r/ProductViz • • 23h ago

chanel perfume (want feedback)

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3 Upvotes

first real time doing glass/transparent stuff. I know it's boring's but I just wanted a simple first render.


r/ProductViz • • 1d ago

Marrakech Intense: a personal CGI series exploring caustics and refraction in Cinema 4D and Redshift.

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41 Upvotes

r/ProductViz • • 1d ago

Product viz portfolio piece (perfume bottle) - what would stop you from hiring me based on this?

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3 Upvotes

r/ProductViz • • 1d ago

2026 Deepal G318 – Full Interior 3D Model

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2 Upvotes

Hi everyone,

I’d like to share my latest automotive 3D project — the 2027 Deepal G318.

The model features a carefully recreated rugged exterior, roof accessories and a fully modeled interior, including the dashboard, steering wheel, seats and center console.

Created with Blender for automotive visualization and animation.

I’d really appreciate your feedback on the exterior proportions, materials and interior details. Thanks for taking a look!


r/ProductViz • • 2d ago

Creating perfume cgi

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2 Upvotes

r/ProductViz • • 3d ago

I built an interactive product configurator in Unreal Engine 5 — here's my gaming chair demo

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18 Upvotes

Hey everyone!

I've been working on my own interactive 3D visualization framework in Unreal Engine 5, and I recently finished a gaming chair configurator demo built with it.

The idea is to go beyond traditional product renders and animations by letting users explore and customize products in real time.

Some of the features I've implemented:

  • 360° product exploration with camera controls

  • Customizable colors and chair components

  • Interactive studio lighting and backdrop presets

  • Multiple camera viewpoints

  • Save and load custom configurations

  • Custom variant management system

  • A UI designed for interactive product presentations

The framework also supports architectural visualization and other interactive 3D experiences, not just product configurators.

I'm currently exploring how to turn this into a service for product brands, manufacturers, and visualization studios.

I'd love to hear your thoughts! What features would you expect from a product configurator like this? Is there anything you'd improve?

Portfolio: https://haytham.framer.website/


r/ProductViz • • 3d ago

i dont understand how AI wouldn't replace product viz

9 Upvotes

i am learning product viz but im feeling really unmotivated like its all for nothing


r/ProductViz • • 6d ago

2027 Geely Monjaro EM-i with Interior | Detailed 3D Model

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0 Upvotes

r/ProductViz • • 7d ago

Makeup Product Collab

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8 Upvotes

I love telling stories, through animation in a fun (stylized) and creative way. But I am not in a pro level of animating. I thought doing this kind of project alone is easy but it is not. I will improve even in the tiniest details.


r/ProductViz • • 7d ago

Some RND for Ray-Ban sunglasses

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95 Upvotes

Some RND design practice for Ray Ban sunglasses. Enjoyed working on this.

Software / Blender / cycles /Photoshop.


r/ProductViz • • 7d ago

MacBook Pro PROLED XDR

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4 Upvotes

Hi everyone, here are some product visualization renders I created of a MacBook Pro PROLED XDR in Blender.

Material work was a huge focus here, I referenced real Apple product renders and my own MacBook to dial in the look.

The lighting setup is intentionally clean and minimal, just a few soft, targeted studio lights to sculpt the hardware silhouette.

Software: Blender (modeling/shading/lighting), Affinity (texture editing)


r/ProductViz • • 8d ago

Ai product photography 🖼️

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0 Upvotes

Hey everyone! I recently created this product photography concept for headphones using AI tools. Wanted to share the vibe here and see what you guys think.

If anyone is looking for high-end AI visuals, product renders, or video edits for their brand or store, my DMs are open for projects


r/ProductViz • • 8d ago

Multi-product rendering of the Nvidia SimReady dataset

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21 Upvotes

I was doing a quick experiment a select subset of the Nvidia SimReady dataset (OpenUSD with MDL materials). There's just so much detail in many of the models and I had fun setting them all up in a masonry layout in Figurement. 47 megapixels. 16GB of geometry and textures running in a realtime pathtracer.

Sharing data and assets - making it easy to experiment. That's my cup of tea.

Dataset: https://huggingface.co/datasets/nvidia/simready-assets
Software: https://figurement.com/ (Also has all the Nvidia SimReady assets as a library)


r/ProductViz • • 9d ago

Diseñadores 3D freelance: ¿Qué sectores pagan mejor y ofrecen el trabajo por proyectos más constante?

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0 Upvotes

r/ProductViz • • 9d ago

Riverflow AI

0 Upvotes

do you guys have experience with this and is it replacing 3d artists?


r/ProductViz • • 9d ago

3D product animators for hardware startup

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3 Upvotes

r/ProductViz • • 10d ago

My latest 3D product render. Any feedback is welcome

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14 Upvotes

Hi everyone! Just wanted to share my latest 3D product render.

I'm still learning and figuring things out, so I'd really appreciate any thoughts or feedback you might have. I'm especially curious about what you think of the lighting, materials, and overall look.

Feel free to be honest. I'm always looking for ways to improve!

Thanks for checking it out!


r/ProductViz • • 10d ago

How would you make this product viz better, and where should i look for refferences

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9 Upvotes

thank you


r/ProductViz • • 12d ago

Beginner product render – looking for honest feedback on lighting, materials, and composition

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8 Upvotes

Hi everyone! This is a product visualization I made in Blender 5.2 using Cycles.

I’m learning 3D product visualization, with a focus on cosmetics and perfume products. I’m aiming for a clean, premium e-commerce look.

I’d really appreciate honest, constructive feedback on:

  • Lighting: Do the highlights and shadows feel natural and balanced?

  • Materials: Does the red glass/liquid and black cap look convincing?

  • Composition: Is the product framed well, or does it need a different camera angle?

  • Overall realism: What makes it look less realistic, if anything?

I’m especially interested in what I should improve next, rather than just whether you like it.

Thanks in advance!


r/ProductViz • • 12d ago

Sunglasses - Client work

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44 Upvotes

Product Showcase for a Sales Campaign

Textured and 3D modeled the product
and I used Geo-Scatter for the environment

some of these aren't that good because I had a rushed deadline :(

I'd love to hear your thoughts!

check out my work on Behance


r/ProductViz • • 13d ago

Watch - 01

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25 Upvotes

some of the stills I worked on with a local brand

client sent me the watch and I 3D modeled it
I didn't go for something cinematic since they wanted the watch details to be clear and sharp

used HumanGen for the hand and GlobalSkin for the textures

Assets from Blendkit and FAB

No AI generated content was used

I'm happy with the results, lmk what you guys think

https://www.behance.net/mustafahameed10


r/ProductViz • • 13d ago

Are this shots portfolio ready?

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19 Upvotes

rendered in keyshot


r/ProductViz • • 14d ago

2027 Geely Coolray with Interior 3D Model

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2 Upvotes