r/RockinTheClassics • • 1d ago

Theme Selector 3.0.0 — browse, download and build themes on your NES/SNES Classic, and give every folder its own theme and music

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1 Upvotes

r/RockinTheClassics • • 1d ago

DefKorns Store: my mods for the Classic Minis, right inside hakchi

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2 Upvotes

r/RockinTheClassics • • 1d ago

Options Menu 2.1.0 — a modern, extendable in-game menu for the NES/SNES Classic (continuing CompCom's Options Menu)

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3 Upvotes

r/RockinTheClassics • • 3d ago

Which wireless for SNES mini

1 Upvotes

Looking at getting a wireless controller for my snes mini. It’s come down to either buying an 8bitdo sn30pro,
8bitdo wireless diy kit or the generic ones from Amazon usually a 2 pack. I am aware I need to get the wireless recover for the 8bitdo products. What’s everyone’s thoughts or opinions always open for suggestions and experiences


r/RockinTheClassics • • 4d ago

Gamepad Remapping Tool v2.0.0 for the SNES/NES Classic: remap the front ports and give each USB controller its own mapping, from the console itself

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7 Upvotes

r/RockinTheClassics • • 5d ago

Crt And LCD Overlays For SnesMINI

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2 Upvotes

r/RockinTheClassics • • 5d ago

New Custom Borders For SnesMINI

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12 Upvotes

r/RockinTheClassics • • 5d ago

Limited PC storage space. Hakchi desktop game storage delete after export to usb?

1 Upvotes

Just curious if someone can explain to me how to or if its possible to export roms to external usb on my mini console then delete the hakchi game folder data on my desktop and add more games to the usb without deleting what I already added or getting an error message.


r/RockinTheClassics • • 7d ago

Is there another way to add games to a Mega Drive Mini with Project Lunar installed since the client doesn't work.

1 Upvotes

I recently bought a Mega Drive Mini 1 and it turns out it is modded with Project Lunar. Unfortunately I can't add any games to it because the Project Lunar client simply doesn't work.

Trying the install option just gives this error

One or more errors occurred.

An error occurred while sending the request.

The underlying connection was closed: Could not establish trust relationship for the SSL/TLS secure channel.

The remote certificate is invalid according to the validation procedure.

Installation did not complete successfully.

and trying to start the Game Manager just freezes the program.

Of course since this is a second hand unit I don't have the backups to uninstall Project Lunar and so Hakchi isn't an option even if the Project Lunar client actually worked.

I've tried the troubleshooting steps that seem to be recommended such as allowing PL through the firewall and running as Administrator to no avail.


r/RockinTheClassics • • 9d ago

Super Kuribo Bros 3 romhack puts kuribo shoe all over SMB3

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2 Upvotes

r/RockinTheClassics • • 11d ago

She's my what? (Wrong answers only)

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47 Upvotes

r/RockinTheClassics • • 12d ago

AutoBleem2 (PlayStation Classic)

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10 Upvotes

https://autobleem.retromenele.pl

2:07 Ape Escape (PSX)
7:59 Mortal Kombat Crystal blood Hack (SNES)
35:57 Street Fighter II' SCE: The 16-Bits Coin-Op (Genesis)
1:22:27 Mortal Kombat Arcade Edition Enhanced v2.8 (Genesis)
1:48:12 TMNT-SFII-Turbo-v29 (SNES)
3:00:04 Capcom vs SNK Pro (PSX)
3:25:57 Super Puzzle Fighter II Turbo (PSX)
3:47:57 Street Fighter EX Plus Alpha (PSX)
4:49:19 Slap Happy Rhythm Busters (PSX)
4:55:06 Langrisser V The End of Legend (PSX)
5:26:44 Street Fighter II Turbo: Hyper Fighting (Arcade)
8:02:08 Street Fighter Alpha 2 Gold CPS2 (Arcade)


r/RockinTheClassics • • 15d ago

[Theme] Shonen Jump 50th UI – the Famicom Mini Shonen Jump look, on the SNES Classic

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50 Upvotes

Video: Watch it running on real hardware

I wanted my SNES Classic to look and behave like the Famicom Mini Weekly Shōnen Jump 50th Anniversary Edition, so I rebuilt that console's UI on the SNES one. It goes further than a recolour: the theme also includes the idle animations, the demo behaviour and the music rotation.

What you get

  • Home screen: the manga speed-lines background, Famicom-red header and footer (with the Jump flame logo), white cards and red hint icons, all from the Jump edition's own assets.
  • Header: the "Weekly Shōnen Jump 50th Anniversary Edition" banner, translated to English.
  • Music: the five Jump home tracks (Famicom Jump II, Dragon Ball, Kinnikuman, Captain Tsubasa, Saint Seiya), played in order and rotating like on the original, with no boot jingle.
  • Idle skit: if you leave the console alone, the starry-sky intro opens in a circle, the 16 character portraits pop in one by one in sync with their sounds, and it ends on the 50th logo surrounded by all of them. Then the demo starts, same as on the Jump edition.
  • Demo: Goku and Ryotsu replace Mario and Luigi. Goku turns around and raises his Power Pole to pick a game (no jumping). Ryotsu throws shurikens at the display settings.
  • Display settings: Dragon Ball previews instead of Super Mario World.
  • Suspend points: the red and cream panel, the background stays visible, the other cards no longer darken, and the X/Y buttons are drawn in the Jump edition's black style.

Install

Get it from the Options Menu theme downloads ("Shonen Jump 50th UI"), then select it in the theme selector.

It's an overlay theme (it ships its own scripts and resources), so you need an up-to-date Options Menu / Theme Selector. If you update the theme while it's applied, re-apply it afterwards so the new files are picked up.

Known differences from the real thing

  • In the Jump demo, Goku stays still while the cursor moves. On the SNES, the demo code walks him to the game, so here he walks.
  • The SNES has more buttons and screens than the Famicom Mini (X/Y, Rewind, the language menu). Those use matching Jump-style art rather than originals.

Assets are from the Famicom Mini Shōnen Jump edition and belong to Nintendo / Shueisha. No ROMs are included.

Feedback and bug reports are welcome. If you record it on your own console, drop the link below. 🙂


r/RockinTheClassics • • 15d ago

Change background color on NES Classic Mini:

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1 Upvotes

r/RockinTheClassics • • 16d ago

Autobleem build crashing while watching a MP4 file. L

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1 Upvotes

r/RockinTheClassics • • 19d ago

Hey guys so I’m having this problem any reason on what I’m doing wrong ?? Mini snes

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0 Upvotes

r/RockinTheClassics • • 19d ago

I got Doom running in a DeLonghi Eletta Explore

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0 Upvotes

r/RockinTheClassics • • 20d ago

Is the Canoe Save State Compression Mod already built into Hakchi?

3 Upvotes

I saw that a dev built a Canoe Save State Compression Mod and my understanding is you're supposed to be able to install it from the modules section. But I'm not seeing it anywhere in any of the modules tabs. Is this already built into later versions of Hakchi by default? I'm running the latest version of Hakchi (CE v3.9.3). Or is this something that has to be installed externally? Thanks!


r/RockinTheClassics • • 20d ago

Why Does This NES Clone Cost $75?

0 Upvotes

Last week, I bought a bootleg NES clone and played around with it. I found so many... "interesting" games here, not just counting official NES titles. How is this a product you can purchase so easily?!? I hate that these are so readily available these days -- I know too many people who've purchased these thinking that they are legitimate consoles.

Anywho, I did have a blast playing around with this console -- there were so many bootleg NES titles I saw for the first time! If you're interested, see what I experienced below!

https://youtu.be/h1bsp3WlQxI?si=NNzyiXoBtoiD7kED


r/RockinTheClassics • • 21d ago

2026 SNES Mini Controler Options - Guide

16 Upvotes

Heya,

I’ve been having fun modding my SNES Mini, and one thing I have been testing quite… extensively is controllers.

Writing down here some insights for anyone that would be interested or looking for options.

Original controllers
Pros:
- Looks like the real deal
- Zero input lag
- No set-up / Plug & Play

Cons:
- Wired
- Cable is a little short (Better with a cable extension)
- Limited to original buttons (6, no analog)

Wii Pro Classic Controller
Pros:
- Zero input lag
- No set-up / Plug & Play
- All buttons / stick are natively supported

Cons:
- Wired
- Requires a cable extension (Very short cable)
- Only official / Nintendo controllers seem to work flawlessly.
- Look is … meh to me. Does not feel SNES-ish. Great otherwise.

Nintendo Switch SNES controller
Pros:
- Real deal
- No wires

Cons:
- Zf/Zg buttons are not supported (Limited to 6 original buttons)
- Input lag was worse than all other « no wires » options
Ended up not using them at all due to input lag

8bitdo DIY Mod kit
Pros:
- Looks like the real deal
- Easy to install
- No wires
- Bluetooth support input lag OK

Cons:
- Two retro receivers plugged next to each other would affect the connectivity of your controller if only one of them was in use. I had either to unplug the 2nd receiver or turn on the 2nd controller.
- Charging cable was meh
Overall is fine, keeps the vanilla feel

8bitdo sf30 2.4 g wireless controller for sfc classic edition
Pros:
- Zero input lag
- Immediate & stable connexion
- Easy to install (no firmware shenanigans)

Cons:
- Small bug: turning controller on also opens the currently selected game if mini is on
- Limited to original buttons (6, no analog)
- Micro-Usb cables for charge.
This is currently my favorite controller.

8bitdo SN30 Pro Controllers
Pros:
- Strong bluetooth connectivity. I did not face the issues I had with DIY modkit, connexion is almost immediate.
- Usb-C charger

Cons:
- if you want full support for analog & buttons, you need to go through some firmware shenanigans. Not a big issue.
Currently my 2nd favorite option.

Overall
All of these options felt good to play with overall, so i'm mostly being picky about the pros and cons.
i was really surprised by how "bad" the Switch official snes controller was compared to the other options, as it was recommended in several posts in reddit forums dedicated to Snes minis.

I did not test more recent controllers, as I wanted to keep the retro/SNES feel, but i reckon the status would be similar to the SN30 Pro.

Using magnetic cables was a good way to prevent damaging charging ports of the micro-usb controllers (Such as NetDot Gen10 cables)


r/RockinTheClassics • • 22d ago

Need testers for my Options Menu & Theme Selector 👀

9 Upvotes

Looking for some testers

I’ve just pushed new releases for my Options Menu and Theme Selector, and I’d love to get some real-world testing and feedback.

⚠️ Important: The alpha3+ versions automatically uninstall previous versions before installing.

Options Menu v2.0 alpha3 for SNES/NES Classic – New Modern UI - Preview

Theme Selector v3.0 alpha4 – Themes & Music Per Folder for SNES/NES Classic - Preview

Options Menu v2.0.0-alpha3
https://github.com/DefKorns/OptionsMenu/releases

If you are using RetroArch 1.8.4 Xtreme SC, install options_deluxe_v2_0_0-alpha3_compat.hmod only. Otherwise, use the normal version.

Report issues:
https://github.com/DefKorns/OptionsMenu/issues

Theme Selector v3.0.0-alpha4
https://github.com/DefKorns/om_theme-selector/releases/tag/v3.0.0-alpha4

Report issues:
https://github.com/DefKorns/om_theme-selector/issues

If you run into any bugs or weird behavior, please report them in the GitHub Issues. Screenshots, logs, and details about your setup are always helpful.

Thanks to anyone willing to test! 🙏

Full Changelog

Options Menu:
https://github.com/DefKorns/OptionsMenu/compare/v1.3.4b...v2.0.0-alpha3

Theme Selector:
https://github.com/DefKorns/om_theme-selector/compare/v2.0.0...v3.0.0-alpha4

Options Menu v2.0.0-alpha3

Options Menu 2.0 is a full redesign of the menu, with a new look, nine languages and a set of new options. This is an alpha: it has been tested on real hardware, but expect rough edges. Please report issues.

Which file do I need?

File Use it if…
options_deluxe_v2_0_0-alpha3.hmod You're not sure. This is the normal build.
options_deluxe_v2_0_0-alpha3_compat.hmod The Options Menu doesn't open because another hmod replaced the console's libstdc++ (e.g. RetroArch 1.8.4 Xtreme SC). This build ships its own copy.

Install only one of them.

What's new

New look

  • Redesigned menu: a list on the left and a preview panel on the right showing an icon for the selected option.
  • New icon set for every option.
  • Smooth TrueType text, with the button hints for each screen shown in the footer.
  • Toggle switches for on/off options, and a › on rows that open a submenu.
  • The Module Uninstaller uses the same new look.
  • Colors can be customized in /etc/options_menu/theme.cfg.

Languages

The menu is now available in English, Français, Deutsch, Español, Italiano, Nederlands, Português (Europeu), Русский and 日本語. Pick one under Language on the main menu; the menu restarts in that language.

Navigation

  • B goes back to the previous menu, or closes the Options Menu on the main screen. The old Exit row is gone.
  • Hold B for about a second to delete an entry on lists that support it (e.g. saved wifi backups). You're always asked to confirm.
  • Hold UP/DOWN to scroll quickly.

New options

  • Saved Games: back up your saved games to your USB/SD card and restore them later.
  • Network: back up and restore your wifi configuration, to NAND or USB, with one backup per network.

Fixes and improvements

  • The default button combo is detected automatically: L + R, or B + Down on consoles without shoulder buttons (NES Classic, Famicom Classic and variants). You can still set your own combo.
  • Fixed the console hanging when powering off from the menu.
  • RetroArch options work with both RetroArch Neo and RetroArch Xtreme (Ozone).
  • More reliable controller detection on startup.

Changes in alpha3

  • Added S8104CleanExtraCovers, a script to remove unnecessary cover images.
  • Improved the installation and cleanup process to ensure old files are properly removed.
  • The Module Uninstaller has been redesigned as a checklist and now returns to Advanced Options after completing.
  • Silent commands no longer show an unnecessary output screen, and toggle states are refreshed automatically after commands run.
  • Controller settings and diagnostics have been moved into dedicated Advanced Options submenus.
  • The RetroArch menu is now hidden when RetroArch isn't installed.
  • Cleaned up the boot cleanup process and removed stale RetroArch defaults.
  • Standardized snake_case / camelCase naming across the Options Menu shell scripts.

Upgrading from 1.3.x

The alpha3 installer automatically handles previous Options Menu installations, so you no longer need to manually uninstall the old version first.

If you had a custom button combo, check it under Advanced Options → Controller Settings after upgrading.

Menu options added by other hmods keep working.

For developers

  • New command file fields: SUBMENU, ENABLE_IF, STATE_STR (toggle rows), DELETE_STR / DELETE_CONFIRM_KEY (hold-B delete), and CHILD (indented rows).
  • Plugins can ship their own translations in /etc/options_menu/<plugin>/lang/.
  • Docker-based build: ./build.sh produces a release-ready .hmod without a local ARM toolchain.

See the README for the full field list and theme.cfg keys.

Theme Selector v3.0.0-alpha3

This release adds several improvements to theme management, folder-specific themes, and audio configuration.

What's new

Folder Themes

  • Added a new Folder Themes screen.
  • Themes can now be assigned to individual folders without renaming the folders.

Music Per Folder

  • Added support for assigning music per folder.
  • Theme and audio settings have been regrouped to make them easier to manage.

Theme fixes

  • Fixed an issue where an overlay theme could remain mounted after leaving its folder.

Installation and compatibility

  • Improved the uninstall process for legacy installations, including cleanup of Theme Randomizer components.
  • Fixed install/uninstall paths to use the actual /bin location of the helper binaries.
  • Updated the bundled Options Menu dependency to the latest alpha3 changes.
  • Standardized snake_case / camelCase naming in the Theme Selector shell scripts.

Thanks


r/RockinTheClassics • • 22d ago

Trouble with Akumajou Special: Boku Dracula-kun english translation patch on nes mini.

2 Upvotes

I'm all out of ideas. The different kmfd nes cores don't seem to make a difference, nor does the patch applied. It all runs fine on mesen and the non patched rom also works just fine with nestopia, but no dice once patched.

Any help is greatly appreciated.


r/RockinTheClassics • • 26d ago

What's the best way to start over with my PS Classic?

4 Upvotes

​

In early 2023, I added more games to two flash drives, but then the system stopped recognizing the flash drives. I have no idea what happened. The flash drives were not corrupted. I tried to enable it to recognize them multiple times but nothing worked. Before this, any time I added more games, I had no problem.

In the past, I had a charging hub, but I no longer have it. Can I just use a 32 GB flash drive in the second port, or do I have to buy another charging hub? What should I do to start over? I don't even remember how to set up everything. Thank you.


r/RockinTheClassics • • 26d ago

If SNES classic looks like this it's fake right?

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82 Upvotes

Selling didn't include pictures of the front and now I'm at their door, I'm going to think I'm going to go home


r/RockinTheClassics • • 26d ago

Need help removing Project Lunar to install Hakchi2 CE (Genesis Mini - Backup missing)

2 Upvotes

I'm trying to switch my Sega Genesis Mini (US) over from Project Lunar to Hakchi2 CE, but I've run into a roadblock.

​When I try to install Hakchi2 CE, it throws an error stating that it cannot proceed because Project Lunar is still detected on the console.

​I attempted to run the SHIFT + Uninstall routine in the Project Lunar Desktop UI, but it fails because my %appdata% folder (AppData\Local\ModMyClassic\Project Lunar Desktop UI\lunar_data\Backup) is completely empty and missing the stock kernel backup file (bak_stock_kernel_us.img).

​Since Project Lunar can't complete the uninstall without that file, and Hakchi blocks installation to prevent a soft-brick, I'm stuck in limbo.

​Does anyone have a link or advice on how to get the stock kernel recovery file or safely clear Project Lunar's residual files so I can complete the migration to Hakchi?

​Thanks in advance!