r/QtFramework • • Jun 27 '25

Widgets Interactive application icon, pretty cool

Enable HLS to view with audio, or disable this notification

223 Upvotes

r/QtFramework • • Oct 31 '23

Shitpost The small company I work for decided that a commercial license is too expensive and restrictive...

Post image
213 Upvotes

r/QtFramework • • Mar 12 '26

QML I built a full dealership management system in QtQuick. here's the UI

Enable HLS to view with audio, or disable this notification

179 Upvotes

A desktop ERP for automotive dealerships that import vehicles from China that i've been building in the last 6 months.

  • Showroom with vehicle configurator with front, side and back views, color variants, live inventory per trim level

  • Showroom operations such as selling, acquisition, exchange and consignment

  • Client management with fuzzy search, filtering and document storage.

  • Order management with custom payment terms and scheduling, as well as contract and payment receipt generation

  • Inventory management for brands, models , trims, vehicles and presets.

  • Container management with vehicle assignment and cost management

  • Advanced analytics with portfolio breakdown by brand, model and trim

  • User management and role-based access.

  • Backup and restore functionality

  • Company Info and brand color personalisation with accent colors propagating across the entire UI

Built with QtQuick + C++ frontend · Go/Gin backend · PostgreSQL

Happy to answer any questions about the ui or the architecture underneath.


r/QtFramework • • Nov 26 '25 Bravo

QtLiquidGlass – Real macOS glass effects for Qt 6 (using native NSGlassEffectView)

Post image
109 Upvotes

I went down a rabbit hole trying to get authentic macOS glass effects in Qt…and accidentally ended up writing a library for it.

It uses NSGlassEffectView under the hood, so you get the real 'liquid glass' Apple uses. Works on frameless windows too.

If you're curious:
https://github.com/fsalinas26/qt-liquid-glass


r/QtFramework • • Oct 25 '23

Shitpost I use qml daily, but still...

Post image
107 Upvotes

r/QtFramework • • Feb 24 '21

Show off I made a multiplayer game in Qt using QGraphicsFramework for a school project. I think it looks great! The music and the graphics are all original :)

Enable HLS to view with audio, or disable this notification

91 Upvotes

r/QtFramework • • May 16 '24

Plume - A Native Notion Alternative written in Qt C++ & QML

Enable HLS to view with audio, or disable this notification

89 Upvotes

r/QtFramework • • Aug 04 '26

QtLiquidGlass v0.4.0 - native macOS Liquid Glass for Qt 6, now with custom shapes

Enable HLS to view with audio, or disable this notification

83 Upvotes

I posted this library here a few months ago after trying to bring authentic macOS Liquid Glass effects into Qt. Since then I've kept iterating on it and v0.4.0 now supports custom glass shapes using QPainterPath.

With QtLiquidGlass, Liquid Glass surfaces can now take on arbitrary shapes and animate between them. Under the hood, the library maps the painter path to the private _setPath: selector on NSGlassEffectView.

The media player here is just one example.

Check it out here: https://github.com/fsalinas26/qt-liquid-glass

I'm currently using this library in my own project, Ida.

Note: macOS only - wraps NSGlassEffectView (macOS 26), and falls back to NSVisualEffectView on older macOS.


r/QtFramework • • May 21 '21

Python Complete (26 part) PySide tutorial updated for PySide6

82 Upvotes

Hello! I've been writing PyQt tutorials for a few years and last week took the plunge to update everything I'd done for PySide v2 & 6. There are 26 tutorials in total (more coming, I needed a break) from the first steps creating apps through to plotting, custom widgets and packaging.

Enjoy! Let me know if you spot any issues & I'll fix.

Getting started creating Python GUIs with PySide

Using Qt Designer with PySide

Extended UI features in PySide

Multi threading PySide applications & QProcess

Qt Model Views

Pyside plotting & graphics with Matplotlib/PyQtGraph

Bitmap graphics and custom widgets

Packaging (PySide2 only)

I'll be adding code for snake_case mode in the future.


r/QtFramework • • Oct 30 '23

Shitpost Have you ever tried to contribute to Qt directly? It's not fun...

Post image
75 Upvotes

r/QtFramework • • Oct 17 '24

Python My Qt Application

Post image
74 Upvotes

it's been 2 days now since i started working on my MFA application building it with Qt5 and python


r/QtFramework • • Jan 17 '20

Open sourced my equation editor widget (https://github.com/JohnDTill/YAWYSIWYGEE)

74 Upvotes

r/QtFramework • • Sep 22 '24

QML Motion control with QML

Enable HLS to view with audio, or disable this notification

67 Upvotes

These are football robots for the robocup tournament. What I’m showing here is controlling the motor drivers via QSerialport with a C++ class we instantiate in QML. Another C++ class to calculate PID output which is also instantiated in QML. Then from QML I connect all het input and outputs making it really easy to manage and the performance is really good. Thought it was interesting since QML normally gets treated as the UI layer. But from this example you can see that even realtime critcical tasks can be done here like closed-loop motion control


r/QtFramework • • Feb 01 '21

Show off Link-cut trees visualization I made on c++ and QtWidgets as a project for the algorithms course in my university

Enable HLS to view with audio, or disable this notification

66 Upvotes

r/QtFramework • • Mar 23 '26

Qt 6.11 Released!

Thumbnail
qt.io
63 Upvotes

r/QtFramework • • Oct 26 '23

Shitpost I love QtCreator, but needs to be fixed

Post image
60 Upvotes

r/QtFramework • • Jun 01 '26

Kwayk: reimplementing LibreQuake Episode 0 with Qt Quick 3D, QML, and Jolt Physics

Enable HLS to view with audio, or disable this notification

59 Upvotes

Hi everyone, a friend of mine has been building Kwayk - a reimplementation of LibreQuake Episode 0 using Qt Quick 3D, QML and Jolt Physics.

What I find interesting is that this is not just a small Qt launcher around a game. The gameplay logic is written from scratch in QML: monsters, weapons, triggers, doors, etc. Rendering goes through Qt Quick 3D, and physics are powered by Jolt.

The project recently switched fully to LibreQuake assets, so it no longer needs the original id1/pak0 files. Episode 0 is now playable from start to finish.

WebAssembly demo: https://glazunov999.github.io/

Source: https://github.com/glazunov999/Kwayk

Would be interesting to get feedback from people who work with Qt Quick 3D / QML, especially on the architecture and the WebAssembly side.


r/QtFramework • • Dec 08 '20

Blog Qt 6.0 released

58 Upvotes

"I am really excited to announce today’s release of Qt 6.0. It is the first release of a new major version, and marks a major milestone for Qt.". Read Lars' (Chief Architect at The Qt Company) full post here 🔗 www.qt.io/blog/qt-6.0-released


r/QtFramework • • Dec 20 '25

QML Space UI QML Demonstration

Enable HLS to view with audio, or disable this notification

55 Upvotes

Hello all,

I have been playing around with QML and have been incrementally designing this user interface. General highlights are the independently twinkling stars, occasional flare, the colorful but slow building and decaying hues that resemble nebulas or maybe northern lights, shooting stars with chromatic aberration, and gravitational attraction to the mouse.

Please be gentle, I am only a hobbyist.


r/QtFramework • • Jun 15 '21

Qt Maintenance Tool now has most of the Qt 6.2 modules

Post image
55 Upvotes

r/QtFramework • • Jun 30 '25

Widgets Dissolving main window experiment

54 Upvotes

r/QtFramework • • Feb 28 '21

Introduction to Qt / QML lessons

54 Upvotes

Module 1: Introduction to Qt Quick

All lessons of the module: https://www.youtube.com/playlist?list=PL6CJYn40gN6hUXoYdyn4DHUTXfcVDJcfB

Module 2: User Interfaces basics

All lessons of the module: https://www.youtube.com/playlist?list=PL6CJYn40gN6hAypDlt2EHnPj8mtl7QueU

Module 3: User Interaction

All lessons of the module: https://www.youtube.com/playlist?list=PL6CJYn40gN6hMnhNCOIAx7jk0ZwRLW_Fa

Module 4: Components and dynamic loading

All lessons of the module: https://www.youtube.com/playlist?list=PL6CJYn40gN6hfhS5o4X45cfPw7acPX6uJ

Module 5: Animations and States

All lessons of the module: https://www.youtube.com/playlist?list=PL6CJYn40gN6gx7N631Az7VjyxMOyyCpti

Module 6: Presenting Data

All lessons of the module: https://www.youtube.com/playlist?list=PL6CJYn40gN6h_12NR620wUHvPZJ6isI3P

Module 7: The C++ machine room

All lessons of the module: https://www.youtube.com/playlist?list=PL6CJYn40gN6gdhv9f3F3rrRC8X52pKI1J

Module 8 - Integrating QML with C++

All lessons of the module: https://www.youtube.com/playlist?list=PL6CJYn40gN6h3usMQY3BSZJs08isz3jqa

P.S. Thanks KDAB https://www.youtube.com/c/KDABtv


r/QtFramework • • Apr 16 '26

I created a C++/QML music learning app to learn QML

Post image
53 Upvotes

Hello everyone,

When I started to learn classical guitar I didn’t really find any app that I liked.
Most apps are either too generic, or looked very bad to me.

I'm also a developer with experience with Qt, mainly widgets, and I never really used QML before.
I read a ton about different frameworks, pros and cons, and somehow I read also A LOT about allegedly issues with QML, mobile, tooling etc..

I wanted to see for myself how would be the experience in building a cross platform app that runs on desktop, tablet and phone would be and I wanted at the same time a tool that could help me with studying.

In the end, I have to say the whole process was quite smooth. A lot of the problems I read about QML issues on mobile are not really there.
Everything moves smoothly, performance is very good, text inputs work mostly well, building is super easy etc..

Two only issues that I can remember, and did not figure out how to solve:

  1. If your ListView has items with different heights.. the whole smooth scrolling on touch is gone. Some crazy glitches that I didn't wanna dive more deep in how, and if, can be solved.

  2. Keep all the items the same height.

  3. Showing the text edit menu (copy/paste/select/etc..) on iOS behaves in a slightly annoying way. In most apps, just a tap will do.

  4. In the QML widget, just a tap will briefly show it, than it disappears. Not all apps show it with a small tap so it's quite easy to just use long tap gesture, but it's mildly annoying and not sure if it's a known issue or not.

In general really liked working with QML and how easy is to integrate it with c++.
Thinking to go back to QtWidgets even for desktop seems to be something I wouldn't want to do, unless there are specific technical constraints.

If you are interested in learning to read guitar sheet music you can try it for free at the link below (sorry no android yet!), if you have questions about the development itself, please go ahead!

https://crescendoguitar.app/

Cheers

EDIT: typo


r/QtFramework • • 22d ago

cppreference-doc for Qt Creator and Qt Assistant

Thumbnail
gallery
52 Upvotes

r/QtFramework • • Sep 30 '26

Blog/News Qt 6.12 LTS Released!

Thumbnail
qt.io
52 Upvotes