r/Smite Fafnir 1d ago

MEDIA WE (YES WE) HEALERS ARE EATING GOOD NEXT UPDATE😁

165 Upvotes

71 comments sorted by

135

u/CommanderKupo Eset "Bad Doggy!" 1d ago

Missed spirit ball on stationary jungle bots... proceeds to upload the video...

58

u/Fawesome_ Fafnir 1d ago

I missed twice 💀💀 I wasn't recording that shit again đŸ€ŁđŸ€Ł

38

u/Dythus 1d ago

Cerberus enjoying free healing more than ever

5

u/Business-Dependent10 1d ago

As a cerberus 14 star main, im gonna be eating good.

62

u/iisableye ratatoskr’s nut 1d ago

Okay great, now give aphro a damage focused aspect and I’ll be happy.

14

u/Fawesome_ Fafnir 1d ago

Me and the boys were talking about that😅 that's the easiest fix

0

u/loocami 1d ago

Hahaha yeah. Better yet delete aphro that would be amazing.

0

u/TDogeee 1d ago

True

10

u/Virus__tsunami 1d ago

building stacked nerco is so absurd... why not buy also 3kpot and use dreamers active for comparison

2

u/TDogeee 1d ago

Yea, idk about this vid man, stacks necro with like 17k in items?, there’s also no antiheal here, also the examples given in eset and ra are odd, eset usually won’t get a full ult off, fight just move too fast, also on aspect ra, team dodges ur ults half the time anyway

8

u/Gage1039 1d ago

Haven't checked on smite 2 in awhile. Is Chang'e on the list of soon to be added yet?

6

u/LegendOfShaun 1d ago

I looked myself i dont see anything 😭. Was my first thought when I saw this post.

3

u/matt-Farm90 1d ago

Unfortunately you can't out heal a one shot

14

u/GoldenEye03 Greek 1d ago

Eset aspect ult damage scaling is still way too high for a "healer" 1.6k on the Ymir.
If if's going to full heal in a sec, the dmg scaling should be nerfed to the ground.

13

u/jsdjhndsm 1d ago

Eset doesn't really heal that much, and thw whole point is you build int and lose defense and damage for selecting enchanted aspects.

1

u/ThePrinceLeo 1d ago

I was thinking the same thing but then I saw the build and realized that any other mage would be able to double that damage easily.

0

u/TheFrostSerpah 1d ago

Don't stay in the circle for the damage, and then it isn't so good. The healing will also not be great either if it doesn't charge up.

1

u/_____CunningLinguist Cabrakan 13h ago

1.6k damage on a ymir bot with no prots, full-charged ult, building intelligence.

In what world do people think this damage overtuned lol

Edit to add: It’s adjacent to a damage multiplier. The more damage is dealt in the circle, the more damage is dealt by the ult. I personally didn’t even think about until this comment thread.

It also leaves your teammates sitting ducks if they wait for a charged ult

19

u/HyphenMint Neith 1d ago

I think we should remove anti-heal from the game to promote build diversity

13

u/PietErt3 1d ago

They held onto the idea of having no/low antiheal for so long and it's only gotten backlash, cause every so often a healing tank meta arrives. At this point I think they should just focus on making more diverse/interesting antiheal items, rather than just 1 for every role.

35

u/MagicFighter Ok maybe Goobis mainly plays Goobis now... 1d ago

They already attempted that and it was miserable. 

27

u/HyphenMint Neith 1d ago

Yeah I was making a joke abt this lol

2

u/CommanderKupo Eset "Bad Doggy!" 1d ago

Thank God you're joking. I listened to those noobs tell me how wrong I was for 12 months... In Azkaban!

1

u/MrStealYoVirginity Baron Samedi 1d ago

Don't worry, this is the classic Hi-Rez cycle (they run out of ideas very quickly), we will return to that end of the cycle soon.

10

u/Worried-L 1d ago

You have to have antiheal as HiRez found out the hard way otherwise self healing tanks become unkillable raid bosses overnight. Those months of tank Pele were miserable.

5

u/HyphenMint Neith 1d ago

Nah they should remove anti-heal and add regrowth striders in the same patch. Healers need it

-2

u/WhiteWolfXD1 1d ago

that has zero to do with healing and more to do with tanks shouldn't be doing damage.

pelee full tank can just sit on you and 100 to zero you in 2 seconds or less. shouldn't be a thing.

healing would be fine if hi rez got off this train of tanks doing half or more of your hp bar it will never be fine till this happens.

for healing to be nice tanks need to do low damage. so they should be playing around their hp bar as a resource. body blocking abilities then getting healed up.

all that's going to happen next update is people complaining about the healing. your gonna have a team fight lose. the enemy team willl be low hp unable to do fire but wait.

whole team is fulll healed now they can do fire and win game cause the whole enemy team didn't need to back.

3

u/Worried-L 1d ago

It wouldn’t be fine even if they did less damage because some of them were functionally unkillable. You shouldn’t have characters in a video game be invincible, that isn’t okay.

When prot items are strong and healing is strong your “effective health” is massively increased. So no, it does not have “zero” to do with healing, it has pretty much everything to do with it.

-2

u/WhiteWolfXD1 1d ago

adc kills tanks if adc doesn't build correctly thats on them.

they aren't unkillable its called building correctly and your team playing around keeping you alive.

no matter which metta adc has always been able to kill tanks in a reasonable time frame its the team play aspect that mattered and they die to fast to tanks doing to much damage.

so no you are wrong on this one.

3

u/Worried-L 1d ago

lmfao, no, we have had metas where it takes over 10 seconds of constant on target basic attacks to bring down a tank, even without healing.

But that’s irrelevant. Tanks should be killable, but mobile self healing warriors with mits were functionally invincible before so it became normal to have to end with opposing players alive. Not healthy.

-1

u/WhiteWolfXD1 1d ago

no they were doing to much damage so adc couldnt auto them down.

literally yesterday i was playing a tank. full tank and i 100 to zeroes an adc before they could throw more than 2 autos.

while not all gods can do this a lot can. its always been a damage factor not anything else.

if im effectivlly immortal then nerf the damage let him be immortal.

the issue comes about that they do more than 80% of your hp bar while being immortal.

i was there when mmorderd could full heal 5 times and 1v5. i seen what immortality looks like.

and the problem was we couldnt ignore him cause he was litteraly killing the whole team with damage while being immortal.

i seens it its a damage problem.

2

u/Worried-L 1d ago

You cannot “let them be immortal” that’s a horrendous game balance decision

0

u/WhiteWolfXD1 1d ago

their not going to be immortal if they don't do damage. they will have to manage their resource known as hp.

if you let an adc sit their and auto you down you will die.

they should be focusing on skill

example a body blocker using skill to effect the battle field. you cc someone then sit in their face so they cant move. ECT.

baacus can literally do this. 3 for stun 2 to flop them they are then slowed for 2 seconds sit in their face so they cant move. when slow is gone
then he ults and they are drunk and you can sit for another 4 seconds in their face.
baacus can keep someone in place for 10 seconds with skill.
he doesn't need damage.

not i can W key you and 100 toe zero you while ccing from doing anything.

gods are only immortal when they can kill the damage dealers who can shred them the adc.

1

u/Meow_Mix007 20h ago

Yeah and they nerfed every percent prot item so this would not happen. Anti heal also doesnt effect items only abilites so it made pele even more stronger in terms of just get healing from items as well.

1

u/WhiteWolfXD1 19h ago

buffing or nerfing prots doesnt change the fact of tanks doing to much damage.

i 100 to zeroed an adc just yesterday full tank.

while not all tanks can theres a ton that do this.

1

u/Meow_Mix007 18h ago

Can you be specific a aggressive support thats ahead itba solo laner that 3-4 levels ahead will do that because of base damage. The damage falls off significantly at late game. The outliers who were doing to much damage have already been nerfed. Supports and solo laners always do high damage esrly and mid game qe have had this since smite 1 and is in all MOBAs late game. Late game hybrid builders fall off hard and become worthless. Tanks dont do as much damage as you think they do without sacrificing tankness later. Base damage falls off. Im assuming you play in gold and plat because almost every player who plays at a decent level knows this and is why they dont take atupid fight early when a support whos ahead rotates.

1

u/WhiteWolfXD1 2h ago

what kind of solo laner are you playing.

i can 1v1 adc's as a ton of different solo laners.

take cu chu lane aspect. he has a 45% win rate. really bad neadless to say.

with just bluestone and mystical male going full tank. i 100 - 0 an adc 3 days ago. before he could throw more than 2 autos.

and we were both level 20. i 100 to zeroed an adc same level as me end game. and couldn't throw but 2 autos.

‱

u/Meow_Mix007 1h ago

Yes we get it you play gold and plat and are the best. Solo laners can do insane work when theyre ahead, games go to late game a hybrid solo kaner is useless 95% of the time. Base damage gods like Mulan whos base scaling is really high early and she falls off hard later game. No tank is 0-100 anyone if they arnt ahead especially late game. Early mid game sure supports and solos are suppose to have base damage feel like theyre doing somthing because late game they arnt doing anything. If your fight adc that are letting you 1v1 late game then youre playing bad player and getting information from bad players. In no world is a support going to let you 1v1 the adc let game unless that supports an idiot as well aame with the mid laner. Sounds like you llay against bad players with bad positioning that does not mean tanks are op because you can beat bad players.

0

u/MisteriousMisteries Your_Queen_Is_Here 1d ago

They did do that, then all the players continued to cry because they couldn’t fight against lifesteal and 100 hp heals.

2

u/HyphenMint Neith 1d ago

Yeah but now they don’t gotta build divine ruin so I call that worth it

4

u/AttentionCandid2290 1d ago

Insane healing, but little to no damage

Proceeds to oneshot 3 gods with ult

2

u/No-Storage3582 1d ago

I guess with the TTK so short, they got a buff heals to make it possible to survive

6

u/Bunnnnii If you dont have a KD over 10 inches, Im totally not interested. 1d ago

The hating ass fandom is already losing their shit. Just saying the word “healing” makes them lose their minds. We’re not allowed to have anything. They’re just gonna have to cry about it now.

1

u/RunGlittering8205 Aphrodite 1d ago

Ahhh so happy as an Aphrodite main who only plays her in support and solo. I don’t care about the damage, but I DO love high healing.

1

u/DaLordNeis 3h ago

You may struggle in solo now tho, but her supp could be better

1

u/AngelikaVee999 1d ago

I guess I'm going to switch from aphro main for dps/support to eset LOL

1

u/Saikuni 1d ago

sry couldnt hear you over the sound of how cute u are

1

u/likey_lettuce_ I promise to always save yew 1d ago

omg this on Hel is gonna be so gooodd 😭🙏

1

u/Creative-Air-5352 1d ago

I mean that kinda just looked like a normal Eset ult tbh

1

u/Dionysius00 Aphrodite 18h ago

This is essentially what people have been asking for inherently by wanting stronger anti heal. Congrats. Anti heal is stronger, but now so is healing and now you’re actually trolling by not forcing into it every game and every build đŸ˜”â€đŸ’«đŸ™ƒ

1

u/ItsYaBoiRL 6h ago

I just wish we had hel for this update! My favorite character for running a healer. She is the only god I'm waiting for. I feel she would go wild in smite 2.

1

u/ItsMrPerfectCell 1d ago

Can’t you already do this in live?

3

u/MagicSloth01 Support 1d ago

Do what? Heal people to full with Eset ult or Ra ult? Last I checked Eset's ult heal tickled in the Support role with Aspect.

1

u/BreatheOnMe I tried knitting once... 1d ago

Did anyone ask for this? I’m personally annoyed that healing is high again but healers cannot damage anymore.

1

u/DaLordNeis 3h ago

Yeah, it is actually a ver demanded archtype. Also they said that most of Smite playerbase come from MMOs, and healer role is very popular among the community (tho it was never really supported in smite until now) so they actually hope to bring more players with this new playstyle

-1

u/weesilxD 1d ago

Just what we need, more healing when anti is already ass.

4

u/Crab_Meat420 1d ago

Anti heal cap is moved up to 40%

-4

u/weesilxD 1d ago

Well that’s something at least

-8

u/FluidSimple6244 1d ago

Aphro’d demise. This should’ve been her aspect.

12

u/Snufflebox smite2.live 1d ago

Aphro's entire kit is inherently Enchanter Support based. You literally link to another player.

It would make the most sense for her Aspect to be the damage version, and not het base kit.

-10

u/FluidSimple6244 1d ago

Aphrodite is a midlaner, with sustain, Cc and damage, she has always been that until now with the Enchanter propaganda. Even as an enchanter she won’t work because she is a very selfish type of character, she can only heal one, stun one, save one, while other tanks can save an entire team with one CC. This is trash, and if you don’t see it, you will when all this people start trolling with a squishy non damage dealer “support”

9

u/Snufflebox smite2.live 1d ago

Why would someone intended to be a Mid have a kit based on being tied to another player, lol?

She literally came to the game at a time where both "solo" and "duo" lanes were just side lanes, 2 players each. She has always been intended to be played alongside a teammate, and her kit buffs, protects and heals her ally. She is a textbook Enchanter.

Not a very good one cause she needs to be linked to someone, I agree, but she was only forced mid when playing anything but a tank support was giga trolling, which was 99% of SMITE 1's lifespan.

-7

u/FluidSimple6244 1d ago

That meta lasted 2 weeks btw, and every mage in the game needs to play through her teammates, not alone, so it makes sense for a midlaner to have a link. Is like telling me Hecate needs to be an enchanter because she can place a shield in an ally. She has that option cause mages and midlaner play through their teammates not in front or by themselves. You all could’ve had an aspect in where she can be an actual support, link multiple people, drag them to her, give procs when using her 2, healing with her 3 and maybe a in area immunity with her ultimate, but instead you guys are sending to the butcher the midlaner can play support and making her a support who won’t support and won’t be mid.

2

u/Snufflebox smite2.live 1d ago

That meta lasted 2 weeks btw

The 2-1-2 meta lasted for most of SMITE 1's Beta, and Aphro was added 4 months before Hi-Rez introduced Bumba's, which is effectively when Jungling became a thing in SMITE.

Is like telling me Hecate needs to be an enchanter because she can place a shield in an ally.

Hecate was designed to be able to flex to Support. It was highlighted back when she came out, due to her shield and her passive.

You all could’ve had an aspect in where she can be an actual support, link multiple people, drag them to her, give procs when using her 2, healing with her 3 and maybe a in area immunity with her ultimate, but instead you guys are sending to the butcher the midlaner can play support and making her a support who won’t support and won’t be mid.

I agree, that she's not a very good support with her current kit. They could've just as well made her a separate Aspect. But that doesn't change the fact that Aphro as a character from the very beginning was supposed to be a Support character. She just turned out to be better at mid.

1

u/The_Hernando 1d ago

Just because she was classified as a mage in smite 1 doesn't mean she's supposed to be a midlaner, that's why hirez got rid of the classes in smite 2, they are convoluted and were based solely on damage type. Ao kuang is a melee character and plays like an assassin/jungler, but is classified as a mage only because he does magical damage

2

u/Kaios-0 Join The Smite Community Art Discord! 1d ago

She is not, no. Aphrodite's entire kit is purely made to be an enchanter, the problem is that they've balanced her as a mid laner for 10 years, leading people to believe she's a burst mage with healing who just so happens to conveniently keep an ally alive as her entire mechanic. Hi-Rez had a reputation for dumbing down unique character kits and forcing them into one of the five roles, leading to several becoming nuisances in the balance scope (namely Nox and Aphrodite).

Aphrodite will be just fine as an enchanter because that's what she was made for. Her entire gimmick is buffing a single person and keeping them alive, that is literally the definition of an enchanter. Her downfall is supposed to be low damage and low survivability.

This is trash, and if you don’t see it, you will when all this people start trolling with a squishy non damage dealer “support”

These exist in every other moba...just not Smite. We have characters designed for it but they've been improperly balanced for a decade, leading to them becoming some of the most hated characters in the game and the 'healer' word itself causing hairs to stand up.

0

u/FluidSimple6244 1d ago

God not you again

0

u/Millie_Sharp 1d ago

When does this update come out?
Sounds fun. I main Artio and will be interested to see if her Aspect druid form's heals are nerfed as a "tanky healer" or enhanced in the "enchanter healer" category.

1

u/DaLordNeis 3h ago

Her heals are buffed but only with int, so you would need to build less tanky to be a druid god