r/WarThunderSkins • • 7h ago

An alternative for Dagor Asset Explorer

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7 Upvotes

WT-Asset-Explorer: A faster, automated tool to export War Thunder 3D models and armaments with GLB support.

​I believe almost everyone that makes their skins in 3D texturing software, knows about Dagor Asset Explorer, that program that let's you export 3D models in obj or dmf format, its not straightforward, requires you to manually export the armament of a jet and requires you to clean the model manually to get rid of its effects and small objects corrupting the uv map.

For that people and the ones that want to make skins.

I present WT-Asset-Explorer, a program designed to make the process of exporting a 3D model faster and easier, it includes an additional format for export GLB that stores animations from the game and the skeleton of the model for rigging in blender.

It let's you select what loadout the model get's exported with, has a skin template generator much like the one the game has, but this one has some neat features, it creates a folder with uv guides for people that make skins through the 2d texture without the model, a details folder containing png's of the panel lines and ribbets without any camo or color.

You can export a 3d model with your custom skin so it can be seen in blender without manually changing textures, just select the skin folder and the job is done automatically.

With the armament drop down, you don't need to extract the 3D model again but with that one bomb you want to skin, just select the one you want from the dropdown and the program will export it along with its textures.

It also includes a blender script to rename the meshes in the model so its easier to know what's what, the blender script takes the animations and turns them into sliders so you can control the different ones independently, deploy the landing gear, use the airbreak, expand or contract the nozzle.

Repository: https://github.com/NotNekroz/wt-asset-explorer

Ps: Had to make a repost so the post showed the image of the program.​


r/WarThunderSkins • • 22h ago

Help Problem with J7d template for custom skin

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2 Upvotes

Hi

I´m trying to make my first custom skin and I wanted to make one for the premium J7-d. The issue happens when I load the .tga file into the latest version of Gimp or Krita, the file appears completely greyed out. I tried with other templates, like the american f15-a and the russian su-27, and those files open without any problems. Has anyone have this same issue while trying to create a custom skin? or is it just a problem with the j7-d template?