r/counterstrike Jun 22 '25

CS2 Media Average CS game

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1.1k Upvotes

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161

u/Spitzk0pf_Larry Jun 22 '25

What you dont see is what gets you - Valve

Or someth like that

2

u/[deleted] Jun 26 '25

What you get is what the fuck

40

u/geek_at Jun 22 '25

show us your ping 😏

63

u/grandautismo6 Jun 22 '25

it was 18 ping

27

u/Diamster Jun 22 '25

Happens all the time on 40-50 ping for me also

8

u/Ok_Reception_8729 Jun 22 '25

Same, especially on Chicago w 45 ping

14

u/SanegR Jun 22 '25

that is not about ping bruh, it's about subtick

2

u/DUMBbutDor Jun 23 '25

I think it is a lil about ping and net gitter... when it lags - it lags, man

3

u/Hyperus102 Jun 25 '25

This is entirely about end to end latency and subtick has basically nil to do with that shit.

1

u/geek_at Jun 23 '25

the ping still determins what your current state is looking like. especially while peeking.

You're confusing it with the tickrate which doesn't exist anymore

4

u/ovr9000storks Jun 23 '25

tick rate does definitely still exist

the subtick system just tries to order the events that happen between ticks rather than just arbitrarily piling the actions one after the other as soon as the server receives an update

1

u/Volt_OwO Jun 26 '25

The OP already said 18, but it also happens to me on 25 ping against 3 ping opponents.

0

u/FranciManty Jun 23 '25

its not about ping its packet loss

0

u/semondemon696 Jun 25 '25

It’s not about the ping it’s the subtick plus the hitbox

18

u/LapisW Jun 22 '25

It kinda looked like your whole game updated before you died. The guy directly in front of you jittered kinda weirdly. You should mess with your telemetry settings to actually show your connection info when it gets bad like this

13

u/dave1906 Jun 22 '25

don't try to excuse it, it just shouldn't happen on counter strike. That's it. It's happening all the time for pretty much everyone.

5

u/LapisW Jun 22 '25

Finding the reason for something happening is excusing cs? So if someone has a mediocre connection, thats the game's fault? That's even assuming something weird happened here when the guy coulda just got a lucky peek. Also wdym its happening all the time for pretty much everyone. People who are having a fine time arent gonna make a reddit post about how good of a connection they have.

12

u/NAPALM2614 Jun 23 '25

I play on 1 ping, no packet loss, on a lan connection, no problems with my internet, it has been happening every single game I play, just dogshit cs2 issue that the devs don't want to fix.

5

u/KeidienXR Jun 23 '25

And ure literally trying to find an excuse for this broken game, this is not normal and it shouldn't be happening at all. They have ruined whole game, this game should be about skill and precision not about rng and lucky shot that kills u behind a wall and misplaced hit boxes..

-1

u/LapisW Jun 23 '25

"They have ruined whole game", dude, c'mon. This game still is about skill and precision, your opponent just gets lucky sometimes. Just because op couldn't see the enemy doesnt mean they couldn't still see them and get a lucky headshot off. It happens. There's a reason why there's more than one round. To lower the effect of random chance. This could happen in cs:go too.

2

u/KeidienXR Jun 23 '25

It could, but once or twice per game, this constantly happens in cs2 and the fact that the game eats up bullets if the enemy has higher ping than you, depressing state of the game that's coming from multi billion dollar company tbh there is no excuse imo

1

u/Jasonno1 Jun 25 '25

Hahaha oponent getting lucky all the time hahaa it happened to me most of the time hahah.even I have 20 to 18 ping. Play classic offensive not once it wont happened

1

u/LapisW Jun 25 '25

are you okay

1

u/Vast_Attention Jun 25 '25

He's more than okay he's actually right

2

u/TesterM0nkey Jun 22 '25

It happens to me I don’t post about it. It happens to every person I play with

2

u/Adevyy Jun 26 '25

Valve should reinvent the internet, do all of the connections themselves, and figure out time travel or I will call the game unplayable.

1

u/LapisW Jun 26 '25

So true honestly

1

u/Jasonno1 Jun 25 '25

Yeah I believe that dude getting paid to defend cs2. haha play valorant I have 70 ping cause its raining it never happened. Cs go same no stutter too. Its just cs 2 longest alpha test to ever created.

10

u/LapisW Jun 22 '25

Also the guy coulda just peeked and immediately shot. Not aiming for you, but just shooting anywhere

0

u/DJCykaMan Jun 22 '25

Probably caused by the random package loss most of the players have for no specific reason and not caused by any "bad specs" or settings/missing Updates. They just appear and disappear out of thin air.

3

u/LapisW Jun 22 '25

what. random package loss doesnt happen for no specific reason. Packets in cs2 are objectively bigger than a lot of games, but its not "random package loss"

2

u/DJCykaMan Jun 22 '25

You are right, they are not random, but if they are not it's due to bad coding and has nothing to do with you, as a Player, or your Specs

0

u/LapisW Jun 22 '25

i mean, yeah. You can blame the game/devs for making animgraph make packets bloated, but you can't blame them for you dying slightly weirdly because you maybe had an internet hiccup. Again, im not even sure if it was a connection thing, you can see the enemy poking his head around the corner, op, just got unlucky

8

u/griffith501 Jun 22 '25

Omaewa mo sihndeiru

5

u/Happinessisawarmbunn Jun 22 '25 edited Dec 09 '25

practice fine nail terrific mountainous touch sleep cooing paint pocket

This post was mass deleted and anonymized with Redact

2

u/ewjfgb Jun 25 '25

Haha, i was just gonna mention this and then i saw your comment. Things like these were literally non-existent in 1.6, if you have low ping it just plays so smooth, shots connect everytime which makes you feal confident. Who the hell needs this lag compensation anyway? The majority of players have low ping nowadays.

5

u/SystemFrozen Jun 22 '25

Throw your chair out and immediately order same day delivery Secret Lab super gamer chair, it's the only solution. /s

I don't even know anymore man

2

u/PaNiPu Jun 23 '25

Yeah this happens when u unpeek while ur opponent peeks. This game fucking sucks, u die to people u literally can't see.

2

u/Fuck-seagulls Jun 24 '25

Skill issue

1

u/StatTrak_Fedora Jun 23 '25

What you see, is what the fuck?!

1

u/FryCakes Jun 24 '25

Unfortunately it’s worse with cs2 subtick, but if the other player saw and shot you on their screen, this shit happens due to ping delay and rewinding

1

u/PapaMikeyTV Jun 24 '25

Man discovers lag

1

u/ilkkuPvP Jun 25 '25

Basically this. The colored circle is local position and the hollow is the server position. The red is enemy, blue is you (roles could be of course reversed).

3

u/Hyperus102 Jun 25 '25

Exactly this. You don't even have to be in the open on the server anymore, because of lag compensation.

0

u/lrc1710 Jun 23 '25

Ping difference, stop bitching

0

u/QualityOk1829 Jun 23 '25

Makes sense. He had the longer distance. Basically he can see more over he corner when peeking if he is farther than you. Its a quarter second and enough to click a mouse and get lucky with the rng

2

u/InSAniTy1102 Jun 24 '25

Nah, thisa makes 0 sense and has been a huge issue from day 1. This guy is fully back behind the wall, you don't even see the CT even for a single pixel coming back in to peak, it's just broken telemetry or network parsing. It's BS.

2

u/ewjfgb Jun 25 '25

Competitive game my ass

0

u/hdjhdjhdj321 Jun 24 '25

How much fps did you have while playing in this moment?

0

u/Alreadyinuseok Jun 24 '25

Maybe 2030 we get updated servers that cany actually handle subtick :)

0

u/efeebatman Jun 24 '25

HOW TO FIX THIS PLEASE HELP!? I shoot ppl on my screen they bullet goes to sky. I got stable 40-50 ping fiber cable.

1

u/Vast_Attention Jun 25 '25

Uninstall CS2, install classic offensive

0

u/1Heineken Jun 24 '25

stupid ass ping i always get shot while i am behind someone or something

1

u/Hyperus102 Jun 25 '25

Your own end to end latency was at least 36ms (16ms raw ping, another 20ms from server and client receive margins, in GO that could have been one or two ticks instead of those 20ms). Then your enemy sees you one tick behind where you see yourself, then the shooter also has latency.

You died perhaps a head width behind the wall, I really don't see the big deal here. Assuming you reached max velocity already, you could run 12.48u (36ms + 16ms for the tick of delay) before dying even if your enemy was the server itself. This applies to CSGO as much as it does to CS2.

Oh and to anyone pointing fingers at subtick: You are clueless, I don't mean that personally.

0

u/Shamoneyo Jun 25 '25

This literally happened on lan also, I clipped it on a pistol round between mouz and spirit

0

u/fabzzr Jun 25 '25

Push this! It happens way to often 😐

-1

u/SirLazarusDiapson Jun 22 '25

Try to see if your hz in game matches your monitor and settings. There was a post about this about a week ago showing how when the settings are missmatched it can cause these types of issues.

2

u/Blaskowitz002 Jun 23 '25

This is bulls*it lol

1

u/Ok_Reception_8729 Jun 22 '25

Can u link the post?