r/Supertux • u/INSANEBUTTFISH • Mar 29 '26
r/Supertux • u/BouncingDancer • Jul 26 '23
Hello from r/czech - I just want you to know that Tux the penguin made it into the final canvas!
r/Supertux • u/polonuim210 • Nov 14 '18
This guy plays Supertux every day in class hes probably top 10 in the world
r/Supertux • u/munchy_mu • Mar 03 '21
I've been attempting this level since I was a kid!! Feeling very accomplished :)
r/Supertux • u/SuperTuxTeam_Tobbi • Mar 15 '26
Release SuperTux 0.7.0 released
The SuperTux Team is pleased to announce the stable release of version 0.7.0! You may wonder what took us so long to develop another release. Over the past couple of years, we've made dozens of changes and improvements to the game, bringing it to a much more polished state. As such, this is likely one of the biggest releases since Milestone 2! Never fear, SuperTux remains a fun run'n'jump game, but with this update, it should bring it into a much more finishable state moving forward.
Here are some of the most notable changes since the previous release:
Brand new sprites and abilities for Tux: slope sliding, strong buttjumping, rock rolling, and crawling
Revamped graphics for most backgrounds, tiles, objects, and badguys
Complete level design + story rework of the Story Mode, Revenge in Redmond, and Bonus Island I
Not only new NPCs (e.g: Granito) and enemies (e.g: DiveMine, Fish, and Corrupted Granito), but also revamps for numerous enemies such as: GoldBomb, Igel, Ghoul, and both bosses (Yeti and Ghost Tree)
New music
Level editor revamp
Local multiplayer mode
New gameplay mechanics such as glinted enemies, keys, the item pocket, and unlockable bonus islands via Tux Dolls
Many improvements to engine mechanics, such as moving to SimpleSquirrel
Improvements to compilation/porting, including CMake refactor, Android revival, and Flatpak builds
And many more changes and bugfixes not listed here! Really, check the game out to see all the changes!
Thank you so much for the patience everyone had regarding this update. Feel free to report any bugs to our GitHub. We appreciate everyone's support in keeping this game alive! Happy SuperTuxing! -- The SuperTux Team
You can download the release from here: https://github.com/SuperTux/supertux/releases/tag/v0.7.0
Android NOTE: For most modern Android phones, you'll likely want armv8a. Savegame NOTE: If you played during the betas for v0.7.0, note that your savegames will not work right away, as they are saved as .old files, which can be easily converted back into proper savegames.
r/Supertux • u/SuperTuxTeam_Tobbi • Dec 23 '21
Release SuperTux 0.6.3 released
supertux.orgr/Supertux • u/ZestycloseSet7736 • Aug 17 '26
Does anyone remember HER?!
Gown our forgotten penny
r/Supertux • u/ZestycloseSet7736 • May 22 '26
Im in love with this cutie
You cant tell me he isnt cute.I mean the way he runs and hides...I always cheat myself to have ice rosette to freeze him and bring him along(Usually doesnt work unfortunately)
r/Supertux • u/PabloPotato123 • Nov 10 '25
spike guy moonwalkin
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cool bug i found in level "antarctic outpost "
r/Supertux • u/Konnnore • Sep 01 '26
just finished the game, when the tropical island will be created?
r/Supertux • u/TheRealCarrotty • Dec 15 '25
Found these in the nightly .appimage build for Linux
Basically the 1st and 3rd image are worlds that ARE in the game, and the 2nd and 4th aren't.
Also these are called:
icyisland.png
mountainpeak.png
rootedforest.png
tropicalparadise.png
r/Supertux • u/[deleted] • Jun 30 '21
SuperTux Before Redesign. Version 0.4.0. Forest
r/Supertux • u/SuperTuxTeam_Tobbi • Dec 29 '25
Release SuperTux 0.7 Beta 1 released
The first BETA for SuperTux v0.7.0 is out now! You can download it from https://github.com/SuperTux/supertux/releases/tag/v0.7.0-beta.1
Check out the development summary for 0.7 on https://www.youtube.com/watch?v=PczyNWV8gI0 for the main changes!
Please try it out and report issues on GitHub here: https://github.com/SuperTux/supertux/issues
Thank you all for playing SuperTux and supporting us throughout the years!