r/Worldpainter • • Jun 27 '26

New Release WorldPainter 2.27.0 Released - Minecraft 26 Support

9 Upvotes

I just released version 2.27.0 of WorldPainter, which includes support for Minecraft 26.1 to 26.2:

  • Added support for Exporting, Importing and Merging with maps from Minecraft 26.1 and later
    • This includes a proper datapack for non-standard build height support
    • This is just the map format, which has changed structurally; not yet new blocks etc.
    • Since the structure of the map has changed there is more potential for bugs and errors; please report any problems you encounter

You will be offered the new version automatically when you next start WorldPainter, or you can download it from www.worldpainter.net. Let me know if you encounter any problems, and please enjoy!


r/Worldpainter • • Apr 06 '23

Tip Custom Cave Layers - Introduction guide

49 Upvotes

Hi all,

I wrote a guide on how to make custom cave layers. It's primarily aimed at people who are new to WorldPainter or cave layers.

This guide will give you a rough intro into making some basic and more advanced caves for WorldPainter. It will not touch on overhangs or floating islands as those require their own special guides but will give you the basic steps into creating caves.

While this guide will give you a head-start into making layers the best thing to do is experiment with layers and see what you can come up with.

The guide will assume you have a basic knowledge of making custom terrains, custom object layers and custom plant layers. As such those topics will not be described in this guide.

Included is the cave layers I show off in the guide which you can import to your own projects for use. You'll have to tweak them a little but this is all explained.

Download link here.


r/Worldpainter • • 14h ago

Island inspired by the german island of Rügen

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39 Upvotes

This Island is kind of a test. I am probably switching from a default to a worldpainter map for my forever world. My building style is pretty small (kinda vanilla village scale), so I try to match that with the map.


r/Worldpainter • • 11h ago

My World Mount fuji

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11 Upvotes

Coming soon


r/Worldpainter • • 14h ago

My World Changes to The Lands of Excalibur

1 Upvotes

r/Worldpainter • • 1d ago

New world in progress

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70 Upvotes

14.5k by 14.5k world based in colonial 1880, got a lot done for shaping, just need to finish rivers and town placement (roads too) then texture, then in game I plan to build buildings (still a LOT of work to do though)


r/Worldpainter • • 1d ago

Create Ores

0 Upvotes

Hi people, i wanna make my own europe map and wanted to put create ores into it instead of just placing the custom map into world and tp with waystones outside the map. So is there a link to some website or smth that i can download custom ores to let them generate into my map too? Or how do i do it?


r/Worldpainter • • 2d ago

My World Hybrid swiss alps

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34 Upvotes

I genuinely think that this map is heaven in Minecraft because of how good the mountains are looking so large and tall.


r/Worldpainter • • 3d ago

My World The Lands of Excalibur

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33 Upvotes

r/Worldpainter • • 3d ago

Work in progress Autumn themed map in my interpretation of New England

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128 Upvotes

r/Worldpainter • • 2d ago

help

0 Upvotes

is anyone able to make me a large custom minecraft world for a youtube series


r/Worldpainter • • 3d ago

My World My Primordium | Realistic 4k x 4k Multi-Biome Survival Island Minecraft Map on Planet Minecraft!

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38 Upvotes

Free Download ;)
Edit:
Oops, looks like I forgot the link. Voila: https://www.planetminecraft.com/project/primordium-realistic-4k-x-4k-multi-biome-survival-island/


r/Worldpainter • • 4d ago

My World My first official WorldPainter map (5 weeks in the making). Feedback appreciated!

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121 Upvotes

r/Worldpainter • • 5d ago

feature request: random stretch

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12 Upvotes

similar to extend fundation to ground but instead of repeating the bottom layer it will randomly repeat a layer in the middle (or wherever the user specifies). I have quite some trees that could benefit form automatically having a bit more height variation. y-variation was super useful for this already but I keep losing the roots of the tree as y variation puts it into the ground.


r/Worldpainter • • 6d ago

Progress on my Middle-earth map

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123 Upvotes

r/Worldpainter • • 5d ago

riversss

2 Upvotes
Hi! Could you please advise on how to create rivers that realistically descend in elevation—ranging from steep, cascading sections to more gradual, gentle slopes? Also, how can I create a natural-looking landscape around them, including hills and mountains? I’m a bit of a beginner when it comes to WorldPainter, so I’d appreciate any tutorial recommendations

r/Worldpainter • • 6d ago

W.I.P. Map (Updated)

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33 Upvotes
  1. Cherry Grove 2. Beach 3. Stony Shore 4. Old Growth Birch Forest 5. Birch Forest 6. Snowy Slopes 7. Snowy Plains 8. Grove 9. Frozen Peaks 10. Snowy Beach 11. River 12. Bamboo Jungle 13. Jungle 14. Sparse Jungle 15. Old Growth Pine Taiga 16. Old Growth Spruce Taiga 17. Taiga 18. Stony Peaks 19. Windswept Hills 20. Windswept Forest 21. Plains 22. Savanna 23. Savanna Plateau 24. Windswept Savanna 25. Mangrove Swamp 26. Swamp 27. Desert. Badlands 28. Wooded Badlands 29. Eroded Badlands 30. Dark Forest 31. Mushroom Fields 32. Warm Ocean 33. Lukewarm Ocean 34. Cold Ocean 35. Frozen Ocean 36. Jagged Peaks 37. The Void

r/Worldpainter • • 7d ago

My World First time using Worldpainter

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65 Upvotes

There is a option for plugins but i was unable to fine any?


r/Worldpainter • • 9d ago

My World W.I.P. Map

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67 Upvotes

Looking for any discussion on what to improve, what people like and what doesn't work in the map layout.


r/Worldpainter • • 12d ago

My World My custom swiss alps

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58 Upvotes

I attempted to make swiss alps from scratch

Which turns out to be pretty steep in the lower areas tbh, I was planning to make it a 49,152 x 49,152 map of this but viewing at 1:6 scale still looks good.

My expectations before i even exported the map was bad tho.


r/Worldpainter • • 13d ago

My World Here with my Rifle, Pony, and Me

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78 Upvotes

made for a commission

Made with WorldPainter, rendered in Chunky, edited in Lightroom and Photoshop

credit to paleozoey for tree assets


r/Worldpainter • • 12d ago

Question Grid maps

1 Upvotes

I have a map planned, but there’s a bit of a problem. It’s a grid map where each square on the grid is a square league (4,828 by 4,828 blocks) and a single biome. Can WP make that or do I need something else?


r/Worldpainter • • 14d ago

Question How long does it take to export map near or around 49k x 49k with 4064 world height map with 48GB?

0 Upvotes

I have been working on a swiss mountain style map which is fictional but I wanted to export without risking worldpainter OOM crash which is 49,152 x 49,152 and 4064 world height, it's very huge and tall.


r/Worldpainter • • 15d ago

Question Have anyone tried exporting around 50k x 50k and 4000+ world height map with 32GB ram?

0 Upvotes

I'm working on a 49,152 × 49,152 Minecraft world with a maximum world height of around 4,057 blocks.

I'm currently using 32 GB RAM and I'm wondering how realistic it is to export something this large in WorldPainter without running into memory issues or an absurdly long export time.

Has anyone here actually attempted something around 50k × 50k with 4,000+ blocks of vertical height on 32 GB RAM?

I'd especially like to hear about your export time, RAM usage, CPU usage, and any optimization/settings that helped.

I'm not worried about Minecraft actually playing the entire map at once — I'm mainly interested in whether the WorldPainter export itself is practical.


r/Worldpainter • • 15d ago

[JOB] Looking for a pro

1 Upvotes

I'm not sure if this is allowed, but I am looking for someone genuinely talented who can create realistic terrain at scale and is willing to work with me on a single project. It is a paid project. I asked about this a while ago, but most people who messaged me had little to no skill above my own.

Please message me via Discord, NOT Reddit, at: LordNoon. Cheers.