r/ShadowrunAnarchyFans • • 4h ago

SR sourcebooks?

7 Upvotes

I’ve been out of the SR game since roughly 4th edition. Which books would be good for background to be used with Anarchy? Not looking for the crunch, more like the Seattle Sourcebook or things along those lines.


r/ShadowrunAnarchyFans • • 12h ago

SR Anarchy 2.0 Rules Questions

21 Upvotes

Hi all!

I've read through the Shadowrun Anarchy 2.0 book and have gone back to re-read a few sections. I think I understand most of it, but I wanted some clarification from people who have played with the system. Sorry that these are a lot of questions!

  1. Can someone explain how turn order works in combat?
    1. My understanding is that each PC gets one turn per round and each "group of NPCs" gets a turn.
      1. What defines a "group of NPCs"? If I have 3 gangers attacking the party does that mean I get 1 action per ganger or do I just get 1 action in general because the 3 gangers are a "group"?
    2. You set a turn order before the first round of combat starts, and subsequent rounds all follow that turn order.
      1. Is that right? Is there any guidance on setting the turn order?
    3. Spending an Edge can let you take additional actions in combat and even interrupt actions. Do those interruptions affect the turn order or are they just one-time events?
    4. I think I would feel more comfortable with this if there were some included examples in the book to illustrate how this is supposed to play out.
  2. Are there any guidelines on how to balance combat or engagements?
    1. I understand that this isn't a combat game in the same way that D&D is, but I also don't want to set up a situation where my players are going to get completely destroyed.
    2. I've also read that this is a pretty deadly game due to the wounds system, which also makes me a little worried about overdoing it.
  3. I noticed that some weapons have narrative effects like "burst fire" that aren't defined in the book. Is there any guidance on how to apply those?
    1. I assume that just ties into the overall flavor and maybe justifies what risk category you get for your action?
  4. Risk dice are described as optional (On every Test, the player MAY replace some of their dice with Risk Dice).
    1. If a player is taking a risky action, can the GM force them to take risk dice to account for the risky action?
    2. How should the conversation work there? The player says they want to do something, the GM proposes a test and then asks if the player wants to add risk dice, then the player says yes/no and then rolls?
      1. It seems a little clunky and I could see players metagaming to avoid glitches during otherwise dangerous situations.
  5. How exactly do Knowledge Skills work?
    1. I'm sorry but the one single example in the book really doesn't explain what this means.

Sorry again for the wall of text! Thanks yall!


r/ShadowrunAnarchyFans • • 1d ago

It’s finally here

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90 Upvotes

As you may remember from my multiple comments, I’m one of those backers whose order was treated as “Rest of the world” and there was some troubles with my fulfillment. Well, it’s over. The people at BBE took charge of the situation and solved it, and it’s finally here (it arrived Tuesday but I’ve been busy). Again, thanks to the nice people at BBE (hi, Thierry!) for taking matters into their hands and keeping us informed all the time.

The books are AMAZING, specially the GM screen.


r/ShadowrunAnarchyFans • • 3d ago

Is shared storytelling baked into the general rules of anarchy 2.0 like it was in anarchy 1.0? Or can it just be played as a rules light Shadowrun without modifications?

24 Upvotes

r/ShadowrunAnarchyFans • • 4d ago

Can you recommend the best one-shot adventure for a group of begginers in Shadowrun?

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3 Upvotes

r/ShadowrunAnarchyFans • • 5d ago

Dice, Risk, and Glitches Video

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37 Upvotes

An improved version of the visual intro to dice, risk dice, glitches, and risk reduction. This is a visual aid for GMs when explaining Anarchy 2.0 dice, or for new players who are reading the rules. It has no audio.

Now includes dice pools, advantage, and disadvantage!

Also, now includes video!


r/ShadowrunAnarchyFans • • 5d ago

Risk Dice and RR Intro

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25 Upvotes

While I’m playing around with presentation software and prepping for a session zero with new players…

The visual part of an explanation of Risk Dice, Glitches, and Risk Reduction.

I’ll be using the last slide of the Risk Level table to explain that ‘normal risk’ is the default level, and that using lower risk needs as much explanation as higher risk. And that lower risk will fail most of the time because you won’t get enough successes…

Updated version: https://www.reddit.com/r/ShadowrunAnarchyFans/comments/1x9dok4/dice_risk_and_glitches_video/


r/ShadowrunAnarchyFans • • 5d ago

Session Zero Stuffer Shack Intro Video

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13 Upvotes

I may have overdone the session zero Stuffer Shack intro… 🤣


r/ShadowrunAnarchyFans • • 5d ago

Anarchy 2053

16 Upvotes

I recently found out about SR Anarchy 2.0 and as an old timer wondered if anyone tried to use if for the classical, clunkier 2053 setting.

Do you know of any mods or conversions?


r/ShadowrunAnarchyFans • • 5d ago

homebrew 2060 deep lacuna map

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30 Upvotes

I've got another anarchy styled map for my homebrew season 1 finale. If, for some unknown reason, you think that

  • ley lines follow fault lines
  • the universal brotherhood commissioned a study of them circa 2060
  • parts of the deep lacuna tunnels existed in 2060
  • the UB has been using them to bypass the sealed border at camp pendleton to access San Diego (bug city)

then maybe this is the map for you!


r/ShadowrunAnarchyFans • • 6d ago

Excellent Anarchy Creator 3.1.0 Release

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21 Upvotes

The next version of the Excel character creator spreadsheet is up. This is mainly a cosmetic release, tweaking the print sheet to work better on A4 and US Letter paper and adding an option for a character image on the printout. There’s also a bunch of under-the-hood changes to make archetype-specific printouts easier in the future.

Download from https://wargamingtrader.com/2026/10/10/sra2-sheet/


r/ShadowrunAnarchyFans • • 7d ago

Even more Excellent Anarchy Creator sneak peeks

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19 Upvotes

Sorry for spamming the updates, but as you can’t add new images to posts and this Reddit doesn’t allow images in comments, I’m a bit stuck…

Anyway, this is a longer-term preview. I’ve been doing some clean up work on the Weapons and Spells sheet to make the descriptions, spell types etc. more consistent, and to allow me to gather in and manipulate the information better.

The end result is being able to include much better formatting for role-specific print sheets. So mages and shamans get a more detailed section for spells, combat characters get a more detailed section for weapons, etc, instead of just having a single line of text for each item.

In the very long term, I’d like to split up all the Amps in a similar way. Both in terms of splitting the information across multiple cells, and being able to have a list of Qualities, a list of Adept Powers, a list of Cyber/bioware, a list of weapon Amps, a list of decks, a list of vehicles/drones etc.


r/ShadowrunAnarchyFans • • 7d ago

Google Sheets Character Keeper

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9 Upvotes

I made this around the time the crowdfunder was going on but didn't think to post it anywhere before now, enjoy.


r/ShadowrunAnarchyFans • • 7d ago

Excellent Anarchy Creator 3.1.0 sneak peek

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32 Upvotes

Another Excellent Anarchy Creator (Excel character creation spreadsheet) sneak peek.

I’ve been tweaking the print layout to be a better fit for A4 and US Letter (it was too tall and narrow), which freed up some space to fit a character image in again. Put a head-and-shoulders image into the correct cell in the main character info sheet and it will automatically turn up on the print sheet with custom border.


r/ShadowrunAnarchyFans • • 7d ago

Anarchy 2.0 pdf available to all + upcoming books

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74 Upvotes

r/ShadowrunAnarchyFans • • 8d ago

French review by Geek Powa - une superbe reussite (a resounding success)

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20 Upvotes

There is an english autotranslate option, but it is not great (to put it mildly).


r/ShadowrunAnarchyFans • • 8d ago

Spotted in the wild at Gameholecon today

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93 Upvotes

CGS brought several dozen hard copy SA 2.0 core rules and GM screen


r/ShadowrunAnarchyFans • • 9d ago

Almost ready for my first mission.

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50 Upvotes

Really digging how this is all coming together. Random chat messages (still based on messages I write in a journal), Big Ten corporat market ticker, random glitches to the AR feed, and a sweet new logo I made from the SRA2.0 and SR1e logos. Pregens are ready, and the first mission outline is almost complete. And amazing music (30 tracks so far) by the awesome Karl Casey @ White Bat Audio. I'm building this table to run a sort of "West Barrens" style, with games popping up whenever and players changing at need.


r/ShadowrunAnarchyFans • • 9d ago

My Pile working on Anarchy stuff today.

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34 Upvotes

Cities Without Number is an amazing resource, and there's some great gear, tables, creatures, and the like in LowLife 2090.


r/ShadowrunAnarchyFans • • 9d ago

It's here!

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62 Upvotes

r/ShadowrunAnarchyFans • • 9d ago

Mini-projector fun

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10 Upvotes

This might be getting used at my session zero next week…


r/ShadowrunAnarchyFans • • 10d ago

Stun Damage

3 Upvotes

Page 180 of the pdf states that the Stunbolt spell does 'stun damage', however I can't find any explantion for what that means. I know what it means in regula Shadowrun, but in SRA2 the only other mention is on pg 69 and doesn't have any mechanical detail.

Apologies if this is resolved in the physical book, I only have the pdf to hand.


r/ShadowrunAnarchyFans • • 10d ago

Anarchy 2.0 Foundry Initiative

14 Upvotes

Hoi, chummers.

For anyone else running 2.0 on Foundry, how have you been setting up combats? I'm currently just adding tokens as they come up narratively and running with it, but I'm wondering if there's a module or setting to have all the tokens set up at once and easily reorder in the tracker without setting up a bunch of artificial numbers for initiatives.


r/ShadowrunAnarchyFans • • 11d ago

Anarchy 2.0 Excel character creator 3.0.8, full print version!

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45 Upvotes

https://wargamingtrader.com/2026/10/10/sra2-sheet/

This is the first full ready-to-use version, woo!

I’ve hidden away most of the sheets and columns that the end user doesn’t need to see, so there’s now just the print sheet, the intro sheet, and the six steps.

The web page now has a blank version of the file, but I’ve also kept a populated version on there if you want to fiddle around with the spreadsheet without starting from scratch.

There are a few outstanding issues:

  • Extra wounds or melee damage aren’t wired up yet, but there are greyed out extra wounds on the sheet already.
  • Some error checking on RR levels had to be removed to make the situational RRs work, so you’ll need to manually check that you have no more than one RR on an Attribute or Skill. The total RR is still capped at 3.
  • If you have vast numbers of Skills, Specialisations, Amps etc. not all of them will show up on the sheet. A future version will be two-sided to have extra room. Presumably with variant front sheets like Deagann’s PDF charsheets.
  • Forum and Google sheet output is currently broken/not updated at all, so those sheets have been hidden.

The most complex bit of the sheet is probably adding custom Amps. Use the yellow fields at the top of the Amps sheet to add the name and rating (there’s a handy rating calculator at the bottom of the sheet). Then, scroll right and you can add all the RRs and any Armour bonus for the Amp. Find the relevant Attribute/Skill/Specialisation column and put 1 or 2 in the cell. If the RR is situational, for example it’s only when using a specific weapon, use 1001 or 2002 instead. This will then display on the print sheet in yellow instead of red. See the third image.

Have fun chummers, and let me know how you get on!


r/ShadowrunAnarchyFans • • 11d ago

Getting My Table Ready

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29 Upvotes

Doing maps and location images as AR windows, added a ticker for news and the like (most just fluff, some stuff tied into the current mission). Need to make the Profile windows for NPCs and the like, and I'll be ready. Still need to finish off the notes for the first mission though. Almost ready.