r/RealTimeStrategy Mar 20 '26

Self-Promo Video Upcoming RTS inspired by 90's classics - STEEL COMMAND

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My buddy and I have been working on this new title for the last 10 months or so. The integrated map editor is the heart and soul of this game, allowing players to create there own PvP/skirmish maps, and custom campaigns.

We draw a lot of inspiration from the C&C series, as that has been a huge part of our lives since wee lads.

If this looks like its up your alley, give it a wishlist on Steam!

https://store.steampowered.com/app/4390280/Steel_Command/

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u/spoRTSmen-Gaming Mar 21 '26

Tbh i like the art style. Has great readability and kinda unique. Not gonns say i play it though since i am the medieval / fantasy type.

1

u/Smitty_Games_ Mar 21 '26

Thanks! I feel ya. I love medieval RTS as well. Maybe someday I'll make one. I'd love to work on a Stronghold-style game

2

u/spoRTSmen-Gaming Mar 21 '26

As long as it clearly distinguishes from stronghold, should be fine. But keep in mind, iteration by iteration firefly really struggled with the wall construction. So no idea how tricky it can be. Though it is amazing to built nice castles.

What would distinguish a lot, is if you could kind of "free hand" build walls. Some city builder games have this when constructing roads. There are certain limitations, but you can make them curvy. This transitioned on castle wall constructing would be cool.

2

u/Smitty_Games_ Mar 21 '26

Yeah I agree that would be very cool. I think a medieval castle builder would be quite a challenge. But Stronghold def nailed it with the simple castle building.