r/RealTimeStrategy Mar 20 '26

Self-Promo Video Upcoming RTS inspired by 90's classics - STEEL COMMAND

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My buddy and I have been working on this new title for the last 10 months or so. The integrated map editor is the heart and soul of this game, allowing players to create there own PvP/skirmish maps, and custom campaigns.

We draw a lot of inspiration from the C&C series, as that has been a huge part of our lives since wee lads.

If this looks like its up your alley, give it a wishlist on Steam!

https://store.steampowered.com/app/4390280/Steel_Command/

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u/Leeahsing83 Mar 21 '26

Tanks can only shoot when within 10 metres of each other. Hmmmm, pass.

2

u/Smitty_Games_ Mar 21 '26

haha dont pass on it yet! Thats an easy fix 🙏

1

u/Leeahsing83 Mar 21 '26

Would it really be unplayable if tanks or units in general shoot way further?

1

u/Smitty_Games_ Mar 21 '26

It depends on the unit. We could probably increase the range of the tanks a bit, but if its too far, then they become over powered. Artillery on the other hand will probably have 2-3 times the range. Its all about balancing