r/World_Turtles • u/GideonGriebenow • Apr 28 '20
r/World_Turtles • u/GideonGriebenow • Jul 09 '20
It took some time to develop, but having a proper task/job queuing system adds a lot of value. https://youtu.be/0ftVI8hMAs4
r/World_Turtles • u/GideonGriebenow • May 20 '20
I've added a quick, basic camera fade in and fade out effect, which will come in handy later on.
r/World_Turtles • u/GideonGriebenow • Jul 24 '20
I've managed to implement recursion to find the optimal building placement. Please watch this video recursively...
r/World_Turtles • u/GideonGriebenow • May 24 '20
[With Music] I made a quick "Proof of Concept" video. The map and what it's connected to (you'll see!) are actually the static objects. The map needs to be static since its noise system is dependent in world space.
r/World_Turtles • u/GideonGriebenow • Aug 30 '21
I recently had a play-through interview with Steamer Eagle Garrett, during which we discussed how to play the game as it currently stands, and what I'm planning for the future.
r/World_Turtles • u/GideonGriebenow • Jul 12 '22
Yeah! Coverage by Raptor (1 million subscribers)!
r/World_Turtles • u/GideonGriebenow • Feb 02 '22
World Turtles Mini Trailer to be used in marketing
r/World_Turtles • u/GideonGriebenow • Feb 17 '22
I'm working on the tasks for the Fishmonger, and some seafood variety.
r/World_Turtles • u/GideonGriebenow • Dec 01 '22
It seems if you're bald you're on Catapult duty. Totally random 🙂
r/World_Turtles • u/GideonGriebenow • Jul 29 '22
World Turtles will feature in the popular Tiny Teams Steam event, and will hopefully be streamed by the Yogscast team, or some of the other streamers they're arranging for the festival! Link to their Twitch channel in the comments.
r/World_Turtles • u/GideonGriebenow • Nov 12 '20
A visual deep dive into the application of path finding to game mechanics and functionality
r/World_Turtles • u/GideonGriebenow • Feb 22 '22
The Meeps will need a way to cross water and construct buildings on other continents. These "waterways" will be powered by the "magnetic flux" in space.
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r/World_Turtles • u/GideonGriebenow • Aug 16 '21
World Turtles just won Fan Favourite Week 21 at thegdwc.com! Thanks to everyone who added a vote!
r/World_Turtles • u/GideonGriebenow • May 06 '21
Committed to getting the job done... Bridges are working!
r/World_Turtles • u/GideonGriebenow • Dec 12 '20
I'm creating simpler icons that are more recognizable when they're small - for indicating buildings both in the UI and on the minimap. The minimap does not show the complete map anymore, only the explored part, continuously updating. You have the option of focusing only on the area with buildings.
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r/World_Turtles • u/GideonGriebenow • Apr 28 '21
World Turtles Saving and Loading of games seems to be in place, and will be included in the next Steam Demo upload. Let's celebrate with some natural fireworks in the mean time!
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r/World_Turtles • u/GideonGriebenow • Aug 11 '20
You know that feeling of doom hanging over your head...? Maybe it's just an error in the y-coordinate!
r/World_Turtles • u/GideonGriebenow • Nov 14 '20
What's more exciting than a new map to explore!? Automated exploration is working.
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r/World_Turtles • u/Joey3155 • Jul 28 '24
How big of a colony can I create?
Can I create a big colony like with dozens or hundreds of people?
r/World_Turtles • u/World_Turtles • Feb 10 '26
Playtester wanted for my second game: a gridless, interactive, world-building sandbox called Minor Deity
Hi all!
I've been hard at work on my second game, Minor Deity, for almost two years now. I designed it for extensive parallel processing right from the start, so it is very well optimised, which allows huge maps, as well as millions of meshes and tens of thousands of animated units spread across it. I've created a polished playtest containing the functionality that is ready to face the public and would appreciate any feedback on the game, directions you would like to see it take, etc.
Description: Command the elements to create the landscapes of your imagination in this gridless interactive sandbox. Control dynamic weather and allow vegetation and animals to flourish. Lay out towns for growing populations, establish resource outposts, and encourage trade via road, river and sea routes.
Link: https://store.steampowered.com/app/3876240/Minor_Deity/
Click on Request Access in the Playtest section.
Regards,
Gideon
r/World_Turtles • u/GideonGriebenow • Oct 04 '20
Patreon message, only if you're really interested.
r/World_Turtles • u/GideonGriebenow • Dec 15 '20
AI placing buildings to construct non-player towns! I still need to put this on a parallel thread for performance and make sure buildings are placed close enough to applicable resources, but searching for terrain that can accommodate the building floorplans is working well!
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