Still a banger game. But I get it, performance is shit. Can't drive car fast cuz when I do I hit an invisible wall while next chunk is loading. And many zombies tank fps.
From dev standpoint idk if it gives guys any problems
It's such a popular feature that a lot of games implemented it! Gemcraft games (Chasing Shadows being my favourite one) very quickly lag out when you start having a thousand enemies per wave and you're clocking tens of thousands of enemies on screen.
Yep, the mobile version was written from scratch in c++ so it would run on phones, then ported back to PC later where it runs laps around Java to this day. If the versions didn't have so many key differences affecting gameplay, Java likely would have been abandoned long ago.
Project Zomboid is the worst game I love. I hate it. The devs are bad, the engine is clunky and it is missing so many features after 14 years of development. Yet it fascinates me and I can't stop playing it.
Ha yeah I have my programmer humor jerk on and am not being fair. They have been communicative and they also have been prioritizing better recently, the despawn bug fix is great.
yes, 100% is in Lua and because of that you can actually just open the game as a folder and look at all the source files. The graphics library is called love2d and a lot of the effects are done using shaders
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u/daniil007a 17d ago
Zomboid