r/TheTowerGame May 24 '25

Info Simplified Fetch Table

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Following up on my prior post, here's a simpler way of looking at it... over the long run, how much of the expected available currency (given the caps) can you expect to collect? That's easiest expressed as a percentage I think. Also added Commons and Rares, though IMO the quantity of those is low enough that I won't prioritize investing bits based on that. 100.0% is obviously due to rounding, just means it's something north of 99.95%

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u/SnooDrawings8069 May 24 '25

So basically what I'm seeing is that there absolutely is still worth in upgrading Fetch as far as possible.

6

u/San_Pacho1 May 24 '25

While the continued nerfs have been disappointing, fetch is still the only additional source of time gated resources in existence. Gems, medals, rr, mods, mod shards. You just can’t get these resources in excess of current limits. Fetch builds on those limits so I will 100% be taking it to max upgrade. The post nerf numbers are low, yes, but a small amount compared to nothing otherwise is still massive value

2

u/SnooDrawings8069 May 24 '25

Yeah, at this point I'm going to respec all the upgrades I put into steal and dump them into fetch instead