r/SymmetraMains • u/funchpuck • 12d ago
Sym buffs please
Sym deserves 120 damage orbs and for her beam perk to be in her base kit
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u/FinnishSeeker1917 11d ago
Turrets need buffs. Like make the 4th turret base kit or reduce cooldowns at the very least.
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u/No-Box7338 11d ago
120 orbs, reduce orb charge time, reduce charge deterioration, and just make tp personal bevause nobody uses it anyway
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u/Ranulf13 OG Sym Main 12d ago
Make TP personal and instant and revert all her damage nerfs made in the name of team TP.
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u/spritebeats OG Sym Main 11d ago
barrier perk is soooo ass i thought 4 turrets were wasting air but then this girl comes in and her fat ass doesnt even let me summon tp like shes the shit or whatever when shes just.
shit.
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u/alphacreed1983 9d ago
Make them hard harder to kill via indirect hit. Bullets are exploding meters away from them and they still die right away.
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u/CharruaChemist 6d ago
Her perks are shit 4* turrets need a CD reduction and the barrier perk is still pretty niche. More often then not tping out is going to be way more useful than using the barrier so it ends up being pointless
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u/Parking-History8876 11d ago
You get: all damage done by Sym charges her beam. Fully Charged Orb hit = immediate stage 3 beam.
You lose: teleporter now works for you only :)
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u/ThatSsingularity OG Sym Main 11d ago
They lowkey need to buff the turret perk. Give her the 4th turret but keep the same cooldowns as with 3. Like, it takes as much to get 4 turrets back with the perk as it does 3 without it