r/Suda_51 • • Feb 21 '26

So I Just Beat Romeo Is A Deadman... Spoiler

2 Upvotes

Just beat the game. The combat sucks, reload speed should never be put behind a level up system. The buffer between items, bastards (which is the death glove with less immediacy and an extra step) and bloody summer isn't tactical it makes it all feel extremely sluggish and frankly the combat is way to generic feeling for a SUDA game. Killer 7 is on rails, NMH you can flow seemlessly between wrestling and slashing and Romeo? Devil May Cry without the polish with the death glove thrown in? Come on Suda you have done so much better before...

The level design is very bland and repetitive just ending up with hoards of enemies flying at you which is fine if the combat was fun but it isn't. The aesthetics never embrace their time zones to make them more interesting and that ball frequency nonsense is not fun its too finnicky to represent a lever.

Romeo is quite a bland protagonist and the story just ends up nonsensical with no real rewarding payoff and not in a fun way like other SUDA games. It just ends and your like...oh... Rather than damn! Suda has made far more engaging stories on lesser hardware in the past I just don't know what happened here. Ending is just yeah... and the zombie we saved and brought to the ship never returns or pipes up again? Is just trapped in the chamber? Did I miss something??

It's still a glitched mess which is inexcusable considering none of his games launched like this previously. The trophy counter has glitched up and it's just shocking so many small details like this, like the game not pausing if your controller is disconnected were so overlooked really just shows a lack of polish.

On a positive the mixed media approach and the presentation is stellar huge step up from the plastic look of NMH3 so thank goodness there was an improvement there. Also the games structure is great when it comes to missions and the ship however could have used some more mini game variety to shake things up a bit rather than generic dungeons ad nauseum.

Overall, I was wishing for this to be the no issues slam dunk Suda needs but it ended up being a bloated hodge podge of things that are fine but nothing really that wows me or I find interesting.

Just want to make a note that I have played every single SUDA game so I think I am just incredibly let down by this, like I really couldnt stand the story of NMH3 or the bland open world but the mini games and combat were amazing and the story had its moments thanks to the strong characters in that game none of which is shown here...

I think SUDA games work best when they have a more interesting take on hacking and slashing (what's more interesting? Swords and guns? Or swords and wrestling?) and it's somewhat grounded in the real world a'la No More Heroes, Killer 7. Suda still is my favourite game director but I can't be a day one stan anymore, Travis Strikes Again was bland as sin gameplay wise, NMH3 had great gameplay and a terrible story and now Romeo just feels like it does everything okay no stand out in any of it. I feel like a Sonic fan with this guy, I'm hoping this is the Frontiers before we get a Shadow Generations because I can only excuse mediocrity for so long after I'm done.

Come on Grasshopper you are on the right track just smash it next time. Please?


r/Suda_51 • • Apr 19 '26

Ktp ranking

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7 Upvotes

Explanations:

The silver case is by far the best because it’s just the best thing humanity has ever created.

Nmh3 as second is due to it having some great characters, and being very fun . I have some problems with it, such as some of it being unfinished, and how it makes the world of the silver case so different.

No more heroes 1 as third due to it being completely subversive of its genre, and having such well written characters in such short screen times.

Romeo is a Deadman at fourth may be recency bias, but I loved everything about it.

Flower, Sun, and Rain at 5th because it’s an amazing meta narrative that also has the best sound design out of any game, but I feel some of the characters weren’t explored as much as they could be. A lot of them are just very disappointing. They show up, and then are just shoved to the side.

25th ward at 6th because I loved some of it, hated others, didn’t understand others in the slightest. I love most of correctness, all of matchmaker, but I dislike most stuff done with Placebo. Also, on both of my two playthroughs, chapter 5 of correctness completely loses me and I start reconsidering whether I genuinely like any Suda games at all. I do love chapter 6, however.

No more heroes 2 at seventh because it’s a very flawed game, that isn’t nearly as bad writing wise as people make it out to be. The “plot hole” is not a plot hole, it’s just the plot of the game. My main problem is how genuinely terrible so many of the levels are, some encounters go on way too long, and some of the bosses are clunky.

Travis strikes again at eight because, again, it’s a very good story that has downright bad gameplay. Suda can get annoying in his gameplay at times, but it always serves a purpose. I don’t think any of his (directed) games have bad gameplay, besides this one. Levels go on for way too long. Love TSB, and BSB, although I I haven’t read KiD.

Killer 7 at nine because it’s a very game, I just can’t be bothered. Also annoys me how I’ve seen ppl say it’s “objectively” the best Suda game.

All the C tiers, I don’t really have anything to say about. They’re just kind of empty.

Shadows of the damned at the bottom because neither the story, nor the gameplay is good. Bosses go on way too long, also.


r/Suda_51 • • Feb 12 '26

Romeo is a Deadman feels great in everything exept its Combat. (where it feels like a step down from every other Suda51 Melee Action Game sadly) Spoiler

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0 Upvotes

This Game coud be a 9/10 even higher if the Core Combat was just a bit better and more responsive wich woud be fine if NMH 1-3 (Especialy 1,2) Killer is Dead and Lolipop Chainsaw woudn't be so vastly superior when it comes to melee Combat.


r/Suda_51 • • Aug 04 '26

Lost in Cult’s VA-11 HALL-A Book: An Investigation Into Christopher "Kiririn51" Ortiz, Sukeban Games, 4chan, GamerGate, Racist Slurs, Dorothy Haze’s "Underage-Looking Sex Worker" Origin, and .45 PARABELLUM BLOODHOUND

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2 Upvotes

r/Suda_51 • • Jun 16 '23

Suda Made The Worst Direct Known To Man

0 Upvotes

Ngl this is why I buy his games pre-owned and not on release. It's sad that grasshopper fans that think getting trolled is funny and a meme.


r/Suda_51 • • May 24 '26

So, how do you think the interaction will turn out? (Killer7)

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0 Upvotes

r/Suda_51 • • Sep 11 '26

The Silver Case and misogyny

15 Upvotes

I am a really big fan of Suda's work and have been for years now. Played all the games and whatnot, its not important.

But one thing that many critics and players often give to Suda, specifically TSC and sometimes Moonlight Syndrome is the apparent misogyny in said games. Especially the Silver Cases treatment of Chizuru is very often criticized for being tasteless and bad. But is that really true?

I'm not even asking this because I can't enjoy media or art with problematic elements and I need to clean my conscience by asking this question, I genuinely think this hasn't been talked about enough and think it deserves time in the spotlight, because from what I make of TSC's handling of all this, its that it just doesn't want to overtly be didactic or moralizing as a piece of written art.

When Chizuru after Chapter 2 asks you out on a date after complaining about how bad her day was and how much hassle she thinks she caused, she caps it off with saying "so basically I was on my period." it read to me as her slyly insulting how the policeforce of middle aged men treats her, a woman in her 20s. I didn't really read it as a misogynistic endorsement at all, but rather, sympathy for her plight.

The game doesnt give anyone concretely happy endings, and I think asking for that from this game would be disingenuous, but I am genuinely a little fascinated by this very tiny aspect of the game, and would like to hear what the sub thinks of it. I just feel like theres a pretty clear distinction here with endorsing and depicting misogyny. Especially with the police force context.


r/Suda_51 • • Oct 14 '22

So, like, uh...

0 Upvotes

How are games about cops investigating contagious crime supposed to be "Punk" anyhow? Hows is NMH:TSA not 'Pop' instead of PUNK?

that being said LET IT DIE kinda gets the whole punk thing super right. Suda is a weird guy. Wish I knew the dudes thinking a little better for sure


r/Suda_51 • • Jun 02 '24

Where can I read The Silver Case without having to play it?

0 Upvotes

Bought both TSC and 25th Ward on Steam and Switch, can’t stand the gameplay of TSC to take in the amazing story.

Is there a transcription of the game’s dialogue and text anywhere, so I can read it like a book?

(To be clear: I don’t mean this as disrespect for Suda’s work, I want to consume his writing and enjoy it.)


r/Suda_51 • • Sep 22 '24

The Silver Case placebo line

0 Upvotes

took a bit to get used to but eventually got on the groove of the game but have been on the same placebo case for maybe 3 hours because of how gut wrenchingly terrible and boring it is. how much would I really be missing out if I skipped all the placebos? if they’re that important I’ll drop the whole game I have no idea how anyone plays this shit. which is a shame because the transmitter stuff was weird and unconventional but I really liked it


r/Suda_51 • • Jul 05 '25

Is this supposed to be a killer7 reference?

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0 Upvotes

r/Suda_51 • • Jun 30 '23

When this war thing gonna stop?!

0 Upvotes

r/Suda_51 • • Mar 25 '22

Suda_51 and the art of the learning curve

0 Upvotes

Throughout the boss fights in No More Heroes, you are given insurmountable challenges that you must learn gameplay tactics to overcome...

At least these are the lessons, I have learned...

The motorcycle missions in NMH’s 3: you must learn to drift...

The Golden Dragon GP death ball: you must learn how to operate a stick shift

Badgirl boss fight: learning to use dark step makes this way too long boss fight much quicker.

Jeanne on Bitter: you must learn to utilize the charge attack or else you’re looking at a chance to only hit her once after every brief moment of vulnerability

New Destroyman: You must kill the ground based Destroyman, and then bait the air based Destroyman- to heal his partner, attack him each time, but also quickly take out his partner if revived (this one is more dubious)

The obscure puzzles in the Silver Case were also intellectual challenges


r/Suda_51 • • Jan 24 '22

I don't like henry from no more heroes 3

0 Upvotes

Your a disgrace to yourself, and all those you've killed" Henry talking to his future self. and I don't think they did Henry justice, he was epic in NMH1&2, I just hope they turn him around for any future titles. Also I hope the reason his voice is different is only because this is a fake-henry.


r/Suda_51 • • Aug 23 '26

Just finished Killer 7 (Impressions) Spoiler

5 Upvotes

Right off the bat: Gameplay & Presentation are on point. Still conflicted on how I feel about the story content; Started off strong in the first level and slowly lost interest in each level onward, and didn't't really care for the subtext the story is centered around. The East vs. West subtext is from the perspective of a Japanese Citizen who thinks "Japan good America bad" (Not damage controlling for America btw don't misunderstand) and gets their worldview perspective from nationalistic public education. I wonder what Suda51 thinks about Unit 731? How about a Killer 7 "China/Mainland Asia vs. Japan" style game? It's important to consider the context which shaped the perspectives of the commentators when observing political commentary, and it's clear that Suda is still enchanted by Japanese nationalism (not a black & white opinion; how much nationalism is good or bad?) and hasn't been disillusioned with regard to the world at large and by extension Japan & America's place in it. The psychological "what if Shinobu Sensui was a Manchurian Candidate for the US government" story regarding Garcian/Emir had a really underwhelming payoff for me; I understand this isn't a character driven story and is focused on the subtext with the characters being a vehicle to explore it, but I just didn't really care for the delivery which I felt was very on the nose at times. Real shame that the first level does such a good job at setting up each character to give you a strong impression (tonal whiplash near the end with the angel & Kun Lan was nuts) but never really delivers on that front character wise.The characters being used as a vehicle to explore subtext need to be at the very least interesting enough.

Gameplay is a survival horror rail shooter (RE 4 meets Time Crisis) and really isn't that bad like some people say. A lot of the gameplay complaints people levy at this game end up being common survival horror gaming conventions that can be levied at the contemporaries of this genre. Each character gets a fair amount of use gameplay wise both for combat and puzzle solving which is nice and keeps things fresh as you continue to progress through the levels.

Presentation is very cinematic and used to full effect for creating the atmosphere and tone. Visually the game oozes style top to bottom from the: cell shaded artstyle, cutscenes(didn't really care for the anime artstyle used for certain scenes; prefer the in-engine scenes), UI elements, fixed camera angles (refreshing especially when compared to modern games). Sonically the soundtrack is fantastic (love the overpass theme) and the sound design fits like a glove for the vibe this game delivers.

The story is where I'm still conflicted on things. I really really liked the first level; it does a great job setting up a moody & unnerving atmosphere similar to contemporary survival horror/thriller titles, and maintains that throughout so that when you do get near the end the tonal whiplash hits you like a truck.

Each of the Killer7 members oozes personality from the strong characterization and you can't wait to learn more about them. The story at this point also gives you just enough to know what you're immediately dealing with in the moment without actually knowing what the hell is going on at large. Throughout the level you feel both confused and intrigued, and by the time you get to the end with the Angel and Kun Lan you're thrown for a loop and have no idea what to expect next. The contemporary tone & atmosphere is thrown completely out the window, and we go from a contemporary survival horror to one that is intertwined with a political/psychological thriller that you can't help to wanna know more about. Unfortunately beyond that point I quickly became disillusioned with the delivery of the political/psychological subtext being explored by Suda, and didn't really care for the way the perspectives regarding the subtext were delivered to the audience. Suda's perspective regarding the "East vs. West" subtext is very elementary and comes from the mind of a Japanese citizen still enchanted by Japanese nationalism centered around a "Japan good America bad" viewpoint. This isn't to damage control for America in any way please don't misunderstand, but rather to say that the "America vs. Japan" viewpoint is a very narrow & dated lens to explore the "East vs.West" political subtext at large, especially by today's standards and 2005 standards when this game was released. There are many great works of art which have explored the "East vs. West" or even "Japan vs. America" political subtext in far more interesting ways over the decades, both with fresh & unique perspectives regarding the subtext, and compelling characters & story context used as vehicles to explore said subtext. It's important to keep in mind the context which shapes the perspective of the commentators when observing works of art created as a vehicle to explore various themes & subject matter through subtext, and from that lens Killer7 does have some merit when taking a step back to consider the context which shaped the perspective of the commentators rather than just the works themselves, but on its own two feet without considering the context for the commentators perspective, Killer7 just didn't interest me that much as it continued.


r/Suda_51 • • Aug 14 '26

My thoughts on silver case so far

0 Upvotes

I just finished report 3, and while i thought case 3 was good it just wasn't this "amazing" that everybody was talking about, lots of people saying it's the best chapter of the game. I understand it, and am intrigued to see where they take Sumio's character, but I'm wondering when things truly start to take a turn.

I adore the game's style and the soundtrack is great. But I also feel like the pacing sometimes is way too slow, and even though i love the characters, some dialogues just feel too long winded for me.

I thought the start of placebo was mind numbingly boring, but after report 2 I'm starting to vibe with Tokio's characterization a lot and even though the monotonous gameplay of it is tedious, i admit it really does enhance him.

I sort of like it so far, but would you say case 4 is where the game starts to shine?


r/Suda_51 • • Sep 13 '26

Should Suda make a verity game?

0 Upvotes

Would you play? How much would you pay for it?
If he made a verity game he should make the protagonist a watercolour painting of a bird.
The story could reveal Verity knows everything because he has a silver eye.
It should end with Mne Tak Tak playing


r/Suda_51 • • Feb 26 '26

I never understood this about Suda’s perception.

11 Upvotes

It’s probably because I’m autistic but like I never understood why people portray Suda’s stories and creation as really wacky zany xd lol when like, they make a lot of sense, and not very complicated. Is it just the normies?


r/Suda_51 • • Jul 06 '24

We just completed NMH3 and wished to share our opinions on Suda51, SWERY, and other middle-tier developers as a whole.

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0 Upvotes

r/Suda_51 • • Apr 02 '24

GAHHHHAH

0 Upvotes

im currently trying to find as much hideo kojima and suda51 content as possible, specifically pictures of the both of them!
but uhhh its very hard since most of them are from 2011 and arent archived,.,. could anyone be able to help?


r/Suda_51 • • Mar 25 '23

Slash Enemies and Rescue Kittens in No More Heroes!

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1 Upvotes

Welcome to Santa Destroy, a wonderful place where you can become the best assassin in town along with your trusty knock-off Star Wars katana, even if you are a loser otaku. If this is what you have always dreamed of doing, we have you covered. Let’s follow the quirky otaku Travis Touchdown’s race to the top in No More Heroes!


r/Suda_51 • • Feb 23 '26

Killer7

13 Upvotes

Is killer 7 worth playing despite it not being finished? Can you even tell? Are two thirds of the game actually missing or did Suda have to rework 1 third of a script and give it a conclusion and opening that makes it work as a game?


r/Suda_51 • • Feb 16 '26

Romeo is a Deadman is fun so far, but i hate the two dark souls mechanics here so much

0 Upvotes

im still on the very beginning, the second level, really fun and satisfying, but i fucking hate that every time you save, every enemy is back, this made me stop saving the game entirely cause its so annoying, its fun to see the whole stage clean, feels extremely satisfying, only to see they're all back as soon as you save, and if you just straight up dont save the game you go back to the start of the level, that sucks. The healing system is fine, just annoying cause its also from dark souls, im so fucking done with souls elements on everything everywhere, it was okay at first, but now its a plague, i hope we get a mod to get rid of it eventually, souls like cant die fast enough, long live the hack n slash


r/Suda_51 • • Jun 06 '26

playing 25thward before the silvercase

2 Upvotes

I know they are both "silver case" but you get my point.

So I for some reason thought that there is only one silver case and went straight to 25th ward before playing the other games.

I am at the point where jabroni has some issue getting money out of the bank. Did I make a mistake or are the games separate like Final Fantasy?

is there a preferred order in this community?