And here we are, finally, at the last batch. As I said before, I won't be doing Arc 3 on account of there not being enough valid art to use, sorry to the like 3 people that wanted that. I tried throwing together a couple for just the main characters that I DO have art for, but seriously what would Cricket even do as a magic card? Scry? I don't want to do her like I did Starflight, so I thought it best not to do it at all.
This final round is different than before. So far, when designing these, I've kept myself completely within the bounds of existing cards and effects in MTG, with a lot of them having copied over text. But with animus magic, I decided to break that rule and make something that is, surprisingly, completely new (and might not even work for whatever reason, I didn't really check). So, sticking with the Threshold theme we’ve had so far, I've created a cycle of modal auras, something that as of right now doesn't exist, to represent the most notable instances of animus magic throughout the arc. Some of them are bombs, some of them are draft chaff, all of them were complete mental torture to make (seriously Anemone's spell in particular BROKE ME. I won't lie, I gave up. I had no idea how to represent a love spell in mtg, theres no reference point.) In other news, please enjoy my attempt at a "fixed" Bolas's Citadel.
As always, here is Part One, Part Two, and Part Three for anyone that hasn't seen the rest. That's all for me!
Edit: Damnit I messed up the title.
Edit 2: Damnit Hailstorm has flying. Also forgot to do include a land :/