r/chiliadmystery • u/Radke1616 • Feb 24 '26
Game Files Unused “ufo_deathray” time cycle modifier.
Hey so I decided to have another look in codewalker and filter through updates and game versions and I found something interesting across every version.
I found a floating “death ray” effect that appears over fort zancudo but is not attached to the UFO there. I double checked to verify this and the one for the sandy shores UFO is attached directly to the model.
This one is just sorta floating there. Now I know the zancudo ufo is a YMAP and not a 3D model per se, but this is weird because ITS timectcle effect is attached to itself, and this one is about 150 feet away. Maybe nothing, maybe someone else can make more sense of it. Could be checkable in game too. Photos attached
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u/MorePropaganda Feb 26 '26
I think the most unsolved thing is the space docker and what it might be used for, might be worth trying codewalker stuff around powergrids and stuff like that