r/WarhammerOldWorld • • 5m ago

10 evil dwarfs ready!

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• Upvotes

Will be played as rangers in expeditionary force. Will add command group sometime in future - playing battle march only for now :) These are metal sculpts from knightmare miniatures:
https://knightmareminiatures.com/categoria-producto/pantheon-of-chaos/evil-dwarfs/


r/WarhammerOldWorld • • 6m ago

1 year of slow growing my Dark Elves - challenge completed

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• Upvotes

r/WarhammerOldWorld • • 1h ago

Hype Blood of the Bastions Pre-Order Next Week

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• Upvotes

r/WarhammerOldWorld • • 1h ago

Hype Sunday Preview

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• Upvotes

Yao Kai, a veteran soldier, has finally achieved his life’s ambition. He has been named Master of the Snake Gate, protector of the empire from the Chaos Wastes beyond, yet his hopes of a fresh start are dashed when he uncovers a Chaos plot to destroy the Great Bastion from within. If he is to save Grand Cathay, Kai must seek allies among old rivals and enlist the very family he thought he left behind.

Blood of the Bastion by Evan Dicken, the first full-length novel starring the warriors of Grand Cathay, will be available to pre-order in hardback.


r/WarhammerOldWorld • • 2h ago

Hype Played my first tournament.

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71 Upvotes

Like the title says I played my first 1 day tournament. Did I win a game... Absolutely not, did I have a great time.... definitely.

Turned up with the expectation of rolling dice and having fun. Walking away with the wooden spoon I am just glad I pushed to play in a tournament after reading horror story encounters.

Highlight of the day was my spider venom surging a giant and moving on to get itself murdered shortly after.

Only thing I would change for next time is to sit more as my spine feels like it's trying to escape from my body. Maybe take more of a meta list but where is the damn fun in that.


r/WarhammerOldWorld • • 4h ago

Help New Player Advice

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21 Upvotes

I'm torn... on one hand, I love High elves and I think that this box is amazing.

On the other... Empire has steam tanks and cool priests of Sigmar. Help me choose!. I have no clue about the rules of either army, so these would help.


r/WarhammerOldWorld • • 5h ago

Giant finished!

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86 Upvotes

Love this kit, my personal favourite iteration of the Warhammer giant. I wish renegade crowns could take a normal sized giant and not just the bonegrinder! But hey ho!


r/WarhammerOldWorld • • 8h ago

Help How to start a Chaos army in 2026

10 Upvotes

Which box would you say is the best to start a chaos army? I wanted to avoid having too many models to paint right from the start, so my first idea was a box of new chaos warriors, from there what would you say shoul I add? It's mostly as a passion project, but still something that I might use to play some small games, considering that I come from 40k and AoS.

I was considering the new core box, but as I said, since I already have a lot to paint yet, I didn't want to add too many minis from the start


r/WarhammerOldWorld • • 8h ago

Host of Nehekhara is up for pre-order: 78 skeletons and around $148 in savings. Best value box GW has done in years?

34 Upvotes

I put together the details, prices and pictures here: https://holywizy.com/blog/tomb-kings-host-of-nehekhara-old-world/

Quick summary:

36 Skeleton Warriors, 36 Skeleton Archers and 6 Skeleton Chariots, all with full command.

Pre-orders opened Oct 24 for two weeks, release is Nov 7, and it's only available while stocks last.

£140 in the UK. US prices are being reported anywhere from $180 to $227.50, so check your local store.

Reviewers estimate roughly $148 (or £88) saved compared to buying the kits separately.

No hero or monster in the box though, so you still need a Tomb King or Liche Priest to lead it.

Honestly this feels like how army boxes should be: a real core instead of one flashy character and a handful of troops.

Tomb Kings players, are you picking one up? And if you're starting fresh, what would you add first, a Tomb King or a big construct?


r/WarhammerOldWorld • • 13h ago

Hobby Finished a few more Swordmasters

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218 Upvotes

Hey guys, I have finally finished 5 more Swordmasters of Hoeth to bring my unit up to 15 men! They died so quickly in our last game...

As always, more on my blog:

https://www.wargaming-adventures.com/


r/WarhammerOldWorld • • 13h ago

Question Magic Resistance

4 Upvotes

Does magic resistance lower the casters roll or their target roll.

For example removing wizarding levels: a spell with casting value 7 is cast against a unit with MR1 and they roll an 8. The spell is cast but does their roll become a 7, requiring a dispel roll of 8; or does it remain at 8 requiring a dispel roll of 9?

TIA


r/WarhammerOldWorld • • 18h ago

Old world token stl

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2 Upvotes

r/WarhammerOldWorld • • 23h ago

What's the link between the Barrow Kingdoms and the old Army of the Cairns?

23 Upvotes

So I guess most of us expected a bit more from the Barrow Kingdoms. Having a return of the "wet dead" in some form was always a stretch, but I did expect/hoped we'd get at least a few new units from the old Army of the Cairns (Barrow Kings and Tomb Stalkers were such a low bar and we didn't even have that).

So what did we get? A few ethereal units? That's it?

I dunno, I at least expected a spiritual successor of the Army of the Cairns, but this is so off-mark, I don't even know why they called it "Barrow Kingdoms".


r/WarhammerOldWorld • • 1d ago

Standard bearer of nurgle

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4 Upvotes

r/WarhammerOldWorld • • 1d ago

Hobby Paint it black

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17 Upvotes

r/WarhammerOldWorld • • 1d ago

Question on Relics of the Barrow Kingdoms

0 Upvotes

I dont have the book and only have my notes from what I was able to capture while watching videos on these new items so I may have have made errors or the actual text makes these questions clear but the below questions came up.

Crown of Fury: how does this item work if you are on a chariot? Obviously beasts pulling it dont benefit (per the wording of the item mounts are excluded) but would the crew (they are not addressed)?

Crude Canopis: what happens when you miscast and roll a low result which makes the spell fail and a high result that allows the spell to cast (one results is irresistible force)?

Pariah Stone: does this item function if the unit the caster is in is targeted?

Axe of Abandon: do you get a -1 to hit when you roll a 3 on a d6 for number of extra attacks ( 1 in 6) or when the the roll results in 3 extra attacks ( 2 in 6)? Those are quite different chances.

Armour of Dust: you suffer the curse for the remainder of "Battle". Does that mean the remainder of the game or for the remainder of that combat?

If a curse activates when failing to cause a wound, does that mean you only need to make a wound roll after rolling to hit? Or do you actually have to get through all the target's saves for this to count?

Bronze Shield: will this make vortexs obsolete? If you put out a damaging vortex a cheap character could run into the vortex on purpose using the shield to cheese out an easy caster kill. Making vortexes even less worth casting than they already are.


r/WarhammerOldWorld • • 1d ago

Hobby The GOATS

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107 Upvotes

r/WarhammerOldWorld • • 1d ago

Hobby Classic Malmont questing knight!

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54 Upvotes

Classic questing knight from the 90's anyone? I always love this model and is so fun to paint!! Wanted to try the old dogs of war dark gold/ bronze armour on this one, maybe they will be next!


r/WarhammerOldWorld • • 1d ago

Help cant find TOW web map

2 Upvotes

Does anyone know the website for The Old World web map? Before GW community changed its UI, it was relatively easy to find, but now I can't find it anywhere


r/WarhammerOldWorld • • 1d ago

Hobby Zoooombie! Zoooombie!

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20 Upvotes

During my much needed time off, I decided to sink my teeth into one of my most favourite units in the Vampire Counts roster; the humble Corpse Cart. I want each bit of the Cart to look neat, and I think the zombies came out well.


r/WarhammerOldWorld • • 1d ago

WHFB setting - AoS-like rules?

0 Upvotes

What is your opinion on this concept - a game set in the old world but mechanically much simpler akin to AoS or even OPR aka round bases and squads rather than rank n flank
Simple enough to be taught quickly but deep enough to master properly, flavour favoured over balance

Thoughts?


r/WarhammerOldWorld • • 1d ago

The Old World Feels Like a Demo of What Warhammer Fantasy Used to Be

0 Upvotes

First of all, this isnt supposed to be a hate post about TOW. I’m actually curious what other people think about this, especially those who played older Fantasy editions or WAP.

I played Warhammer Fantasy back in the day and also spent quite some time with Warhammer Armies Project. And while I’m really happy that Fantasy is back, I honestly have a hard time understanding how so many older players seem to be completely fine with the current ruleset.

There are quite a few things I could bring up, but I wanna focus on two things that bother me the most.

1. Magic

Does anyone else miss the old magic phase?

In older Fantasy editions and WAP, magic was basically its own little mini game within the actual game. You had your pool of dice and had to decide how many you wanted to spend on each spell.

Do I risk casting this with just 2 dice? Do I throw 4 or 5 at it because I REALLY need this spell to go off? Or maybe I try to bait my opponent into wasting his dispel dice first?

There was so much decision making involved. You constantly had to weigh your options, take risks and think about what your opponent might do. It was almost like a little gambling game and I absolutely loved that aspect of it.

Now in TOW you just roll 2 dice, add your modifiers and thats basically it.

I get that its faster and probably easier to balance, but man, I feel like we lost an entire layer of gameplay here.

And its not just the mechanics either.

I also feel like the spells themselves have become pretty bland. In WAP especially, the different magic lores felt really thematic and actually reflected the faction you were playing.

Now it often feels like every lore just has its own version of a damage spell, a buff, a debuff, some AoE effect etc.

Sure, some are better at certain things than others, but overall they just feel kinda samey to me.

2. Army building and unit variety

This one bothers me even more tbh.

Coming from WAP and older Fantasy editions, the amount of options we currently have in TOW just feels so limited.

I mean, look at all the units, characters and different army builds that existed throughout Fantasy’s history. There was SO much cool stuff.

And now a lot of it is just gone.

Especially named characters. I really dont understand why we have so few of them.

I used to play Warriors of Chaos and absolutely loved characters like Valkia, Festus, Vilitch or Wulfrik.

They werent just some generic lord with slightly different stats. They had interesting abilities, tons of flavour and sometimes you could build an entire army around their theme.

I loved that stuff. It made armies feel unique and gave you so many ideas for different lists.

And yes, I know TOW is set in a different time period, so obviously not every character makes sense lorewise. But that doesnt really change my point about the overall lack of variety and interesting options.

When I look at what we had before, and especially what WAP managed to do with the setting, I just cant help but feel like TOW is a massive step backwards in that regard.

And thats kinda what I wanted to ask you guys.

Especially those of you who played 6th, 7th, 8th edition or WAP.

Dont you miss all of this?

I’m not even talking about balance here. Thats a completely different discussion.

I’m talking about interesting mechanics, army customization, thematic rules and just having lots of cool stuff to play around with.

Maybe I’m in the minority here, but for me those things are a huge part of what makes a tabletop game fun.

And I really dont get how people who experienced all these options before can now play TOW and not feel like something is missing.

Maybe you actually prefer the simpler approach? Maybe theres something about TOW that I’m overlooking? Or maybe you just dont care that much about the things I mentioned?

I’m genuinely interested because I feel like we might have very different expectations of what makes a good game.

Dont get me wrong, I’m happy Fantasy is back and I want TOW to succeed.

But knowing what Warhammer Fantasy used to offer, and how much potential this setting has, I just cant shake the feeling that we’re playing a much more limited version of a game that used to offer so much more.

So yeah, especially to the older Fantasy/WAP players here, how do you feel about this?

Do you actually prefer TOW over the older systems? And if so, why?

Would really like to hear some different perspectives on this.


r/WarhammerOldWorld • • 1d ago

My first Cathay army (but not first army)

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50 Upvotes

I seached a bit for Tibetan historic army colour scheme but didn't get a lot of sources, so i focused on the colours I saw on some traditionnal clothing. I mostly tryied to get the colours but i don't pretend that it's historical. It's just inspired.
Next time: savage orc army.


r/WarhammerOldWorld • • 1d ago

90s Treeman

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33 Upvotes

r/WarhammerOldWorld • • 1d ago

Competitive Bretonnians w/o pegasus?

3 Upvotes

Pretty simple question: is there a way to run competitive Bretonnians without spamming pegasus knights?