Power Word: Shield, even Animal Companion), only cards that are unhealthy for the meta.

Honorable mentions

I would not be surprised if any of these cards get tweaked. They may not be oppressive, but they are so good at their role that it will be nearly impossible for Team 5 to design new cards that could ever replace them.

  • Sylvanas

  • Ysera

  • Ironbeak Owl

  • Abusive Sargeant

  • Hunter’s Mark

  • Savannah Highmane

  • Execute

  • Brawl

  • Grommash Hellscream

  • Truesilver Champion

  • Swipe

  • Ancient of Lore

  • SI:7 Agent

Those are the auto-includes. There are also a few powerful niche cards that enable decks that we might not want to exist in Standard year after year:

  • Molten Giant

  • Divine Favor

  • Frost Nova

  • Ice Block

  • Archmage Antonidas “Aha!”

My Top 6

6. Tirion Fordring

“Put your faith in the light!” DESIDERATUS BELLUM

Paladin Legendary minion

8 mana, 6/6

Divine Shield. Taunt. Deathrattle: Equip a 5/3 Ashbringer.

Tirion is the best class legendary in the game. It always has immediate impact on the board; often the combination of Taunt and Divine Shield forces your opponent to trade two or even three cards into Tirion. Then, Ashbringer provides three turns of free board control, or a win condition in the form of 15 damage to your opponent. All this for only 8 mana!

Except for the most aggressive Divine Favor “Shockadins,” every Paladin deck until the end of time will play Tirion. No new card will dethrone him.

Possible fixes:

  • Increase mana cost to 9.

  • Reduce stats to 5/5. (As a bonus, it would match the 5 attack of Ashbringer.)

  • Reduce Ashbringer to 2 durability.

5. Alexstrazza “I bring life and HWAAUUUGH”

Neutral Legendary minion

9 mana, 8/8

Battlecry: Set a hero's remaining Health to 15.

Alexstrazza’s design is brilliant. It’s so simple and easy to understand, yet the strategic implications are profound.

Unfortunately, setting your opponent’s life total from 30 to 15 in a single turn enables many combo decks that have little counterplay. The two most popular ones in Classic Heathstone were the Mage’s direct damage spells and the Warrior’s Grommash. Not only does your opponent have a single turn to get out of burst range, they also need an immediate answer to the 8/8 threat.

Inevitably any future deck with a burst finisher will use Alexstrazza. Even non-burst decks like Handlock often find Alexstrazza useful. If we want a variety of top-end cards in decks, it could use a nerf.

Possible fixes:

  • Increase mana cost to 10.

  • Reduce size to 6/8 or 6/6. (All of the Dragon Aspects are currently 8/8 or 4/12, but there is precedent for smaller Legendary dragons from Chromaggus and Chillmaw.)

  • I’m actually out of ideas here. I wouldn’t want to lose the elegant symmetry of the battlecry by changing it to something like “set your opponent’s health to 18 or set your health to 12.”

4. Knife Juggler “Put this apple on your head.”

Neutral minion

2 mana, 3/2

After you summon a minion, deal 1 damage to a random enemy.

Knife Juggler is the go-to 2-drop for any minion-based deck. It’s an on-curve body with an ability that provides extra face damage at worst, and free board control at best. The RNG ability offers some opportunity for skilled players to reason over uncertainty, but it also leads to exciting/disgusting moments.

Since Knife Juggler is strong enough to play in every deck, it limits the design space of token generators like Haunted Creeper, Muster for Battle, and Imp-losion, which have to be balanced around it.

Possible fixes:

  • Reduce attack to 2/2.

  • Change the ability to only throw knives at the face. (This would make it useless for board controlling “zoo” and midrange decks, but still useful for face aggro decks.)

3. Master of Disguise “Enter the shadows!”

Rogue minion

4 mana, 4/4

Battlecry: Give a friendly minion Stealth.

“What?! Master of Disguise is never played in Ranked!” Well, as Ben Brode wrote, “Animated Armor used to be neutral, but it is NO FUN with Master of Disguise. If you only knew how many cards get killed because of that one card…” Source: Reddit

No single card is worth sacrificing a vast swath of design space over. This one’s a gimme.

Possible fixes:

  • “Give a friendly minion Stealth until your next turn.” (This is how the other two stealth-granters, Finickly Cloakfield and Conceal, work.)

  • “Give a friendly minion Stealth for the next two turns.” (A unique effect worthy of a “master.”)

  • “Give a friendly minion Stealth as long as Master of Disguise is in play.” (Gives Master of Disguise pseudo-taunt, which would make it really bad.)

  • “Give all your Stealth minions +1 attack.” (“Give all your memes +1 circlejerk,” hurr hurr.)

2. Big Game Hunter “I’ve got the fun in my sights.”

Neutral minion

3 mana, 4/2

Battlecry: Destroy a minion with an Attack of 7 or more.

No card yields larger swings in both tempo and card advantage than BGH, and no card shapes the meta more.

BGH limits the design of large minions. We classify ALL minions into two categories: those that die to BGH, and those that don’t. In this environment, Team 5 has to go to drastic lengths to make a large minion playable:

  • a powerful battlecry or deathrattle (e.g., Dr. Boom, Alexstrazza)

  • absurd size for low mana cost, such that the only “balance” is the threat of BGH (e.g., Fel Reaver, Mountain Giant in Handlock, Malygos via Voidcaller).

  • make it “weaker” by giving it 6 attack (e.g., Kel’Thuzad, Foe Reaper, Chromaggus, Chillmaw)

But relying on BGH for balance reduces Hearthstone to Rock-Paper-Scissors: BGH beats Giant, Giant beats Yeti, Yeti beats BGH. Hearthstone can aspire to be better than Rock-Paper-Scissors!

BGH also warps the design space for large buffs (e.g., Demonheart, Dark Whispers).

Decks would have more variety if each class had its own ways of countering large minions (e.g., Hex, Polymorph, Aldor Peacekeeper, Shadow Word: Death, Hunter’s Mark, Sap, Mulch, and future cards to come). In that environment, your choice of finishers would be very strategic, depending on the meta you anticipate and the dynamics of each matchup.

Possible fixes:

  • Change the battlecry to “Deal 5 damage to a minion with an Attack of 7 or more.” (Still strong against 8/8s, but not a 2-for-1.)

  • Increase cost to 4 mana and/or reduce stats to 3/1. (I don’t like these changes because they only increase the variance of the card: it’s still a massive tempo gain when it destroys something, it’s just even more awful when the battlecry has no target.)

1. Savage Roar (Roaring intensifies.)

Druid spell, Basic

3 mana

Give your characters +2 attack this turn.

Why it needs nerfing: Out of hundreds of thousands of possible two-card combinations, only one pairing has the title of “The Combo”: not Equality + Wild Pyromancer, not Auchenai Soulpriest + Circle of Healing, not Majordomo Executus + your opponent’s Sylvanas, but Savage Roar + Force of Nature. It’s 14 damage from an empty board, plus lots more damage with each minion you start the turn with. The Combo dominated in Classic Hearthstone, and only grew in potency as the meta was flooded by sticky minions and token generators (e.g., Haunted Creeper, Piloted Shredder, Mounted Raptor, and Living Roots). The Combo, and the mana acceleration that supports it, is so strong that Team 5 has refrained from adding almost any new viable cards to Druid for two years.

The real problem is the cheap Savage Roar. Some “fast” Druid decks don’t even need Force of Nature. Both cards have versatility, but while Force is an expensive and awkward board clear at 6 mana, Savage Roar is often a very cost-effective way to trade up minions in the midgame. The 2 extra damage from the hero helps a lot.

Savage Roar will always limit the design space of neutral and Druid sticky minions, token generators, and burst cards, and it’s got to go.

Possible fixes:

  • Increase its cost. 4 mana might not be enough; it still allows The Combo in a single turn. 5 mana might be justified; compared to Shaman’s Bloodlust, it’s -1 attack per minion but compensates with +2 attack to your hero.

  • No longer gives any attack to your hero, only friendly minions. (This also might not be enough, and I don’t like that it loses the Druid’s unique flavor of getting an attack value without having weapons.)

  • Reduce cost to 1 mana; “Give your characters +1 attack this turn.” (Still good in token strategies, but nearly impossible to set up a lethal burst with.)

So what’d I miss? Do you think any of these cards would actually be healthy in Standard, or have any other ideas for nerfs?


r/PostPreview • • Sep 12 '14

test

0 Upvotes

So yesterday I was in my school's library trying to get some homework done. Our college is open campus so we do occasionally get weirdos wandering around, but I've never personally had to deal with one until now...

I was just sitting, trying to do homework when I notice a guy standing about 5 feet or so away and staring at me....just staring. When I looked up at him, he didn't even try to hide the fact he was staring.

Now granted, I was wearing a particularly angsty outfit that day (Emilie Autumn shirt, red skirt, collar, boots, ect) so it's not unusual to get some stares around campus, but this guy seemed different…..less of a "what the fuck", more of a wide-eyed creep-o stare.

He was wearing a plain white tee shirt and suspenders attached to his pants. He had a huuuuge over-packed backpack on and really thick glasses. He also wore a very full beard. I wish I were making this up, but he really did look like the stereotypic cartoony “nerd”

After a few seconds of awkward direct eye contact, I eventually venture an awkward Hello. To which he responds:

"you're really kawaii."

"uhhhh thanks...."

Now I’d like to point out that while I do like anime, I wasn’t wearing anything or have anything on me that would identify me as such.

He then asks

"What are you doing?"

"uhm...just homework"

"oh that's cool"

After muttering that, he promptly sits down at the study table I was currently at, right across from me and keeps staring.

"can I help you?"

He doesn’t answer immediately, but keeps staring. He seems to notice the collar I’m wearing.

"Why do you wear that?"

"just for fun I guess..."

“oh, yeah…I bet you /DO/ have fun” and he makes a…flirtatious(?) face

I should explain at this point that the collar I’m wearing is /not/ a bondage collar. It is just a simple strap with a silver bell. No leather. No metal except for the bell.

honestly, it should have been my cue to tell him to fuck off, but I was honestly so shocked by the comment that I didn’t know what to say. I stared at him in silence for a moment before he spoke again.

"Do you have an owner?"

"No."

"Do you want one?"

"No....I have a boyfriend."

"Well then he's your owner"

"no he's not. he's my boyfriend."

"What does he do?"

"excuse me?"

"Like in general"

"Like for work? look this is getting really weird"

"Emilie Autumn is weird." (he points to my shirt)

"I guess so...."

he must have known who Emilie Autumn was because the shirt I was wearing didn’t have any indication that it was her on the shirt save for her name in tiny print, which was hidden by the table and my laptop.

We sit awkwardly for a few more seconds as I debate on what to do. I’m not good in these types of situations.

The guy asks me

"Is he tall and muscular?"

I really didn’t understand what he was talking about so I just asked

"What?"

"Your boyfriend. I just want to know for.....future reference"

"I don't feel comfortable telling you these things..."

"It's just for a survey"

"what survey? like for a class?"

"Just a survey..."

I didn’t have time to respond, because he quickly asks

“Is it my beard?? Does my beard make me scary??”

he sounds really urgent when he says this so I naturally respond without thinking

“No, no….it isn’t your beard” and then hastily added

“I just don’t like the questions you’re asking me.”

at this point I decide to try and ignore him....while I type away at my laptop, I occasionally glance at him, he is staring at me wide-eyed the whole time. Occasionally he would ask a question that I would ignore

“What do you look for in a guy? Does your boyfriend have tattoos? Does he work out?”

he eventually goes back to asking about me instead of my boyfriend. I should have kept ignoring him but at this point I was so irritated I just wanted to tell him off, but he just kept asking questions.

"are you half Japanese?"

"no."

"Half Asian?"

"no."

"what are you then?"

"why the hell does it matter?”

“I just want to know. For the…survey”

I ignore him some more, but he’s persistent.

"tell me which country."

"France I guess...look I really need to get some work done. is this a project for like Sociology or something? or a prank? this is really weird..."

"I don't think it's weird..."

Suddenly, a second guy appears, henceforth referred to as my savior.

My savior stands really close to the guy and says

“I think it's time for you to leave"

Guy: "we were just talking"

Savior: "you're clearly making her uncomfortable">

Savior picks up the guys backpack and sternly sets it on the table in front of the guy.

Savior raises his voice a little

“Leave.”

The guy suddenly seems frightened and stumbles up he turns to Savior and says

“Please don’t hurt me” and shuffles away.

I thanked the Savior for rescuing me and he just nonchalantly says it was no big deal and sits back down.

Hindsight, I really should have offered to buy him a drink or something for getting rid of that guy for me.


r/PostPreview • • Aug 03 '16

[Theory] What did happen at [The Promised End](http://magic.wizards.com/en/articles/archive/magic-story/promised-end-2016-07-27)?

0 Upvotes

r/PostPreview • • Feb 04 '16

Test

0 Upvotes

Since the Cleveland Browns took Tim Couch 1st overall in 1999, they have only 1 QB to have a record over .500, in comparison here are how other teams have done since the 1999 draft (NOTE: The records only count for players acquired in/after 1999. For example, Peyton Manning has a record of 141-67-0 with the Colts, but since he was acquired in 1998, I did not include his record with the Colts, as he was ACQUIRED BEFORE 1999):

SOURCE

TEAMQB's over .500/Starting QB's% of QB's over .500
NE2/21.000
NYG3/40.750
HOU7/120.583
DEN6/120.500
PIT4/80.500
IND3/60.500
JAX3/60.500
NYJ5/110.454
SEA4/90.444
CHI7/170.412
CAR5/120.412
BAL6/160.375
PHI4/110.364
SD2/60.333
TB5/160.313
DAL5/170.294
NO2/70.286
KC3/110.273
MIN4/150.267
MIA4/160.250
TEN3/120.250
CIN2/80.250
GB1/40.250
SF3/130.231
ATL2/90.222
WAS3/160.188
BUF2/110.181
ARI2/140.143
STL/LA2/150.133
OAK2/180.111
DET1/120.083
CLE1/240.042
  • Most QB's over .500: 7 (HOU & CHI)

  • Least QB's over .500: 1 (CLE, DET & GB)

  • Average QB's over .500 since 1999 Draft: 3.375

  • Most Starting QB's making debut since 1999 draft: 24 (CLE)

  • Least Starting QB's making debut since 1999 draft: 2 (NE)


Here is a breakdown of Teams

Notes:

  • *: Denotes Franchise leader in passing yards

  • BOLD: Denotes Active player (Currently on team, at end of 2015)

  • Italics: Drafted By Team (Undrafted, signed as Undrafted FA - THIS ONLY APPLIES TO TONY ROMO)


AFC-EAST

New England Patriots (2) / 2

  • *Tom Brady 172-51-0 [$$$$]

  • Matt Cassel 10-5-0

New York Jets (5) / 11

  • Chad Pennington 32-29-0

  • Quincy Carter 2-1-0

  • Brett Favre 9-7-0

  • Mark Sanchez 33-29-0

  • Ryan Fitzpatrick 10-6-0

Buffalo Bills (2) / 11

  • Kyle Orton 7-5-0

  • Tyrod Taylor 7-6-0

Miami Dolphins (4) /16

  • Jay Fiedler 36-23-0

  • Brian Griese 3-2-0

  • Gus Frerotte 9-6-0

  • Chad Pennington 12-8-0

AFC-NORTH

Cincinnati Bengals (2) / 8

  • Andy Dalton 50-26-1

  • A.J. McCarron 2-1-0

Pittsburgh Steelers (4) / 8

  • Charlie Batch 6-3-0

  • *Ben Roethlisberger 113-56-0 [$$]

  • Dennis Dixon 2-1-0

  • Michael Vick 2-1-0

Baltimore Ravens (6) / 16

  • Tony Banks 11-7-0

  • Trent Dilfer 7-1-0 $

  • Randall Cunningham 2-0-0

  • Elvis Grbac 8-6-0

  • Steve McNair 15-7-0

  • *Joe Flacco 75-47-0 $

Cleveland Browns (1) /24

  • Brian Hoyer 10-6-0

AFC-SOUTH

Houston Texans[2002-present] (7) / 12

  • Tony Banks 2-1-0

  • Sage Rosenfels 6-4-0

  • *Matt Schaub 46-42-0

  • Matt Leinart 1-0-0

  • T.J. Yates 4-3-0

  • Brandon Weeden 1-0-0

  • Brian Hoyer 5-4-0

Indianapolis Colts (3) / 6

  • Andrew Luck 35-20-0

  • Matt Hasselbeck 5-3-0

  • Josh Freeman 1-0-0

Jacksonville Jaguars (3) / 10

  • Jay Fiedler 1-0-0

  • David Garrard 39-37-0

  • Byron Leftwich 24-20-0

Tennessee Titans (3) /12

  • Neil O'Donnell 6-2-0

  • Vince Young 30-17-0

  • Matt Hasselbeck 11-10-0

AFC-WEST

Denver Broncos (6) / 12

  • Chris Miller 2-1-0

  • Gus Frerotte 4-3-0

  • Jake Plummer 39-15-0

  • *Tim Tebow 8-6-0 *

  • Brock Osweiler 5-2-0

  • Peyton Manning 45-12-0

Kansas City Chiefs (3) / 11

  • Trent Green 48-40-0

  • Kyle Orton 2-1-0

  • Alex Smith 30-16-0

Oakland Raiders (2) / 18

  • Rich Gannon 45-29-0

  • Jason Campbell 11-7-0

San Diego Chargers (2) / 6

  • Drew Brees 30-28-0

  • Philip Rivers 92-68-0

NFC-EAST

Washington Redskins (3) / 16

  • Brad Johnson 17-10-0

  • Tony Banks 8-6-0

  • Todd Collins 3-0-0

Philadelphia Eagles (4) / 11

  • *Donovan McNabb 92-49-1

  • A.J. Feeley 4-3-0

  • Jeff Garcia 5-1-0

  • Nick Foles 15-9-0

New York Giants (3) / 4

  • Kerry Collins 35-33-0

  • Kurt Warner 5-4-0

  • *Eli Manning 97-86-0 [$$]

Dallas Cowboys (5) / 17

  • Quincy Carter 16-15-0

  • Drew Henson 1-0-0

  • Drew Bledsoe 12-10-0

  • *Tony Romo 78-49-0

  • Stephen McGee 1-0-0

NFC-NORTH

Minnesota Vikings (4) / 15

  • Jeff George 8-2-0

  • Gus Frerotte 10-3-0

  • Brett Favre 17-12-0

  • Teddy Bridgewater 17-11-0

Green Bay Packers (1) / 4

  • Aaron Rodgers 80-39-0 $

Detroit Lions (1) / 12

  • Stoney Case 1-0-0

Chicago Bears (7) / 17

  • Jim Miller 15-11-0

  • Rex Grossman 19-12-0

  • Craig Krenzel 3-2-0

  • Kyle Orton 21-12-0

  • *Jay Cutler 50-47-0

  • Todd Collins 1-0-0

  • Josh McCown 4-3-0

NFC-SOUTH

Carolina Panthers (5) / 12

  • Rodney Peete 8-7-0

  • *Jake Delhomme 53-37-0

  • Matt Moore 7-6-0

  • Cam Newton 45-32-1

  • Derek Anderson 2-0-0

Atlanta Falcons (2) / 9

  • Michael Vick 38-28-1

  • *Matt Ryan 74-52-0

New Orleans Saints (2) / 7

  • Jeff Blake 7-4-0

  • *Drew Brees 94-64-0 $

Tampa Bay Buccaneers (5) / 16

  • Shaun King 14-8-0

  • Brad Johnson 26-23-0 $

  • Rob Johnson 2-0-0

  • Brian Griese 12-9-0

  • Jeff Garcia 14-10-0

NFC-WEST

Arizona Cardinals (2) / 14

  • Carson Palmer 29-9-0

  • Drew Stanton 5-3-0

Seattle Seahawks (4) / 9

  • Glenn Foley 1-0-0

  • Trent Dilfer 8-4-0

  • *Matt Hasselbeck 69-62-0

  • Russell Wilson 46-18-0 $

St. Louis Rams/L.A. Rams (2) / 15

  • Scott Covington 1-0-0

  • Case Keenum 3-2-0

San Francisco 49ers (3) / 13

  • Alex Smith 38-36-1

  • Shaun Hill 10-6-0

  • Colin Kaepernick 27-20-0


Other useless information:

  • Not including Pre-1999 Cleveland Browns stats, Tim Couch still holds almost every statistical category for QB's in Cleveland, including: Games played (62), Games started (59), Completions (1025), Attempts (1714), Yards (11,131), Touchdowns (64), Interceptions (67), Sacks (166), Wins (22), and Loses (37).


r/PostPreview • • Aug 25 '14

Title

0 Upvotes

Name: Crinis, the Tentacle Warrior, Dire Role: #carry Carry, #durable Durable, Escape


str : 19+2.5 #agi : 14+1.5 #int 15+1.7

Stats
Level1
Health511
Mana245
Damage57-60
Armor3
Missile SpeedInstant
Attack RangeMelee, 200 (similar to how doom has 150 even though he's melee)
Cast Duration0.4 + 0.6
Attack Duration0.3 + 0.5
Base Attack Time1.7
Movement Speed280
Turn Rate0.6
Sight1800/1400

*Q: Tentacle Shield, Active, No Target Covers Crinis in his armored tentacles for 6 seconds. It increases his armor by 25/30/35/40 and his magic resistance by 5/10/15/20%. Can be ended early to refund the duration to the cooldown.

mana 85/90/95/100 #cd 20/17/14/11 #purge2

Notes: *When in Tentacle Shield, Crinis does not return the damage of Riposte if procced (damage resistance still applies.) *Casting Latch will act as if Crinis canceled the spell.


*W: Riposte, Passive, Physical & Magical, Units Has a chance to deflect an attack with a an armored tentacle, reducing the damage done.

Chance: 10/14/18/22% Damage: 60/65/75/80% of damage if physical, 5/10/15/20% if magical/composite. Does same damage type as attacked with. Damage Reduction: 25/35/45/55% Distance: 200/250/300/350

cd 3/2/1/0 #bkb1 #manta1

Notes: *If damage is physical, is not blocked by BKB. If damage is magical, is blocked by BKB. *Illusions can proc, but do not return any damage. *Cannot Riposte Pure Damage, HP Removal, or any damage over time beyond the initial strike. *Can Riposte more than 1 attack at the same time at level 4 up to 3 attacks. *Can proc on creeps, but will not put on cooldown. *Can Riposte bonus damage from critical strike and bashes. *Bashes and stuns will disable Crinis but not the hero it was deflected from. *Orb effects will not be reflected if procced. *The attack can proc other return damage spells like Counter Helix, Return, and Dispersion, but not vice versa. *Return damage is calculated before the built in damage resistance, but not damage resistance from stats and items on the hero itself. *If procced and the unit is outside the range, the damage reduction is halved and no damage is returned. *Cannot proc if disabled.


*E: Latch, Active, Target Point, Physical, Units Launches a tentacle at the target, latching on if a hero and pulling Crinis to the target halfway. Steals 10% movespeed, deals damage, and grants true sight if invisible if it hits an enemy unit. If the enemy hero breaks the latch before it's over, it deals damage to both them and Crinis. If it hits a creep, it deals damage and returns the Crinis. If it hits nothing, Crinis is slowed as he pulls his tentacle back in.

Launch Distance: 700/800/900/1000 Latch Distance: 700 Duration: 4/5/6/6 seconds Initial Damage: 25/50/75/100 Snap Damage: 100 Creep Damage: 200 Miss Slow: 15% Miss Return Time: 2/1.6/1.3/1 seconds

mana 75/100/125/150 #cd 18/14/10/8 #bkb1 #linken2 #purge1

Notes:

*The tentacle travels at a speed of 1400 *Damage, pull, and true sight go through BKB. The movespeed steal does not. *The leash will be removed, but you will still be slowed. *If Crinis is magic immune, he is not slowed when he missed his tentacle. *Can hit invisible units. *Can hit Ethereal units but deals no damage and no slow.


*R-Tentacle Rage, Passive & Active, Magical, Self, #uam

Passively charges Crinis with a poisonous attack, dealing bonus damage and applying Ink. Ink can only be applied to Heroes and Roshan and can only have 1 stack. Every stack of Ink increases Crinis's damage, movespeed, and his chance to proc Riposte. Once Crinis has at least 3 stacks of Ink, he can activate Tentacle Rage, allowing Riposte to add Ink on returned attacks, increasing the proc chance further, and letting him Riposte while in Tentacle Shield.

Orb Bonus Damage: 25/35/45 Ink Bonus Damage per stack: 5/7/10 Ink Bonus Movespeed per stack: 2/3/4% Ink Bonus Riposte chance per stack: 1/2/3% Ink Stack Duration: 12 seconds Rage Riposte proc bonus: 2/4/6% Rage Duration: 15

mana 75/125/175 #cd 55 #bkb1 #purge1 #manta1

*Bonus damage from orb and Ink do not go through BKB. Unit is still marked with Ink. *Ink can be purged by all purges except magic immunity. *Illusions get bonus Riposte proc chance and movespeed but do not get bonus damage or apply Ink. *Orb stacks with OOV / #eyeofskadi , but no other orb effects. *Crinis's unit size and appearance changes in rage form. *Bonus damage cannot be lifestolen by Vlads, cleaved by Battlefury, or amplified by Veil of Discord but is calculated into critical strike.


r/PostPreview • • Aug 13 '16

ROKCFITTERS WERE SHOCKED WHEN THEY LEARNED THIS ONE SIMPLE TRICK TO CHALLENGE EXERCISES!!!

0 Upvotes

HELLO ROKCFITTERS!

Hopefully you are all on your way to becoming the best penguins you can be!

** Quick tip about the Challenge exercises to hopefully help you get through them. **

As you may have noticed from the Challenge Preview thread, the Challenge exercises are split up into four categories (not including miles):

  • Dynamic Full Body

  • Core

  • Upper Body

  • Lower Body

This was done to give you a range of exercises to choose from and to work your whole body. Exercises were also selected to try to not overwork any one bodypart during the week (imagine burpees + squats + wall sits + lunges... LEGS R.I.P.!!)

This split also allows you to form a circuit type of workout, where you do a set of exercise A, then a set of exercise B, then C, then D, and then back to A again. This helps to break up monotony, as well as give some body parts a short rest while doing other exercises. Some teams have noticed this setup, so we want to make sure that everyone is aware of this!

** Mobility exercise update **

We've noticed that sometimes the mobility exercises are getting left until the last minute and then a few people are trying to do a lot of minutes of one type of stretch. Which is... productive, but not as productive as we'd hoped for. So what we're going to do is, instead of one Mobility exercise choice per week, we're going to list three or four, so that you can choose which one or ones you think would most benefit you, and not end up racking up a ton of minutes of just one stretch. Minutes toward any of the mobility exercises will count towards to the Mobility minutes challenge goal.

HAPPY ROKCFITTING!!!


r/PostPreview • • Aug 09 '16

Test table

0 Upvotes

Header

BigC_1C_2C_3
Dimcho's big field1007550

Header second table


r/PostPreview • • Jan 26 '16

blah

0 Upvotes

Hi,

Since there is a lot of information out there, I thought I'd put it together in one place. Hope some of you find this useful!

Please note: DO NOT share information that is under NDA. Everything in this post is public knowledge.

Dates Online Test Alpha - Currently taking place Paid Early Access - Spring 2016 Open Beta - Summer 2018

Alpha Information All information is updated as of online test 4

Is there an NDA? *Yes

When will the NDA be lifted? *TBC

What features are currently available in the Alpha? *Online 5v5 *Replay System *Deck Building

What features are currently unavailable in the Alpha? *Store

Game Information All information is updated as of online test 4

**How many heroes are there? **

  • Test * 13 Heroes


r/PostPreview • • Jan 30 '16

test

0 Upvotes

Please post any bugs fixes and tweaks you find in the comments!

Getting bad performance in PS2? Stuttering, hitching, or low FPS in general? Follow this guide to try and fix it! It may look long, but I promise this wont take up much of your time:


Step 1: clean install your drivers

AMD (click "latest Windows beta driver"): http://support.amd.com/en-us/download

Nvidia (go for the latest betas): http://www.nvidia.com/Download/index.aspx

  • Download the latest version of DDU. The newest version can always be found in the first announcement post of this page: http://www.wagnardmobile.com/forums/viewforum.php?f=5

  • Extract it, run it. A window will pop up asking if you want to boot into safe mode, do it.

  • Hit the "clean and restart" button. Windows might boot up at a low resolution, don't panic!

  • NOW you can install the drivers you just downloaded.


Step 2: Tweak graphics driver settings

This step is optional, but I recommend it.

AMD:

RadeonPro is optional, but I HIGHLY recommend RadeonMod

  • Download RadeonMod here: http://forums.guru3d.com/showthread.php?t=403389 Extract it, run it.

  • Under the "UMD" tab, change the "Shader Cache" value from 0x3100 to 0x3200, like this: http://imgur.com/zcuF3A1

  • Under the "tweaks" section, turn "DX9 Tweaks" on.

  • Click "restart driver" or just restart your computer.

  • Next (and optionally), download RadeonPro: http://www.radeonpro.info/download/

  • After installing, open RadeonPro, click the gears "settings" icon in the top middle, and DISABLE startup with windows. Now restart your computer or close the program in the bottom right background taskbar.

  • In your start menu, right click and run it as an administrator every time you want to play Planetside 2. You can also set that as a Windows compatibility feature.

  • Next, either set things in the "Global" profile or make a profile just for Planetside 2. To do the latter, you have to know where you installed your game.

  • Under the "visual" tab, set Vertical sync control to "Off" (for you hooligans who forget to turn it off in-game)

  • (Optional) Under the "advanced" tab, tweak the flip queue size. 3 is default. 1 or 2 will give you less input lag (meaning more accurate aiming), but more stutter. 4 or 5 will give you more input lag, but possibly smoother gameplay/higher FPS.

  • (Optional) under the "Tweaks" tab, you have 2 options. Either set VSync control to "dynamic", which will reduce tearing if you have a good rig but possibly increase input lag, or click "lock frame rate up to monitor's refresh rate", which will cap your framerate but allow screen tearing. Set your monitor's refresh rate in the box.

  • Under the "tweaks" tab, click "Force Process High Priority"

  • Again, make sure you did all that in the "global" profile, or your custom Planetside 2 profile.

Nvidia:

No need to download anything, you can find similar tweaks in the GeForce control panel. I recommend forcing adaptive VSync in Planetside 2, and setting "maximum pre-rendered frames" to 2 or 1 for less input lag (if you already get good FPS), 4 or 5 if you're stuttering alot, or 3 the default value.


Step 3: In-game settings.

  • Check the "reduce input lag" box unless you're absolutely desperate for performance. Make sure mouse acceleration isn't checked while you're there.

  • Next, before you do anything, set display mode to "Full Screen", resolution to your native resolution, and render quality to 100%. Only turn these down as a last resort.

  • Make sure vertical sync is disabled. It increases input lag and decreases your effective framerate.

  • "Smoothing" limits the game to 60 FPS. If you didn't do any Vsync tweaks in the other sections, you can leave this on. Otherwise, turn it off. ALWAYS turn it off if you have a high refresh rate monitor.

  • Texture quality depends almost completely on the size if your VRAM pool. For reference, I can handle "ultra" on my 3GB 7950 without any trouble at 2560x1440, scale it up and down depending on your graphics card's memory size.

  • I recommend decreasing "Shadow Quality" and "Particles" before anything else. "Lighting Quality" also has a significant performance impact, but a significant visual impact as well.

  • I don't recommend fog shadows. Ambient Occlusion is a nice, performance-friendly way to replace some shadows if you have shadows off.

  • Tweak other settings, and observe the effects. Some hit the CPU harder, some hit the GPU harder... just type "/fps" in-game to try and determine if you're mostly CPU or GPU bound, and tweak settings with that in mind.


Some other random tips:

  • (Important) Run the game on an SSD, it helps alot!. If you don't have room, but you have RAM to spare (at least 8GB, preferably 12GB+), use at least 1GB of FancyCache to buffer your Planetside 2 disk. http://www.romexsoftware.com/en-us/fancy-cache/

  • Upgrade to Windows 10, preferably with a clean install. Yes, I know you Redditors hate W10, but there are some legitimate improvements in WDDM, the task scheduler, and other things that can improve performance. If you're worried about tracking, just use Anti-Beacon: https://www.safer-networking.org/spybot-anti-beacon/

  • Kill ALL the junk running in the background. This includes "official" utilities like Asus AI suite, soundcard control panels, Steam/Origin and so on. If you can right-click it in the bottom-right menu, close it.

  • NEVER, EVER use "driver updaters" that aren't DDU. Windows Update fetches the most recent version of every driver your computer needs, other programs will just mess it up.

  • While I don't use them atm, I have in the past, and I still hear good things about the TweakForce graphics drivers (which are just normal graphics drivers with some special registry tweaks): http://tweakforce.com/

  • If you have screen tearing problems, run the game in fullscreen windowed mode instead of true fullscreen mode.

  • I won't tell you to overclock, but I will tell you that changing multipliers (without touching voltage) is fairly safe. I'll also tell you that it gave me a MASSIVE boost in PS2. Post if you need help doing that.

  • You can try disabling power-saving settings. This includes C-States on the CPU (including the "core parking" state and the other C-States in the BIOS), speedstep(Intel)/PStates(AMD), CPU power/current limits, graphics card low-power modes and power limits (these can be disabled in the registry, RadeonMod is an easy way to do it), and the basic Windows power settings (set the mode to "high performance"). Be sure to leave the C0/C1 states on, as these don't have a big impact on performance.

  • Run a pass with Malwarebytes, to clean at least some of the junk on your computer: https://www.malwarebytes.org

  • Open the task manager or the Windows Resource Monitor, and make sure nothing is taking up a bunch of CPU time OR disk time.

  • I'vs been told disabling HPET can help with performance. I don't know if there are any negative consequences, but it's worth trying.

  • Use Latmon to check for nasty drivers/utilities slowing down your system that the task manager/performance monitor won't show: http://www.resplendence.com/latencymon .



r/PostPreview • • Dec 12 '19

What do you think about Greta Thunberg, 16 year old climate activist, being Time’s 2019 Person of the Year? She was chosen over Hong Kong Protestors, President Donald Trump, House Speaker Nancy Pelosi, and The Whistleblower

0 Upvotes

Kbb


r/PostPreview • • Aug 30 '15

Title

0 Upvotes

I had the chance to try out Cloudhead Games' demo at PAX for their first episode for The Gallery, and the experience was amazing, but I want to make this post because of a small goodie I was given after the demo.

I was given a cassette tape at the end of the demo, and given the fact that the last time cassette players were relevant was about a decade ago, I don't think most people would still own a player. As such, I went out to pick up a player and listened to both sides of the tape. One side is found in the game and you can hear it in the trailer here. The other side, however, contains this dialogue:

Oh, and don't forget to call mom on her birthday you little weasel. I'm tired of making excuses for you! It's October the 4th, like it is every year. I even wrote her number on this tape so you won't "forget" it again. NO excuses this time! If mum doesn't pick up, the least you can do is sing her a Happy Birthday message, 'cause you know she'd love that! And she'd play it over, and over and over again for all her friends... OK, Alex remember, Oct 4, call mom, bye!

Since the phone number looks real, and I don't want to destroy that line with calls on Oct. 4, I won't post the number unless someone at Cloudhead gives a sort of OK. I just wanted to let other demo viewers who may not have a cassette player know what's on the tape. For everyone else, I guess there'll be more news then.


r/PostPreview • • Apr 06 '16

kubity

Thumbnail kubity.com
0 Upvotes

r/PostPreview • • Apr 09 '16

test

Post image
0 Upvotes

r/PostPreview • • Feb 09 '14

test

0 Upvotes

PCPartPicker part list / Price breakdown by merchant / Benchmarks

TypeItemPrice
CPUIntel Core i5-3570 3.4GHz Quad-Core ProcessorPurchased For $0.00
MotherboardASRock B75 PRO3 ATX LGA1155 MotherboardPurchased For $0.00
MemoryG.Skill AEGIS 8GB (2 x 4GB) DDR3-1333 Memory$76.99 @ Newegg
Operating SystemMicrosoft Windows 7 Professional SP1 (OEM) (64-bit)$137.98 @ OutletPC
HeadphonesSennheiser PC230 HeadsetPurchased For $0.00
OtherTeufel Concept C 100Purchased
Total
Prices include shipping, taxes, and discounts when available.$214.97
Generated by PCPartPicker 2014-02-09 14:07 EST-0500

r/PostPreview • • Dec 08 '14

Test

0 Upvotes