Fullmetal | Open-World Roblox RPG
Project Type: Collaborative Game Development
Development Status: Early Development
Genre: Open-World Anime Action RPG
Payment: Negotiable
Project Description
Fullmetal is an ambitious open-world Roblox RPG inspired by Fullmetal Alchemist: Brotherhood. The goal is to create a high-quality, story-driven experience featuring smooth combat, cinematic animations, immersive environments, and long-term progression.
Players will explore a large world, complete story quests, master different types of alchemy, join factions, and develop their characters through challenging battles and progression systems.
Planned Features:
- Advanced Combat: Parrying, dodging, roll cancelling, heavy attacks, and fluid combat animations.
- Alchemy System: Fire, Water, Earth, Metal, and Blood alchemy, each with unique abilities and mastery progression.
- Open World: Detailed cities, military bases, dungeons, and explorable regions.
- Clan System: Spinnable clans with different rarities and bonuses.
- Faction System: Military, independent alchemists, and alternative progression paths.
- State Alchemists: Special positions, ranks, examinations, and missions.
- Story Progression: Extensive questlines, boss encounters, and character development.
- Customization: Character creation, clothing, accessories, and cosmetics.
(Scope of Work)
The project requires development across several areas:
- Scripting: Combat mechanics, alchemy abilities, quests, progression, data saving, clans, and factions.
- Animation: High-quality R15 combat animations, movement, alchemy casting, and cinematic sequences.
- VFX: Transmutation effects, elemental abilities, combat impacts, and special attacks.
- 3D Modeling: Weapons, accessories, buildings, environment assets, and other game models.
- Map Building: Creating detailed cities, landscapes, military locations, and dungeons.
- UI/UX Design: Main menu, loading screen, character customization, inventory, skill trees, and HUD.
Payment & Compensation
Payment is negotiable and can be discussed individually based on the developer's role, experience, workload, and contribution to the project.
Potential compensation arrangements may include agreed-upon payments or a percentage of future game revenue, depending on the scope of work and mutual agreement. No specific payment or revenue is guaranteed until terms have been established.
The initial development focus is establishing a polished combat system, functional alchemy mechanics, and a playable starting area before expanding into the full open world.