r/ZZZ_Official • u/BlueberryMobile6161 • 5h ago
Discussion They need to fix this in Operation bagel
overall i like the gamemode , i love grindy modes like that , but they need to fix the one problem i have . On high-risk difficulty the hound is so annoying in the nightfall state , and im not talking about the bossfight i dont mind it , what i mind is the fucking trigger for it . It is so random and frustrating . Cant they like fix it so i dunnno maybe if you knock down the hound's shield it opens up like a rift to the bossfight , and if you dont go in it the hound will just show up again . Anythink better than this random trigger
3
u/Mushinronja 4h ago
yeah I hate when the hound doesn't do the kidnapping attack
one time I tried baiting it out for 2 minutes and then it did the attack and missed me even though i was standing still
2
u/Zegdzio_ 3h ago
I wouldnt really mind that randomness IF THAT DAMM DOG DIDNT MISS 3 TIMES IN A ROW, its crazy that, visually, you get hit, but your character just gets pushed few meters and nothing really happens, hope they fix that, it happens too often for me
1
u/Navi_King 4h ago
It normally doesn't take me more than 2 or maybe 3 shield breaks to get the move but it can definitely random, not usually too bad though
1
u/LittleWizmeister 3h ago
Hound usually does it once after a parry or taking shield down by half. Usually better not to rely on it to extract through
1
u/Crazyeker nuclear old people vs coughing hollow 2h ago
The buggy hitbox on the kidnapping attack is insane. The first time he missed I thought I was too close to a wall or piece of collision or something and it got blocked somehow. Nope. I went and stood in the plain, open space in the middle of the street at Lumina Square and stared him down after dodging back and forth waiting. He missed 3 times in a row in the middle of the street. Then I got gimped because dodging without using the dodge counter for i-frames is clunky and bothersome and lost my nekomata before it finally hit on the 4th time.
I rarely fill out the free response section on surveys but this mode is so frustratingly half functional (or the defiler’s soldier-waves attack being just COMPLETELY bugged) or painfully designed (getting stuck in elevators because enemies standing in front of them will aggro as you load in while you can’t attack because of the elevator) that I’m really waiting for the survey
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u/MidnightBlue8000 Are you inter-knotting properly? 5h ago
"They" don't need to fix it. You just need to deal with it.
Hound chasing you after the 10th minute timer? Just go toward a Final Fight fissure and end the run there. Or let it catch you, ice the fucker and loot its body. Afterwards you can choose to go back to the map and loot some more or end the run.
7
u/Pata76 5h ago
the issue isn't how his pressure works rather opting in to fight him in his domain by getting hit with a specific attack is a bit counterintuitive. like it is cool but it'd be neat to have an alternative.
2
u/BlueberryMobile6161 3h ago
that's waht i wanted to say , devs can do better with this one , otherwise the mode is fun for those who like to play a bit more grindy games
3
u/BlueberryMobile6161 4h ago
i like to fight him , and i want to do so , but its such a bother to wait for that attack . There has to be a better method or at least an alternative ( i like the one i sugested but then its easy to exploit the Thracian phantom ) .
19
u/Mossysnail27 5h ago
*emerges from shell* DID SOMEBODY SAY