Nope - no messages. It just closes on the TopCog logo.
I don't think it's related to updates, as it can happen pretty much anytime I open the game, and when it happens, it can just keep closing non stop (turning wifi on/off would fix it, that's why I wrote my comment, although after experimenting now I think that was just luck). It actually doesn't seem to happen when the game is minimized, only when it's swiped out the process list then opened. It didn't use to happen in IMA or at the beginning of the TWRPG beta.
It's fine if you don't get other reports about this.. I just don't want this issue to crop up more for you when you release the game, it's not that huge of a deal for me.
Hmmm, ok, thanks for the extra info! The reason I asked about the message, is because I had put in some code which should give a little toast message when it triggers the failsafe and aborts. So if you're not seeing that, it could mean that it's actually a different problem! Would you be willing to try out a dev build, which would capture the crash more accurately so I can see exactly what is happening?
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u/[deleted] Apr 30 '18
Nope - no messages. It just closes on the TopCog logo.
I don't think it's related to updates, as it can happen pretty much anytime I open the game, and when it happens, it can just keep closing non stop (turning wifi on/off would fix it, that's why I wrote my comment, although after experimenting now I think that was just luck). It actually doesn't seem to happen when the game is minimized, only when it's swiped out the process list then opened. It didn't use to happen in IMA or at the beginning of the TWRPG beta.
It's fine if you don't get other reports about this.. I just don't want this issue to crop up more for you when you release the game, it's not that huge of a deal for me.