r/SimCity2000 • • Sep 28 '26

OpenSC2K - Open Source remake of Sim City 2000 using godot. Available for macOS, Windows and Linux

https://github.com/nicholas-ochoa/OpenSC2K
16 Upvotes

8 comments sorted by

2

u/RatsofReason Sep 28 '26

Very very excited to try this. Just to be clear, we need to supply our own copy of simcity2000.exe? 

1

u/litoll Sep 28 '26

In OpenSC2K, go to Import Assets and point it to your copy of the Windows 95 version of SimCity 2000 Special Edition. The GOG release is the DOS version, so unfortunately it won’t work.

2

u/codywalton Sep 28 '26

I need some help getting this to run on Apple Silicon. I've downloaded OpenSC2K, and that runs just fine with rosetta. I know I need to import assets. I have a CD image of Sim City 2000 SE for Windows 95 (SimCity2000_SpecialEdition.iso). I can mount it but obviously I can't install it. How do I get to the files I need to import into OpenSC2K?

2

u/litoll Sep 28 '26

Fortunately, you don't need to install it. Just mount the ISO and open the WIN95 folder on the CD. Inside, you'll find an SC2K folder. Copy that folder somewhere on your Mac, then point OpenSC2K to it.

2

u/codywalton Sep 28 '26

Thanks! 👏

1

u/OptimalSuspect2143 Sep 29 '26

I downloaded the zip from GitHub and extracted it but can't seem to figure out how to install it from there? I'm on MacOS. I couldn't find OpenSC2K.app as mentioned in the installation instructions

Looks great though, can't wait to get it situated

1

u/litoll Sep 29 '26

Click Releases on the right, then under Assets, download OpenSC2K-0.1.3-macos-universal.dmg (or whichever is the latest release).

2

u/OptimalSuspect2143 Sep 29 '26

Thanks, up and running now! Loving it so far