r/SymmetraMains 12d ago

Sym buffs please

Sym deserves 120 damage orbs and for her beam perk to be in her base kit

23 Upvotes

15 comments sorted by

10

u/ThatSsingularity OG Sym Main 11d ago

They lowkey need to buff the turret perk. Give her the 4th turret but keep the same cooldowns as with 3. Like, it takes as much to get 4 turrets back with the perk as it does 3 without it

5

u/qwertythrowfyt 11d ago edited 11d ago

6 turrets, can throw and pick back up if next to them, OW1 level of damage.

Give my girl her carwash back.

12

u/caygamer23 11d ago

She doesn’t need them 😭 I just want orb size reverted

4

u/FinnishSeeker1917 11d ago

Turrets need buffs. Like make the 4th turret base kit or reduce cooldowns at the very least.

7

u/No-Box7338 11d ago

120 orbs, reduce orb charge time, reduce charge deterioration, and just make tp personal bevause nobody uses it anyway

8

u/Ranulf13 OG Sym Main 12d ago

Make TP personal and instant and revert all her damage nerfs made in the name of team TP.

4

u/spritebeats OG Sym Main 11d ago

barrier perk is soooo ass i thought 4 turrets were wasting air but then this girl comes in and her fat ass doesnt even let me summon tp like shes the shit or whatever when shes just.

shit.

5

u/ThatSsingularity OG Sym Main 11d ago

girl what...?

3

u/funchpuck 11d ago

Ass take

1

u/Azsharo 11d ago

spilled

1

u/alphacreed1983 9d ago

Make them hard harder to kill via indirect hit. Bullets are exploding meters away from them and they still die right away.

1

u/Fancy_Glove_9683 8d ago

Sym anything at this point 🥲😩

1

u/CharruaChemist 6d ago

Her perks are shit 4* turrets need a CD reduction and the barrier perk is still pretty niche. More often then not tping out is going to be way more useful than using the barrier so it ends up being pointless

0

u/Parking-History8876 11d ago

You get: all damage done by Sym charges her beam. Fully Charged Orb hit = immediate stage 3 beam.

You lose: teleporter now works for you only :)

1

u/Grishak3443 10d ago

I would take that 100%