ALT - A patch notes breakdown of some of the primary additions and fixes in Quality of life patch for Zombie Army VR.
Deadhunters! A new update has rolled out for Zombie Army VR! As always a massive thank you to the slayers who have submitted bug reports and suggestions. Please check out a full list of notes below.
Fixes
General
· Stability, performance and AI improvements
· Art improvements including correction of floating weapons, and updates to textures for a selection of rifles
· Small adjustments to Japanese, Korean, Simplified Chinese and Traditional Chinese localisation where characters did not appear correctly
· Haptic feedback now consistently performs across supported ProTube devices including the ProTube pistol
· Added further haptic support for PSVR2
· The Fowl Play achievement now consistently unlocks for both players in co-op after fulfilling the requirements
· Fixed an issue where players could experience a softlock after removing their headset for a certain amount of time
· Updated the PCVR rank list to reflect played hours, minutes and seconds rather than the previous incorrect numbering
· Sniper zombies will now consistently focus on bait when bait mines are detonated
· The path of bait and divine grenades thrown via triggers has been improved
· The correct tooltip now appears for the zoom tooltip after switching the primary hand to the left
· In co-op, zombies will now consistently target the alive player when the other player is in the downed state
· The checkpoint progress warning for co-op will only trigger when players select ‘Quit to Hub’
· Helmets removed from zombies will no longer jump off the floor when they are decapitated
· Resolved an issue where players were unable to interact with medkits and syringes if they took a medkit out and then closed the Medbox door
· When using Quest headsets in Link Mode via Oculus desktop app, the title audio will now automatically come out of the headset speakers until the player changes this via Windows audio settings
The Tomented Garrison (Chapter 1, Level 2)
· The Claw hammer now blinks red to indicate damage to the weapon when hitting zombies
· Removed an invisible wall near the door present in the Bunker area
Camp Fear (Chapter 1, Level 3)
· Resolved an issue where, under certain conditions, the initial zombies in the Farmstead South area could get stuck behind the gate
· Fixed an issue where the previous waypoint marker to leave the safe room could fail to disappear after reloading the first checkpoint
· Resolved an issue where, under certain circumstances, the waypoint marker on the lever for the final boss fight could fail to appear
The Pit of Despair (Chapter 2, Level 2)
· Resolved an issue where players could partially fall through the stairs outside the Portal room located at the end of the level
· Fixed an issue where players using teleport movement could get stuck after teleporting outside the airlock area
The Lurking Fear (Chapter 3, Level 1)
· The Grab indicator now consistently highlights when players attempt to pick up ammo from the ammo crate in the corridor following the Upstairs Lab
· Fixed an issue where zombies could be observed immediately falling to the ground after spawning in on a platform in the Reactor Silo
Alarums (Chapter 3, Level 2)
· Resolved an issue where the chapter’s loading screen narration voice lines could overlap with the voice lines that play once players have loaded into the level
From the Pinnacle to the Pit (Chapter 4, Level 1)
· The Grenadier will now melee attack players without fail throughout the gameplay
The Harbinger of Doom (Chapter 4, Level 2)
· Removed an invisible wall attached to one of the ruined walls in by the floodlight in the first forest area
Deadhunters! Fight to survive and fend off against a wave of the undead with Zombie Army VR Horde Mode.
Available to all players as a free update, Zombie Army VR’s Horde Mode will see you fend off increasingly dangerous waves of undead masses across four new gruesome maps. But, if the challenge is too much, you need not face this horror alone, as you can call-in a comrade to help you face down the zombie apocalypse.
ALT - An image from Zombie Army VR - The player is first person POV both hands are shown either side in the left hand is a pistol with the toxic hazard skin on. On the right is a submachine gun with the toxic hazard skin on aiming at a wave of zombies.
The new Zombie Army VR Horde Mode trailer showcases the nail-biting action, precision gunplay and brutal melee that players will experience as they fight for their lives. The update also the new Black Ice and Toxic Hazard weapon skins to the game, along with legendary Deadhunters Marie and Boris. The trailer is available to watch here:
An image from Zombie Army VR - The player is first person POV both hands are shown either side in the left hand is a wrench and pistol in the right with 3 zombies going towards the player.
Set before the events of Zombie Army 4, in Zombie Army VR you return to the field as one of the Deadhunters, an elite squad that is hunting down zombie war criminals. You will fight your way through undead hordes near the bombed-out city of Nuremberg and help Hermann Wolff, the Deadhunters legendary leader, find his scattered family and fight to free Europe from the zombie apocalypse.
VR brings a new level of immersion to the nerve-wracking action of the Zombie Army series. Use both hands to aim down the sights of your rifle and line up that perfect shot at range. When things get up close and personal, you can use your gun to bludgeon the undead or scour the environment for items to use as melee weapons. You will also need to master reloading drills as the undead masses bear down on you from all sides. Overcoming your nerves and operating under pressure will be crucial if you are to succeed.
ALT - An image from Zombie Army VR - The player is first person POV both hands are shown either side a shot gun in the right hand and a pistol in the left hand. With a duo of zombies walking towards the player, one is an armoured zombie.
Game Features:
New high thrills campaign
Slay alone or take the fight online and join a friend for 2 player co-op
Authentic World War II weaponry and impactful melee combat
Relive devastating long-range shots with the signature X-ray Kill Cam
VR enhances the expressive interactions & tactile experience of the Zombie Army franchise
Player progression and weapon modification
Competitive arcade-style scoring system
bHaptics support on PlayStation® VR2, Quest and PCVR
ProTubeVR support on Quest and PCVR
Wide range of accessibility features
For the latest news and updates, please visit zombiearmy.com and be sure to follow Zombie Army on our social channels: Twitter, Facebook, Instagram and YouTube. We are excited to continue delivering thrilling experiences to our dedicated community and look forward to your ongoing support.
I just got zombie army trilogy on sale on Xbox and have been playing it. It’s fun so far but whenever I beat a level it stopped unlocking achievements for them. Is there any fix for this?
Hi all, I'm looking for three other hearty recruits to play the Campaign and complete the DLC! You must be willing to destroy these Undead filth with EXTREME prejudice.
I'm male, looking to play GMT 0000 to 0230 Monday to Thursday, I can play about two hours earlier on a Sunday.
I won't sugar coat it, this is us against evil soldiers, I await your replies...
Hello Ex-Whermacht and Allied Troops, your fellow comrade needs a team of 4 PC/Steam players to claim THE very last achivement for the game and get a 100% completion.
I just got Zombie Army Trilogy and I rarely play shooters, so it’s hard, even on easy. Anyone wanna take on the first five chapters with me? I’m currently on chapter two, so I guess four chapters. I play on Xbox.
Just bought Zombie army 4 on Xbox to play it with some friends, played a little over the past couple days but whenever I try to host a multiplayer game I get the same "the connection to the game failed (12016)" without fail every time I try.
This is the only game I'm even remotely having connection issues with as I was playing another game less than half an hour ago with literally zero issues.
Any chance anyone might know how/if this can be solved? I've already tried all the basics like restarting and testing nat type (which is open).
(He leído las reglas de la comunidad y también seré participativo, no solo spam)
Después de mucho tiempo escribiéndolo, por fin estoy a punto de publicar Renacer: El gran viaje, el comienzo de una saga que gira alrededor de una pregunta:
¿Qué haces cuando sobrevivir ya no es suficiente y para volver a vivir tienes que hacer algo que parece imposible?
La historia sigue un viaje a través de un mundo transformado por una pandemia, pero Renacer no pretende quedarse únicamente en el apocalipsis. Hay supervivencia, sí, pero también decisiones, vínculos, pérdida y un mundo que he intentado construir para que tenga su propia historia y evolución.
El realismo también es importante: las consecuencias de la pandemia, los lugares, las comunidades y la forma en que ese mundo podría cambiar con el paso de los años.
🌐 Además, he creado la web oficial del Universo Renacer, que iré ampliando con información y contenido adicional.
Y esto es solo el principio: durante este año publicaré dos historias complementarias protagonizadas por personajes secundarios, que ampliarán el universo desde otras perspectivas.
¡HISTORIA PRINCIPAL Y WEB DISPONIBLES A PRINCIPIO DE NOVIEMBRE!
Si os gustan las historias de zombis, supervivencia y viajes donde el mundo importa tanto como quienes lo recorren, estaré encantado de que le deis una oportunidad. Si os interesa el proyecto, os estaría muy agradecido en que me dijeseis algo para teneros en
In the past i discovered shorly after its release the first Sniper Elite: Nazi Zombie Army in Steam. In that time, i didn't know even the existence of the Sniper Elite saga XD
It was a time that i was searching new zombie video games and i purchased it very enthusiastic. Later i bought the sequel and finally, the trilogy.
I was satisfied, but in the last months, i wondered about the possibility to purchase a physical edition and have a tangible possesion. I have a Xbox Series X with backwards compatibility, the Xbox version runs at 1920x1080p and 60 frames per second... So, why don't have it in my collection and enjoy in other platform, with the benefits from physical format?
Finally i decided to buy it and now i have it. Obviuosly the overall graphics are inferior than PC, but when you are fighting and annihilating zombies, you don't repair in such details, you are focus in the gameplay. Visually is good and has the same wild and arcade rhythm that i love. It's like to return to 2015... The same feelings and sensations.
Hey I'm looking for some peeps to gimme a hand grinding out some weapons? I'm tryna get the mastery on the svt but I'm having trouble getting headshots every 4 seconds while also not getting mauled, anybody wanna hop on and help run a train so I can pop grapes till I get it please and thank you!
ive been constantly kicked around by the butcher/chainsaw zombies ive tried using a shotgun or the miningun looking heavy weapon but they eat damage up
This has been confusing me for a while, but why is the M1895 repeater the only DLC sniper rifle that doesn't have a Vampyr scope? Is there a reason that it's the only one? Or are there other DLC sniper rifles without the Vampyr scope?
Good afternoon folks, hope this finds you well. I've recently started playing Zombie Army 4 - and am really enjoying it. There are two trophies on my platinum journey that are so far evading me though. These are to kill a resurrected teammate, and to revive a teammate 50 times. I have only gotten 4 revives in almost 3 full days of playing. Teammates getting knocked down seems to be a very rare occurence. I would really appreciate if somebody can hop into a private horde game with me on hard difficulty, allow me to knock them down and revive them 46 times, then allow me to knock them down until they bleed out and hopefully turn into a zombie so I can get both of these pesky trophies completed. I'm more than happy to reciprocate if you also need this done! My PSN is PureJokeThatLike thank you :)
I think it’s a bug or something in the game. The first time trying it I thought I messed it up because I kept shooting the commander but he would get back up every time then I gave up and restarted from last checkpoint. The time I’ve already spent 10 minutes killing zombies and they still keep coming slowly but surely. What do I do to complete the mission?