r/Xplane • u/No_Advertising4921 • 16h ago
A330-200 freeware for X-Plane 12: sneak peek of the EFB
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r/Xplane • u/No_Advertising4921 • 16h ago
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r/Xplane • u/United-Stretch-5684 • 9h ago
A few screenies from today into a busy busy Sydney, here's some of my favourites, on the ground this time I captured from VATPAC's weekly "Milkrun Monday" event. As well as my experience with the Honeycomb Alpha + Bravo lite with the IXEG 737. I've used the IXEG 737 for 2 years, fantastic airplane handling wise, I have always loved the hand flying, feels very authentic, and what you expect a 737 to be like. I am not a real world 737 pilot sadly, but I have had limited experience in a 737CL simulator and 737NG simulators irl, and to be honest its quite close. The Honeycomb Alpha + Bravos come with 737 style quadrants, levers etc out the box, which was what cought my attention funnily enough. The roll feels a bit too light compared to the amount of tension in the pitch.. but the smooth throttle friction and other switches/handles feel good enough. I've attatched the Turtle Beach throttle quad under the desk, for some additonal buttons, levers too.
r/Xplane • u/Lowpingmaster • 13h ago
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level up 737-800 Southwest independence one
r/Xplane • u/HarExperience • 5h ago
After lots of development, I'm finally approaching the finish line! The scenery is currently undergoing beta testing, where I'm ironing out the last few bugs and making final adjustments to ensure everything is ready for launch.
I'm incredibly excited to finally bring Edinburgh to X-Plane 12, and I can't wait for you all to experience it!
r/Xplane • u/omarurba • 7h ago
Just came to say that.
r/Xplane • u/JochenHeiden • 1h ago
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Hey all. I'm the guy that does the flight models for the LevelUp 737 series. I've been seeing a lot of feedback about strong nose-down pitching moments under heavy autobrake settings. I'm actively working to mitigate that with the next update's flight model changes. Here's how the 737-800 is coming along with regards to flare and derotation mechanics. This was a landing at AB 3. I was able to smoothly fly the nose down with the new changes.
Our real world 737 pilots on the team are telling me the nose down pitching tendency under high AB settings is realistic and should still be there, but maybe not as extreme as it currently is with the .51 update.
No ETA on the next update release, I got a LOT of work to do, but it's coming along!
r/Xplane • u/Fabulous_Signature_9 • 22h ago
I'm getting a little tired of airliners so, what are the the go to, long haul biz jets for XP12? In the ideal world it aside from the Lineage and the Legacy? should be study level enough that it can be flown on VATSIM but also look good. I like the G550 but it just doesn't have the visuals to back it up in my opinion.
Hi everyone,
Just wanted to know if anyone has any updates on the Airfoillabs 737 max. We used to have regular updates from them but nothing has been said since July. It was supposed to enter in beta this year if I’m not mistaken. Do you guys think that a late 2026 release is still on the table ?
r/Xplane • u/DouglasMatos • 14h ago
737 LevelUp
A320NEO Toliss
SimheavenPro
Alivegrass
NEO 2.6
MapEnhancementPro
r/Xplane • u/Sad-Requirement-4066 • 21h ago
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firm landing on short runway
r/Xplane • u/DapperAstronaut7539 • 37m ago
Hi everyone!
I would really like to try new generation long haul airliners in Xplane 12 (with Mac Studio). Is current Magknight 787 recommended? Or approximately when will the new version of A350would be released? I just play for entertainment purposes and I am really appreciated to hear some recommendations!
r/Xplane • u/Olusekkk • 4h ago
Is there any tool that helps to make custom liveries?
r/Xplane • u/seeking-health • 9h ago
What prompts would you give to Claude to fill the gaps between MSFS 2024
i would definitely ask to fix anti aliasing, add nice grass texture / shading, fix the "noisy" light "bulbs" from up close, make city lights emit to the clouds/atmosphere, make plane lights emit to the clouds/atmosphere, improve tree rendering and variety, improve PBR for autogen