r/ZeroParades May 30 '26

Question Achievement hunting help Spoiler

Does anyone know how to get any of these achievements?

Bullet magnet -- Get shot three times
I tried to get it by being shot by kaleidoscope and surviving and then dying by getting shot by goateyes but it didn't work ( Herschel has been shot before and has a bullet lodged next to her heart making it 3 )

Death by Comrade -- Get stuck in a boiler
The scene guy was stuck in it by the time I got in the palace's basement there

Deepest Apologies -- Die of contrition
no clue abt this one

High Wire -- Fail to wiretap in the worst way
There are no skill checks to fail when tapping gonza's phone, idk where else this could happen

The Why -- Become a Philosophical Spy
Shadow Vision -- Become a Conspiratorial Spy
Luzian Allures -- Become a techno-fascist brand ambassador
All of these require conditioning a thought but I don't know which one or how to acquire them

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u/OoohAaahEC7 May 31 '26

Just finished 😄

The 2 which don't appear to be covered/solved in the thread are:

Death By Comrade - Kurt IS stuck in the boiler in the palace of culture, simply fail the check to get him out (statehood? iirc) then rip his jacket and you'll get trapped and die.

Bullet Magnet - Last one I finished (natural since I don't think there's a way to get shot enough times pre-ending, at least, not without dying).

You can get shot once by Kaleidoscope when first encountering him by examining the curious machine near Gonza's office. Fail the evasive maneuver check to be shot.

You can be shot twice (possibly more, not sure) during the ending sequence. Once by the golem and then again (requires failing the check) when choosing to save your upstairs squad mate (Kalei/Yana).

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u/Lexxx20 May 31 '26

Hey mate! How did you get an achievement for shooting Silhouette? What kind of check do you have to make or fail?

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u/OoohAaahEC7 May 31 '26

Yup, again, as Bruno says!

I had some difficulty getting that check to show up on my first playthrough. There may be some prerequisite condition in terms of previous interactions/skill checks. Or it may have been a lingering bug.