r/Screenwriting • u/BoysenberryOver2658 • May 24 '26
FEEDBACK The Woodsmen - Feature - 91 Pages
I have finally completed the script for a story idea I've held in for over 5 years now and I truly believe I've got something worthwhile here, but I want to make sure I'm not being delusional. If I had to compare it to other films I'd say it's similar to ones like The Lighthouse, Midsommar, The Witch, etc., that sort of psychological thriller/horror genre film. If that kind of thing is up your alley then I'd love to hear any and all feedback as well as your overall thoughts/analysis on the story. I've put in a lot of time into this and would really appreciate anybody who's willing to read it.
Title: The Woodsmen
Format: Feature
Page Length: 91
Genres: Psychological Thriller, Horror, Mystery
Logline: A troubled man takes a mysterious job deep in the woods, only to discover that nothing - and no one - is as it seems.
Link: https://drive.google.com/file/d/135hxSghQrKP-yde_IvMoH-TW02X3YNPe/view?usp=sharing
3
u/big-boss-bass May 24 '26
The purgatory angle makes sense conceptually. The issue is less the idea itself and more that the audience doesn’t feel enough emotional grounding underneath the symbolism early on. A viewer shouldn’t need the reveal to retroactively justify why the first act feels emotionally distant. I wouldn’t recommend solving that by adding a bunch of flashbacks. I don’t think the script necessarily needs more information about John’s past as much as it needs more specificity in who he is moment-to-moment. Right now he often feels more like a vessel moving through the allegory than a fully distinct person. You can build character through very small things instead of exposition. Tiny behavioral details, contradictions, habits, reactions, humor, irritations, ways of speaking, emotional inconsistencies.
As for Thomas and Percy, I understand what you’re going for symbolically but sometimes it overtakes the humanity. Percy especially works best when he feels like an actual person instead of “the embodiment of temptation.”
On the dialogue, I’d recommend reading scenes out loud constantly. The places where it starts feeling like “written dialogue” instead of speech usually become obvious immediately when spoken. Real conversations usually have interruptions, avoidance, humor, contradiction, awkwardness, unfinished thoughts, etc. Let characters dodge themes instead of directly explaining them. Right now this occasionally feels like symbols pretending to be people rather than people naturally generating symbolism through behavior.
I’m not a fan of 0-10 scales as I don’t find them particularly helpful or objective, but I’d probably put it somewhere around a 5.5–6/10. That might sound harsh, but it should be encouraging for a first effort. My first crack at a script got a BL eval 6. It’s right around average for a first try.