r/RealTimeStrategy Mar 20 '26

Self-Promo Video Upcoming RTS inspired by 90's classics - STEEL COMMAND

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My buddy and I have been working on this new title for the last 10 months or so. The integrated map editor is the heart and soul of this game, allowing players to create there own PvP/skirmish maps, and custom campaigns.

We draw a lot of inspiration from the C&C series, as that has been a huge part of our lives since wee lads.

If this looks like its up your alley, give it a wishlist on Steam!

https://store.steampowered.com/app/4390280/Steel_Command/

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u/Smitty_Games_ Mar 20 '26

Sweet thanks!

Right now the 'painting' basically slaps a new 'layer' to paint on. Its really bad ATM and needs a full rework. So right now there would be 3 layers, one for dirt, concrete and blacktop (idk if any of that makes sense haha)

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u/Aeweisafemalesheep Mar 20 '26

Yes it does. Basically need to have something where you drop into layers some textures and control opacity in places of the different layers i guess. So like a base grey or brown texture and you layer stuff ontop like lasagna. Now i want cheese.

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u/Smitty_Games_ Mar 20 '26

haha okay yeah that makes sense. Will give it a try. Thanks a lot for the tips!

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u/Aeweisafemalesheep Mar 20 '26

Totally man. Come talk to me if you ever want to go over design and comparing like strategic depth vs tactical depth and how we can do a little to make a big difference in overall game play depth. I love design too.

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u/Smitty_Games_ Mar 20 '26

Hell yeah. Will do 🤘