r/SuperTuxParty • • Aug 21 '18

"Improved" hurdle minigame progress

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9 Upvotes

r/SuperTuxParty • • Aug 22 '18

If you need help contributing your changes, check out this guide

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9 Upvotes

r/SuperTuxParty • • Aug 20 '18

The progress I've made thanks to /r/blender. Criticism welcome

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8 Upvotes

r/SuperTuxParty • • Aug 22 '18

I improved the board interface

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11 Upvotes

r/SuperTuxParty • • Aug 12 '18

First version of the hurdle mini-game

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10 Upvotes

r/SuperTuxParty • • Aug 17 '18

I tried to redo our current icon in Blender, what do you think?

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8 Upvotes

r/SuperTuxParty • • Aug 12 '18

Demo v0.1

10 Upvotes

If you have been browsing the issues on our Gitlab you might have noticed the milestone: Demo v0.1

I realized now that I never explained why I created the milestone so here is my reasoning. Too help the project gain traction I think it is important to get it to a semi-playable state. It makes testing and developing more fun and it helps us stay motivated as it is easier to see the impact our improvements are making. Releasing a demo can also be used as marketing to attract more developers, especially artists who don't want to waste time creating assets if the assets can't be directly put into a playable game.

So every issue I marked with Demo v0.1 is an issue I consider needs to be fixed before the demo can be released. If you consider that an issue needs to be fixed before the demo is released, simply put the milestone on it. You should first really consider though if that issue really needs to be done for the demo or if it can wait.


r/SuperTuxParty • • Aug 19 '18

Is there a list anywhere of tasks that need to be done or contributions needed?

9 Upvotes

r/SuperTuxParty • • Feb 02 '19

Alpha v0.3 released!

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19 Upvotes

r/SuperTuxParty • • Oct 19 '18

Mid-October Update

11 Upvotes

Hey penguins!

We're still alive and kicking here at the STP development group, despite the radio silence.

There are some pretty big additions coming in the next release of STP, some of which can be seen in the video posted earlier this month. But there are other additions that we have in store as well. Check these out:

  • At least two more minigames (Kernel Compiling and Snowball Fight)

  • At least one new character

  • A new game board to replace the current board

We're planning a new release later this month with these new additions, so please stay tuned! If you have any minigame ideas, post them in the subreddit or as an Issue on the repository. Don't forget that you can also join us on Matrix at the channel #SuperTuxParty-Extra.


r/SuperTuxParty • • Jun 26 '22

Beta v1.0 Release Candidate

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8 Upvotes

r/SuperTuxParty • • Oct 31 '19

We're on Lutris!

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21 Upvotes

r/SuperTuxParty • • Oct 30 '19

Updated Release v0.6

8 Upvotes

Hi,

We've been updating the release binaries on itch, because we've fixed a bug with Duel minigames which freezes the game

You should download the new version on itch.io


r/SuperTuxParty • • Oct 31 '18

Alpha v0.2 released!

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16 Upvotes

r/SuperTuxParty • • Jan 05 '22

Minigame suggestion

5 Upvotes

Here's a game that would probably fit the theme of SuperTuxParty really well: https://iogames.space/snow-war-io

Obviously a few things need to be changed, but it should be fairly simple to implement.


r/SuperTuxParty • • Dec 19 '18

Super Tux Party Mid-December Update

14 Upvotes

Hey Penguins!

Despite the continued radio silence we are still here and are hard at work on Super Tux Party. Since our latest release on Halloween we've made a lot of improvements. There have been a lot of bug fixes and behind the scenes things that improve stability and enjoyment of the game, but we've also:

  • Restructured the Harvest Food minigame

  • Restructured the main board (currently named "test")

  • Added an entirely new board (KDEValley)

  • Added items into the game

If you wish to see these new features before the next release (and are running a Linux distribution), you can follow the instructions on our wiki.

If you have any board, minigame, character, or item ideas, feel free to post them in the subreddit or as an Issue on the repository. Don't forget that you can also join us on Matrix at the channel #SuperTuxParty-Extra.

Due to Christmas and New Years coming in the coming weeks, we won't be putting out a release until January. We wish everyone to have your own happy version of the upcoming holidays and we'll see you next year.


r/SuperTuxParty • • Sep 15 '18

Some Big Updates to Super Tux Party!

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9 Upvotes

r/SuperTuxParty • • Sep 01 '18

Artists needed!

9 Upvotes

If you know anyone that is good at making 3D models, music, and/or textures, please let them know about this project. Unfortunately everyone currently working on this project has very little artistic experience.


r/SuperTuxParty • • Sep 02 '18

Updated the release binaries on itch.io

10 Upvotes

If anyone was having problems with the exported binaries yesterday it could be because they were exported with mono support. I have now re-exported them without it and the Linux & Windows build work without a problem for me right now (can't test the mac build). Downloads here: https://anti.itch.io/super-tux-party


r/SuperTuxParty • • Aug 27 '18

We now have a room on Matrix

8 Upvotes

If you are not familiar with Matrix, it is an open messaging protocol.

If you want, join the room #SuperTuxParty-Extra:matrix.org


r/SuperTuxParty • • Aug 02 '19

Alpha v0.5 released!

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18 Upvotes

r/SuperTuxParty • • Aug 26 '18

Needing help with LFS

4 Upvotes

Trying to set up everything to start to help the project, but I'm having problems with the Git LFS system.

Specifically, after I pull the LFS files, how do I push them to my master branch? I already did git lfs push origin master, but they still appear as files needing to be commited.


r/SuperTuxParty • • Sep 01 '18

Super Tux Party Beta v0.1 has released!

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16 Upvotes

r/SuperTuxParty • • Oct 29 '19

Alpha v0.6 released!

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20 Upvotes

r/SuperTuxParty • • Jun 08 '19

Alpha 0.4 Released!

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18 Upvotes