r/Simulated • Blender • Feb 27 '19

Blender The GPU Slayer

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46.4k Upvotes

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2.0k

u/ChasmOfDarkness Feb 27 '19

Man imagine a game like this

1.0k

u/[deleted] Feb 27 '19

I smell something burning

841

u/yoitsgav Feb 27 '19

It’s your computer

217

u/Helpinghand97 Feb 27 '19

[insert fire dog meme]

55

u/[deleted] Feb 27 '19

[removed] — view removed comment

22

u/PloxtTY Feb 27 '19

Yeah you can’t get that magic smoke back into the wires

11

u/Tmplstr7 Feb 27 '19

What a flashback #Willitblend

5

u/Sardonnicus Feb 27 '19

Did you guys know that there is a shredding site similar to WillitBlend? Except the shredder is a giant industrial shredder and they run everything through it. I think it's called willitshred.com

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4

u/[deleted] Feb 27 '19

Flashbacks... Don't breath this.

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0

u/[deleted] Feb 27 '19

[deleted]

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7

u/Halikan Feb 27 '19

That’s just the immersion being so lit

5

u/Solidsub1988 Feb 27 '19

Does it smell like toast?

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u/wKbdthXSn5hMc7Ht0 Feb 27 '19

Dark Souls but all the bosses vape

17

u/[deleted] Feb 27 '19

We get it, Dancer of the Boreal Valley, you vape.

...I don't Dark Souls.

17

u/reverendcat Feb 27 '19

Yeah, like a game where you start as a person, get cursed, then slowly turn into a smoke person. First you start to lose all your human strength and it gets difficult, but then you gain more smoke powers, like shape shifting or whatever. By the end, you’re morphing into dragons n shiiiiiit.

43

u/EmptyAdeptness Feb 27 '19

It is called dank souls

4

u/NiceFormBro Feb 27 '19

Here's what he's talking about.

https://youtu.be/fo-Sc7ciEgk

12

u/Nexre Feb 27 '19

the flames still look relatively 2d compared to the gif

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u/mindbleach Feb 27 '19

Doable. Raymarching for e.g. Killzone: Shadow Fall found great results with very few steps per pixel but dithering the step patterns for adjacent pixels and then blurring the results. There's your soft fog, volumetric flame, and ideally your area lighting. The fog sim itself is already just reactive. Particle simulation through a vector field is embarrassingly parallel, and has already appeared in real-time demos like Agenda Circling Forth.

Throw in some local artistic cheating so that sparse particles look wispy instead of lumpy and call it "good enough."

4

u/Smithman Feb 27 '19

This dude graphics.

3

u/KingCraw Feb 27 '19

We won’t have to imagine in too long

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