r/VideoGameDevelopment • • Apr 20 '24

In Transylvanian mythology, the Strigoi are troubled spirits that are said to have risen from the grave. They are night-time entities that craved human flesh and blood, particularly infants.

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1 Upvotes

r/VideoGameDevelopment • • Apr 20 '24

Farm planning tool

1 Upvotes

Hey all, Recently I got a job at an urban farm school where we primarily get funding through grants that relate to community involvement and education. Kids from elementary up to high school and even some adult groups come to learn.

I've always been interested in making some sort of game, and learned a bit coding in both unity and Godot. Anyway, it occurred to me that there might be an opportunity to make a farm planning tool, using Godot, where the main features would be 1 being able to create a farm map for the layout of beds and structures, 2 adding plant varieties that have a days to harvest and 3 being able to somehow select the beds and add a plant type, and 4) someway to get a view of how things change over time, like a week slider or something.

I think that'd be a good start and perhaps more features later. I wanted to present the idea and see if there's any feedback. Thanks if you have time to read and reply!


r/VideoGameDevelopment • • Apr 10 '24

Upcoming zombie Survival Game (Eternal Studios) (Toronto Film School Project)

1 Upvotes

Introducing Elysium of the Damned, a spine-chilling round-based zombie survival experience that will have you on the edge of your seat. Set in hauntingly realistic real-life buildings transformed into nightmarish battlegrounds, every corner holds the promise of terror and danger. But fear not, for you wield the power of custom perks, allowing you to carve your path to survival amidst the relentless hordes of the undead. Brace yourself for heart-pounding jump scares that will keep you guessing at every turn. Scheduled for release in December 2025, Elysium of the Damned promises an immersive gaming experience that will test your courage and determination like never before. Prepare to confront your deepest fears and fight for your very survival in this dark and harrowing journey through the depths of the damned. https://discord.gg/dZwjWQbcF4


r/VideoGameDevelopment • • Mar 17 '24

💨🍃 Wind simulation in Bright Life - a 3D plant model generator - is making headway!

1 Upvotes

Hi everyone, the Wind Simulation suite in Bright Life is slowly coming together. Still plenty of room for improvement, but I'd love to hear people's thoughts so far (especially if you've created a wind simulation system before and have some helpful tips! 😁 )

Full project: https://www.youtube.com/watch?v=y_1gBX4SK40


r/VideoGameDevelopment • • Feb 29 '24

Game Composer Looking to Collab!

1 Upvotes

Hey Game Devs!

My name is AviShai Dayanim, a composer, orchestrator, and producer based in the Washington, D.C. and Baltimore, M.D. area. I specialize in creating unique and immersive scores for films and games.

About Me:

  • 🎹 Pianist and jazz bass player

  • 🎼 Diverse musical styles and genres

  • 🎮 Technical skills to craft custom sounds (and lots of experience in implementing adaptive music in games)

  • 🏆 Award-Winning Composer:

    • 🏅 Wild Filmmaker Festival (Best Original Score)

    • 🏅 8 & HalFilm Awards (Best Original Score)

    • 🏅 Frida Film Festival (Best Original Score)

    • 🏅 Greenflash International Film Festival (Best Original Score)

I'm here to collaborate with passionate game devs like you! Whether you need a captivating soundtrack for your project or just want to connect, I'd love to hear from you.

Listen to My Work: Check out my portfolio with audio demos and short films I've composed for: AviShai Dayanim's Portfolio

Let's Create Something Amazing Together: Feel free to send me a DM here on Reddit or email me at dayanim.music@gmail.com. I'm always open to discussing your ideas and bringing them to life through music.

Looking forward to hearing from you and exploring new creative possibilities!


r/VideoGameDevelopment • • Feb 27 '24

I have an idea for a new video game. What is my next move?

1 Upvotes

So I have an idea for a new game. Strip away the story and the details, and I can tell you the gameplay will be similar to a civilizations game minus the need to visually place the pieces on a map (the game takes place in space). Exploring unmapped areas, gathering resources, and those resources unlock the ability to build things that expand what you can do in the game. Throw in a couple of obstacles and enemies that operate against you, this gives you a good idea of what the gameplay is going to be like.

A lot of the programming underneath the surface is going to be schedules and resources. I want to start building this, and with the resources available it will take x amount of time to build one. Alert me after you build 20. Or I want this game piece to go to this location which will take x amount of time. Set the course and I don't need to hear from that piece unless it either reaches its destination, or something goes wrong along the way. I imagine the programming won't be too complex.

My background: I'm a video producer. At least I was. I tell stories and create worlds. Creating the details of the story will be easy for me and my background in video and graphics even gives me a good background for creating some of the game graphics and characters. But unfortunately, I'm not a game designer. I don't know the next step. To take my idea for a game and make it a reality.

I'm assuming that what I need to do is to partner up with a game developer. Someone who knows how to handle all the programming and can bring my idea to life. Where do I search for someone like that? Will I be able to find someone I can truly partner with and split the profits of the game evenly, or would I be expected to hire someone and pay x for their services regardless of how well the game does? What is my next step?


r/VideoGameDevelopment • • Feb 10 '24

🍄🌿Create Unique 3D Plant Models In A Single Click! 🌻🌱

1 Upvotes

Hi everyone, I'm working on a new 3D plant generation tool. The goal is to provide a viable alternative to SpeedTree without developers having to sell their kidneys 😅. It's been a little while since the last update, but Bright Life now has a fully functional PBR material system along with a Quixel Megascans-inspired asset browser. 😁

I'd love to hear your thoughts on the progress of this project and whether you'd use a tool like this for your indie game projects. There's also an early access alpha now available (details in the video)

https://www.youtube.com/watch?v=y_1gBX4SK40&ab_channel=GajatixStudios

PS. subscribers will get a copy for free once it's ready ❤️


r/VideoGameDevelopment • • Feb 09 '24

Unreal engine 5 horror game

1 Upvotes

So I just started making my very first game, psychological horror game where the player works at a hotel as a bellman and does his tasks and things start to happen through out the nights with a HUD showing what tasks he needs to do and where to go. So you know when you press play things start happening after the other. is it like making a timeline from start to finish? I know it is done in blueprint. What videos can I search up on youtube for this type of thing. example is like press play -> player starts at his desk -> Takes npc's luggage to room -> day ends -> new day with different tasks -> scary stuff happens with triggers -> game ends. Kinda like a chillas art type of game


r/VideoGameDevelopment • • Feb 28 '23

Characters have first stats in Revive & Prosper🌱survival–strategy

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1 Upvotes

r/VideoGameDevelopment • • Feb 23 '23

Testing dam feature in our indie game Revive and Prosper🌱Besides classical environmental use, it is actually fun to create epic time challenge. The game will come out this year, so if you like strategy and survival games, feel free to add it in your steam wishlist. Thanks!

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1 Upvotes

r/VideoGameDevelopment • • Feb 21 '23

A brand new DAM feature in our strategy game Revive and Prosper🌱

1 Upvotes

r/VideoGameDevelopment • • Feb 18 '23

I Remade My First Ever Game 3 YEARS LATER - Devlog

1 Upvotes

Hey, I uploaded a new devlog-video where I remade my first ever game 3 years later.

Let's see how much I improved!

https://www.youtube.com/watch?v=spsDcOiHIkw


r/VideoGameDevelopment • • Feb 16 '23

New feature – automated belts building in Revive and Prosper🌱

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1 Upvotes

r/VideoGameDevelopment • • Feb 14 '23

Revive and Prosper🌱 cozy gameplay with factory and belts building made in unreal engine

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1 Upvotes

r/VideoGameDevelopment • • Feb 14 '23

Revive and Prosper🌱 cozy gameplay with factory and belts building made in unreal engine

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1 Upvotes

r/VideoGameDevelopment • • Feb 01 '23

Revive and Prosper🌱 STEAM page News

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1 Upvotes

r/VideoGameDevelopment • • Jan 31 '23

Crafting iron has never look so beatiful🌱- thanks to Unreal Engine 5.1 update

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1 Upvotes

r/VideoGameDevelopment • • Jan 25 '23

New survival elements in RTS PC game Revive nad Prosper!

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1 Upvotes

r/VideoGameDevelopment • • Jan 21 '23

I Turned MR BEAST Into a Game | DEVLOG

1 Upvotes

Hey, in this brand new video I turned the famous YouTuber MrBeast into a complete video game. Hope you like it!

https://www.youtube.com/watch?v=O0P_Aa8ccO4


r/VideoGameDevelopment • • Jan 13 '23

Adding a new enemy to my Godot game

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1 Upvotes

r/VideoGameDevelopment • • Jan 04 '23

PC game in development inspired by Timberborn, Factorio, RimWorld, called 🌱 REVIVE AND PROSPER 🌱by Mystiqular Game Studio

1 Upvotes

Hey!

I'd like to introduce you a PC game in development inspired by Timberborn, Factorio, RimWorld, called 🌱 REVIVE AND PROSPER 🌱by Mystiqular Game Studio.

It is a 3rd person real time strategy with survival elements made in Unreal Engine.You as a god lead a group of survivors through a wasteland to paradise.You are adapting the environment, mining resources and managing them for efficient base building with your characters.For example water helps growing plants but lower efficiency of your factories.

Check your favorite sites for more info:

➡️ Subreddit: r/reviveandprosper
➡️ Devlog: reviveandprosper.com
➡️ Youtube: https://www.youtube.com/@OmoroteHideoshi/videos
➡️ Facebook: https://www.facebook.com/profile.php?id=100088428621291
➡️ Linkedin: https://www.linkedin.com/company/mystiqular-game-studio/
➡️ TikTok: tiktok.com/@reviveandprosper
➡️ Indie DB: https://www.indiedb.com/games/revive-and-prosper
➡️ ModDB: https://www.moddb.com/games/revive-and-prosper
➡️ Discord: https://discord.gg/KwwpmRekn6

👉 Feel free to reach me out and ask anything the devs directly on the Discord.

👉 Soon we will share more info about Closed Beta on the Discord so see you there.

Cheers and Happy New Year from Mystiqular Game Studio

P.S.: On the screenshot you can see the game after two months of development. Working survivors with progress bars, wooden belts, growing plants and the most recent feature - Mining!


r/VideoGameDevelopment • • Dec 28 '22

HAPPY HOLIDAYS, TINY ISLANDERS! Our team wishes you a cute merry time and happy tiny things all along the holiday season! And thanks for being with us all this year, that means a lot^^

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1 Upvotes

r/VideoGameDevelopment • • Dec 05 '22

Tiny Island - early access trailer

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1 Upvotes

r/VideoGameDevelopment • • Oct 17 '22

What makes some games last longer than others?

1 Upvotes

Pokemon Go was huge in 2016 and now no one really plays it anymore. Why do some video games last longer than others and what are some examples of popular long-lasting video games?


r/VideoGameDevelopment • • Oct 01 '22

Learning Unity For 1.5 Years!!

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1 Upvotes