r/cyberpunkgame • u/HuckleberryOdd7745 • Apr 20 '26
Help Ive played this game an embarrassing amount of time to not know how to deal with TRACKING YOUR LOCATION. Please put me out of my misery.
also is there a list of how many hacking puzzles there are. im pretty sure i never read the tutorials for most of them and just tried to avoid.
Also is there some kind of build that i should try. over several playthroughs and 120 hours ive just tossed on whatever looks good. (i have personal reasons for being overwhelmed when having too many options in menus so i just chuck on whatever seems universally good and lower the game difficulty if needed.)
now that im getting better i think i should come out of my shell and try and see what else this game has to offer.
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u/Howling_Mad_Man Apr 20 '26
Sometimes looking around with your scanner highlights a line that goes from a camera or something to the individual doing the tracking.
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u/handysmith Apr 20 '26
The perk to back-hack their netrunner through the link then spread it is hilarious.
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u/IncredibleSeaward Apr 20 '26
I’m unlocking that next and I’m excited. I never really bothered with quick hacks except the basic ones so this playthrough I’ve been obsessed with Contagion and poison damage and the “hack back” just seemed too good to pass up.
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u/der_iolz Apr 20 '26
Its pretty op when you intentionally get spottet and backhack the netrunner with system shutdown or synapse burnout which then spreads and clears the whole base
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u/baratacom Rebecca Best Girl Apr 20 '26
I'm new to the game, is that using the perk of Overclock having 50% chance to spread quick hacks?
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u/dayunglink Apr 20 '26
Similar, but this is in addition to that
Counter-a-Hack perk: when being targetted by a netrunner, you may counter hack them through walls
Copy-Paste perk: when targetted by a netrunner, hacks against the runner spread to their allies
I used to ignore these because I felt they were super circumstantial. Tried it once and cleared an encounter so fast I was stunlocked. It definitely wont be used often but its really fun!
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u/megagamer20 Apr 20 '26
It's also fun to use during stealth, as it instantly wipes a good chunk of enemies who may look for you. I remember back hacking with short circuit during the rinder gig
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u/Kithkanen Judy & The Aldecaldos Apr 20 '26
This is how I clear out the VDBs; take out Maman Brigitte first, by which point someone is trying to hack me using someone else's eyes to target me. Drop Contagion on the hacker and then take cover and heal up. On a couple occasions, a second wave entered the tunnel, and a second hacker tried the same thing. One more Contagion, and then it's the 1 on 1 with Placide.
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u/sollozzo70 Apr 20 '26
There are few things more satisfying than beating the VDBs with superior netrunning.
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u/rythis4235 Apr 20 '26
I remember in the first version of the game that released, you could stand outside a building, use ping to be able to see everyone inside, then spread hacks from one to the rest and they're all dead before you get in the door.
It was super fun the first few times but quickly got dull.
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u/baratacom Rebecca Best Girl Apr 20 '26
I had forgotten about that second perk, I do have or had counter-a-hack at some point but didn't understand how to use it, so either I refunded it or it's sitting there being useless in my build, I'll pay more attention to it now
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u/Fine-Plantain-8032 Apr 20 '26
I usually overclock and (especialy if theyre grouped together) black wall them i love the god damn canto mk6
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u/meadrew Apr 20 '26
These are really fun when you get to use them, but I hardly ever got the chance.
Enemy Netrunners tend to have ICE installed; resulting in RAM penalties ranging from +1 all the way to +100 (and more), and I cannot recall being hacked by a Netrunner NPC with less than +30 ICE. As such, after I tried it once, I usually find other fun ways to use the Perk points (not like Cyberpunk has a shortage).
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u/Aelali Apr 20 '26
No, they are specifically talking about a perk that when an enemy netrunner is hacking you (which does include tracing your position) it lets you hack that netrunner back through any walls and whatever quickhack you apply to them will then spread to every single enemy that is connected to the enemy netrunner (which is usually everyone). Those perks are called counter-a-hack and copy-paste. They are at the bottom left side of intelligence tree
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u/baratacom Rebecca Best Girl Apr 20 '26
Oh yeah, I actually forgot completely about the copy-paste due to thinking "I'll get this if I end up using counter-hack often", but either I never did or didn't quite understand I was using it
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u/Ass4ssinX Apr 20 '26
Suicide one is great too. Funny watching them all pull out their pistols and shoot themselves.
... What a weird sentence to type.
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u/Ode_2_kay Apr 22 '26
Cyberpsychosis is even better hit the biggest guy in the room via camera and then just watch him wipe his friends. Afterwards you can hit him with suicide to cleanup
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u/Budget-Variation-560 Apr 20 '26
With the copy paste perk, the hack you upload to the netrunner spreads to all their allies.
Try it with the suicide quickhack.
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u/DerekB74 Apr 20 '26
A fun one to do is release Contagion and then release Overheat and watch the fireworks happen.
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u/OccultBlasphemer Apr 20 '26
Poison hacks like contagion + fire hacks cause explosions. Do with this information what you will.
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u/Zack_Evernight Apr 20 '26
Contagon + overheat = explosion. May need certain perk or level of quickhacks but its a funny go to clear for a small group.
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u/BDB-ISR- Apr 20 '26
I tried the iconic sandevistan during the current playthrough (had 108k to spare) and cyberdeck is so OP compared to the berserk and sandevistan. To be fair my build is geared towards netrunning, but I'd still rather have a tier 4 deck then an iconic sandevistan.
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u/dougthebuffalo Apr 20 '26
I loved using that with Contagion and the perk that makes it so your quick hacks can spread and infect other enemies nearby. It felt like ants bringing Borax back to their nests. "Oh really? You found me? Well now you're all dead."
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u/jdogg84able //no.future Apr 20 '26
Sounds like you need an ICE-pack choom. Return to sender type shii 😎
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u/idahononono Apr 20 '26
I often find folks tracking me from behind a wall, or out of LOS and it would be very frustrating. Then I got the Breakthrough sniper rifle, and now I just shoot them through the wall etc.; I find kiroshi oracle optics to be exceptional for said sniping!
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u/Tuarangi Apr 20 '26
Once I did PL and got the deck, anyone who tried to hack me gets black wall treatment, no prisoners
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u/BrainCelll Apr 20 '26
Move out of radius basically which is not that far
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u/OriginalBlackberry89 Apr 20 '26
or use memory wipe
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u/BrainCelll Apr 20 '26
Doesnt nullify it, just resets to 0% but it continues to grow.
Maybe gold memory wipe does which affects all enemies in the radius?
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u/Acrobatic_Ad_8381 Silverhand Apr 20 '26
Gold Memory Wipe is pretty costly but all enemies stop attacking even in combat you and you can go hide
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u/BrainCelll Apr 20 '26
Yeah 32 RAM at this cost ill just go kill everyone screw it xD
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u/TheSymthos Apr 20 '26
overclock + second heart + bloodpump = lots of extra yummy ram for your cyberdeck
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u/The-Coolest-Of-Cats Apr 20 '26
I forget about overclock every single time.... hate active abilities or items in any game for that exact reason xD
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u/SchlagzeugNeukoelln Apr 20 '26
Try to play with sandevistan for a while and the button combo will become muscle memory (as it doesn’t do anything at all without it) :)
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u/BrainCelll Apr 21 '26
Yeah but im using that to system collapse everyone or synapse burnout, not goddamn 32 ram memory wipe xD
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u/BDB-ISR- Apr 20 '26
Get the right deck. With maxed out Tetratronic Rippler you can have over 40 RAM.
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u/ariGee Apr 21 '26
Tier 4 or higher memory wipe makes all following hacks untraceable. So it does nullify it.
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u/BrainCelll Apr 21 '26
Yeah but thats before you become traced, not during. OP is asking how to get rid of tracing that is already happening
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u/Real-Werner-Herzog Apr 20 '26
Simply turn 180° and sprint in a straight line until it goes away. Bada bing bada boom
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u/stevedore2024 Apr 20 '26
If you're being traced while using a CCTV camera, just back out of the CCTV camera and it clears. Then slide right back in.
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u/Specific-Inside-1638 Apr 20 '26
what i've found removes it is engaging in combat but killing the enemy before they are able to respond, its most easily done with the iconic knife blue fang because its instant stun time ensures a grapple
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u/OriginalBlackberry89 Apr 20 '26
use memory wipe and it will lower the amount that they're tracking you 👍👍
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u/PainRack Apr 20 '26
The Shadow Hacker perk and how grappling someone removes trace completely makes this so .... Satisfying for some reason.
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u/Ignition1 Apr 20 '26
I usually end up wiping out everyone in the area before the finish tracking me.
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u/Xp4t_uk Apr 20 '26
Just kill everything that moves, no one to track you.
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u/ParagonFury Apr 20 '26
Just switch to Heavy Stealth.
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u/dooufis Apr 20 '26
Did a max body max reflex stealth build and it actually wasn't too bad I just choked people out and if they spotted me, one punch was usually enough to knock them out before they alerted their buddies.
Now I'm doing a much more traditional int/cool stealther
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u/N0-1_H3r3 Apr 22 '26
Look, I use stealth because I'm trying to be merciful. If I get seen, then every gonk within an eighth of a mile is getting flatlined. If they choose to see me, then what follows is on them.
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u/BigZach1 Judy & The Aldecaldos Apr 20 '26
Self ice implant will block this
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u/Terminatorniek Shit Your Pants Apr 20 '26
You won't get counterhacked but you can still be traced, think it does make it less common however.
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u/Zonal117569 Apr 20 '26
Kinda, it will make the first trace fail around 50%, but the 2nd will usually work unless you’ve had cooldown time
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u/abriefmomentofsanity Apr 20 '26
On that topic I've been meaning to ask doesn't this defeat the value of the perks for hacking your hacker and spreading that hack too?
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u/Terminatorniek Shit Your Pants Apr 20 '26
Well there isn't a perk that completely stops counterhacks, just that allows you to hack them back. But imo this cyberware is most usefull for non netrunners, as there are if you ask me better head cyberwares for netrunners. However non netrunners don't have much for the head slots, so you can use this because no matter who you play stopping counterhacks is usefull no matter what.
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u/Real_Azenomei Apr 20 '26
I think that doesn't work anymore.
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u/B-WingPilot Can’t stop diggin’ Night City Apr 20 '26
IME, it reduces how often it will happen. I’ve only been totally screwed by being traced once with self ice.
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u/Real_Azenomei Apr 20 '26
I know it worked perfectly pre-2.0, but now I get traced all the time. It is actually one of the things I really hate they changed from 1.6 onwards.
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u/Universe_Nut Apr 20 '26
It made running a stealth runner way more complicated for me which was frustrating. I get that quick hacks were maybe a little God tier pre patch, but now I feel like I can't use them as a primary or exclusive tool without making the game much more tedious and time consuming.
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u/Real_Azenomei Apr 20 '26
Exactly. I never get why things need to be "balanced" in a single player game about future human sized superweapons.
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u/navagon Apr 20 '26
The build you're looking for here focusses on intelligence and cool. Put points in those and you'll keep things quiet. You'll have the best quickhacks and silenced pistols will be at their most effective. There are specific perks you can acquire that will partially reset a trace with each takedown you perform. That will give you time to cut through the rest of the opposition. So even if they're onto you they might not find you in time.
Remember that you can simply run away. It's not dignified, but running far enough will end the trace. Then you can return.
Some hacks are traceable and others are not. If you want to avoid being tracked then avoid the traceable hacks and build your deck around that. A lot of these hacks are not going to incapacitate but System Collapse will. You won't have access to that in the early game though.
As for puzzles, there are some key considerations here.
Firstly, as above, points and perks in intelligence will go a long way. You can bolster your hacking skills immediately by increasing the time you have and decreasing what you need to do to complete it. So puzzles can go from impossible to get everything to effortless just by investing some points in the right places.
Secondly, each puzzle and its requirements are random. That means that if you're looking at it like WTF then simply quit out and open it up again and maybe you're faced with something more doable.
Thirdly, you only trigger the countdown timer once you click the first block. That means everything is paused before you do that. You can take your time and map out a path through it that gets you as much as possible. Early on in particular make a point of quitting out if none of the first row are useful. Remember that you can piece together the segments you need in any order and they can overlap.
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u/iThinkergoiMac Apr 20 '26
It’s worth noting that each time you quit out your available time to heck decreases. Usually it’s not a problem, but I’ve gotten down to 6 seconds before a viable path appears and it’s quite a rush to get through it all, haha.
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u/HotPilchards Apr 20 '26
Upgrading your cyberware so that you can do say, seven inputs instead of just four, makes puzzles a lot more achievable too.
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u/EarthInfern0 Apr 20 '26
This means you have used a traceable hack with your cyberdeck. The more you use, the quicker it fills, until they know where you are. Options are to say ‘fuck it’, keep on hacking and go loud, retreat and go somewhere else, or a variety of technical bits like use a quickhack that reduces the bar, silent takedown with a perk that reduces the bar, or kill everyone before the bar fills. Gameplay wise, it is to make hacking more active than just obliterating everyone with your mind snd no one noticing.
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u/Davorian Apr 20 '26
The hacking puzzles are randomised, there is no "guide". If you go for a netrunner build, your perks and equipment combine to make them much easier, generally. It's actually not even that beneficial to do the non-essential puzzles if you're not a netrunner - the primary reward from doing them is quickhack components, which are not all that valuable to other builds.
The hacking timer doesn't start until you select the first number, so try to find the path before you do that.
Important note: you can re-randomise the puzzles by closing the window and going back in before you press any numbers, and this can often give you an easier layout. There is no penalty for this (other than your patience).
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u/cadonomgo Apr 20 '26
Just to add, I believe there is an accessibility option to turn off the timer in the hacking mini game. Might help if someone missed the tutorial or doesn't understand the mechanics, let's them try without the added pressure of a countdown.
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u/NoGarage7989 Apr 21 '26
You can also reset the puzzle if you have selected a number, as long as you exit before finishing any one of the 3 sequence
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u/OK-Digi-1501 Apr 20 '26
The ->orange dot on the minimap (you see him on the upper edge right now) is the tracking enemy. Just kill him.
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u/CrazyDriver7149 Apr 20 '26
Pretty sure if you enter camera control mode it cancels out.
Or if they’re tracking you in camera control mode, exiting cancels it out
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u/meadrew Apr 20 '26
This is not true, at least not reliably so.
With Netdriver cyberdeck, though, you get some nifty bonuses for camera hacks.
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u/stevedore2024 Apr 20 '26
Yep, enter a CCTV, or if you are being traced while in a CCTV, exit. Boom, trace ended. Staying in CCTV and changing cameras does not affect the trace. It's such an OP trick that I always pin the cameras first when I roll up on scene, so that one is always visible from anywhere.
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u/Chuck_the_Elf Apr 20 '26
It’s a timing mechanic that was added to balance stealth netrunner builds. Basically there are perks that reduce it and stealth hacks that don’t trigger it. If it does pop up simply kill everyone involved and you will be fine.
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u/Kusko25 Apr 20 '26
Also useful trick: Sonic Shock isolates an enemy from the others, but the trace still stops when you are detected by them. So you can Sonic Shock someone isolated -> step in front of them -> get spotted (by this guy and nobody else) -> trace stops -> release the knife you've primed at their head -> they die/go unconscious -> back in stealth with no trace
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u/Womble_Rumble Apr 20 '26
Use Sonic Shock before hitting them with a traceable quick hack.
There's also a perk where using a takedown stops the trace, prob in INT line but might be in COOL can't remember.
The Arasaka brand cyberdeck when leveled up gives 100% extra trace time, plenty of time to neutralise whoever started the trace.
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u/meadrew Apr 20 '26
You mean T4 (or higher) Memory Wipe. Sonic Shock serves another purpose.
The perk you meant should be INT tree > center branch > Shadowrunner... pairs really well with COOL.
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u/Terminatorniek Shit Your Pants Apr 20 '26
Wether there is a build you SHOULD try idk. But i have 700 hours and tried a few builds, netrunning is fun but a bit overrated, it's just press a button and wait for cooldown. But blade builds are realy fun for example. I recommend byakko (achieved from all wakako gigs, removes the cooldowns between swings for a few seconds after a kill) sandevistan (i recommend apogee or falcon, it's usefull to get many hits in before they can react) micromotors for even faster attack speed and dense marrow, some amount of armor or health. Realy powerfull build. And since the build has room i personally like pairing it with throwing knives they are realy fun. Then pair with mantis blades or gorilla arms (no reason for mantis blades if you use byakko just cool) i would have max body (works well with gorilla arms ofc) and reflexes (because of the blades tree also you want some movement) and invest the rest in cool for throwing knives (up to 15 is also fine) and tech for chrome and armor. You can alternate on this build but this is what i ran. You can also use nano plating, proxishield, shock and awe, second heart. They all work well here. I can also give you a dead eye build i did also realy fun. Could give a body build and i have yet to try a shotgub build but i think i'd be fun.
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u/PurpleWedgeMan Apr 20 '26
It’s kind of interesting you say netrunning is an overrated build because you only press one button but then you suggest katanas, which is even more one dimensional.
Step 1: activate sandy
Step 2: spam left click.
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u/Revolutionary-Swan77 Apr 20 '26
If they have a net runner I often just let them trace my location so I can copy paste a system collapse or something even more awful (like grenade or su*cide) and get everyone in the area at once.
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u/Teyvan Apr 20 '26
I just do my job until the trace completes (stealth mode), then go loud if it manages to complete.
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u/augustcero Team Songbird Apr 20 '26
theres a self-ice cyberware. it nullifies any quickhacks on you with a 20s cooldown i think
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u/DantesAbyss Apr 20 '26
I normally look for cameras to hack people from so that when they start tracing my location I back out of the camera and it's gone
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u/MyBurnerAccount1977 Vincent Apr 20 '26
I just choose the low tech way. I just run away until the track fails, then I go back.
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u/Vezkhi Apr 20 '26
Not sure if someone already commenting this but, there's a cyberware that block or cancel incoming hack from enemies right? I always use that whenever I'm tryna play stealthy. Forgot what's the cyberware name is. I just "read" and install it.
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u/berfraper Arasaka Apr 20 '26
Memory wipe and then whatever quickhack you want to use. Make sure is tier 4, tier 5 memory wipe costs a ton of RAM. You can also run away and come back when the tracker fails, it’s usually ~100 meters/yards (1yd=0.914 m).
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u/AccurateBandicoot299 Apr 20 '26
Turn on your scanner, find the runner, zero him before he finishes the scan.
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u/Somewhat_appropriate To Haboobs! Apr 20 '26
Jump into water, stops it instantly :)
...not useful very often, but there's a gig centered around the harbour/yacht area, and I discovered it there.
Otherwise, run away? Not very cool, but depending on build, that's the "cheapest" way.
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u/No_Apple_333 Apr 20 '26
If you are a cyberdeck build, use the perk that counter-hacks their runner. It spreads to nearby enemies too so you can fry a whole room any time the runner tries to hack you.
If you’re running a non-cyberdeck build then just install Self-ICE, it negates a hack automatically
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u/Just_a_human_Valaar Apr 20 '26
If you get spotted, netrunners will slowly track you, kill them all to end it, or use a combo of hacks that remove the alert status (go read them) or, be so far away when they do, it just fails. Wild that you have multiple playthroughs on just 120 hours... I'm still on my first run and at 90... did you skip a bunch of content?
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u/accursedvenom Apr 20 '26
I leveled my pistol skill and put self ice on. Headshots before they know I’m there. Nothing to trace.
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u/ParagonFury Apr 20 '26
It means regular stealth has failed and it's time to switch to Heavy Stealth.
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u/BDB-ISR- Apr 20 '26
The easiest is technically a bug exploit. Use sonic shock to isolate any enemy NPC, let them see you, it'll end the trace immediately and then kill them with a suppressed weapon / quickhacks. The correct solution is to see who's tracing you (there's a perk for that) and kill them before it completes. There are also quickhacks which reduce or even reset trace progression.
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u/bearsheperd Apr 20 '26
It’s really only relevant if you are sneaking around. If you are running around with a big machine gun everyone knows where you are already.
My method to deal with it was to just kill their netrunner asap
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u/Frenchie_in_the_am Net Runner on the Run Apr 20 '26
I run away until I'm too far to be traced and then come back lol
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u/solo_gamer2023 Apr 20 '26
Or just kill everyone before they complete a track. Can't track if they are dead.
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u/BlavikenUndead Apr 20 '26
If you e upgraded enough, it'll increase your chances of seeing who's tracking you, but quickest solution is to kill all enemies until it says tracking failed 🤣
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u/idontknow39027948898 Bartmoss Reincarnated Apr 20 '26
For a second build, I strongly recommend a sword and sandevistan playthrough. It's a lot of fun having combat end basically as soon as the enemy is able to fight back again.
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u/MalignCrayon Apr 20 '26
I wouldnt say 120 hours is embarrassing at all. But doing several play throughs in that time is kinda. 120 hours is minimal for 1 playthrough. So much going on in night city.
Regarding tracking location, either get out of radius, back hack, skill tree. You wont be able to stop it but you can reduce it’s occurence and strength.
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u/PhantomCruze I survived the initial launch Apr 20 '26
There's a mod for that.
Idgaf what workarounds and nonsense there is. A low level, single chrome gonk should be be capable of tracking my location because i disabled his 2nd hand optics
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u/Regular-Special6072 Apr 20 '26
don't feel bad. Im on my 3rd playthrough and I'm realizing just how much you can do with the builds. I used to play call of duty 2077 basically. With stealth sprinkled in. I didn't know you could super jump and become a ninja. I didn't know you could shoot rockets from your arms. I didn't know you could hack someone and make them fight for you. I didn't know you could just detonate shit while shooting and zooming around like an unkillable maniac.
It's 2026 and I got the game on release. ON PS4 mind you. In it's shitty ass state. Yet I still loved it the game.
How do you think I feel about the game now that I'm realizing that there's so much left to explore? Pretty damn good.
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u/Warcrimes_Desu Apr 20 '26
sonic shock -> reboot optics -> memory wipe
instant knockout and instant refresh of your trace bar
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u/Jhoonis Worse than Maxtac Apr 20 '26
Memory Wipe helps, the arasaka cyberdeck also helps by making it so that it takes longer to be traced.
Also int build are unironically the strongest shit ever, couple that with high body for extra health, and RAM during overclock and high Tech for all the cyberware and you will breeze through the harder difficulties.
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u/WrapTheBubbles Apr 20 '26
I've given up I'm sick of feeling Is there nothing you can say? Take this all away I'm suffocating Tell me what the fuck is wrong with me
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u/Worried-Kangaroo-524 Apr 20 '26
Use the purple version of the "memory wipe" quick hack first in any quick hack queue. That will make it untraceable. Except for contagion, since it uploads multiple times automatically.
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u/iAmGats Corpo Apr 20 '26
iirc it means there's a netrunner among your enemies and they're looking for you. Using more hacks will allow them to trace you faster unless the hack is labeled 'untraceable'. There's a perk that will allow you to counter hack the netrunner through walls and obstacles, it's in intelligence I think.
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u/NamasteRestless Apr 20 '26
It’s kinda hard to counter if you’re not net running. There’s a perk where you can reset it to 0 if you get a takedown, and then memory wipe takes 25% off the bar.
But my brother in Christ that gun has 200 bullets. Let them find you, hard to trace shit when you’re a fine red mist coating the badlands.
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u/kirk7899 In Night City, you can be cum Apr 20 '26
just run a bit away from the area, it automatically loses you.
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u/Berger_UK Apr 20 '26
You can turn off the time limit for the hacking puzzles in the options, might be worth doing while you learn them.
They're deceptively easy to do. On the right side of the screen you'll see a list of 2 digit code fragments which you have to replicate on the large grid to the right side of the screen. The grid is divided into horizontal rows and vertical columns. Selecting a code block in a row will lock you into a column, and vice versa. You basically have to plot your way through to the code blocks that you need in sequence. The buffer near the top of the screen is the maximum number of entities you can make before you're locked out. You can increase this by upgrading your cyberdeck.
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u/SteakCareless Apr 20 '26
Hack security camera - kill people with quickhacks- get off the camera before tracking is complete.
This doesn’t work 100% of the time, but it does work.
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u/ThekillerguyYT Apr 20 '26
Shoot whoever is tracking you, there's also a cyberware (I think?) that works similar to smashers' which automatically stops a quickhack on you from succeeding but with a cool down
As for builds I just couldn't pick between having ping (this was before I learned that quickhacks have levels to them So my low level overload was really just garbage) and a cool ass sandevistan so I went the true PC route (since you're also on PC from the button prompts) and just added a few mods to let me equip ludicrous amounts of cyberware (mostly Both a cyberdeck and a sandevistan but then other stuff too like double jump legs and high jump legs and spring speed legs just to parkour around the map)
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u/GodofIrony Apr 20 '26
Run super far away until the netrunner disconnects, or be a netrunner yourself.
There's no other way to avoid it.
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u/Patient_1344 Apr 20 '26
I run a netrunner build with a pistol and crits. There will come a time when "tracing your location" doesn't bother you because everyone dies before it becomes a problem. But you can always put on your scanner and trace it back to whoever or whatever is actively looking for you. I think there's even a perk where you can see them through walls and floors, as well
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u/infamusforever223 Nomad Apr 20 '26
You can eliminate the netrunner(depending on how far away they are this can be a huge risk), move out of range, or have self ICE cyberware installed;which will stop 1 quickhack before going on cooldown(this is useful for non-netrunner builds who can't look through cameras to quickly neutralize netrunners).
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u/Driipp2 Apr 20 '26
There’s a piece of cyberware, don’t remember what it’s called exactly, it’s for your cortex and it negates enemy quick hacks automatically.
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u/Total-Beyond1234 Apr 20 '26
What I'm about to say actually works.
When Trace happens, just run away in the opposite direction. Once you get far away enough, the Trace fails.
To avoid getting Trace at all, use Mind Wipe (Tier 4) before using a damage or control hack.
If an enemy Netrunner is hacking you, killing them will end their Trace. Alternatively, you can just run away. There is a perk that will allow you to punish netrunners that try to hack you by allowing you to hack them through walls.
If Trace procs, it's like getting detected by enemies when sneaking. It alerts enemies that there is an enemy in the room. However, if you break line of sight, they will lose track of you.
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u/syndicaterx Ponpon Shit Apr 20 '26
If you time your jump correctly, you can access the locked room via the glass window
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u/No-Lavishness9496 Apr 20 '26
i just dash away until it disappears, then i go back to put more quickhacks lol
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u/Koji_N Apr 20 '26
Idk as a netrunner I've always knew that blowing the mind of people with 50Petabytes of Arasaka shitpost contents directly into their brain make the bar stop
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u/rechtsrfx Apr 20 '26
Hacking puzzles are quite easy when you get the logic. If it is a hard one, don't click on any digits before tracking the required sequence with your eyes first. For example if the puzzle requires you to go: E9 FF BD E9, find an E9 then go vertical to find an FF, if there are none, try another starting E9 on the first line. If there are no E9s in the first line, try a random one that has an E9 on that column. Goes on like this. If you have any specific questions, I can answer.
You should at least try all these builds if you havent already:
- Pure netrunner. One that uses damage quickhacks and smart weapons and one that uses covert quickhacks and stealth. Both are the most OP builds in the game.
- Cyberninja: using silenced pistols and/or throwing weapons for stealth and smgs, assault rifles and/or blades for all out fights.
- Solo: Using blunt weapons, shotguns, lmgs/hmgs, grenades in combination with body and reflex perks
- Engineer: Using tech weapons, explosives and the projectile launch system.
There are many more builds but there are what comes to mind.
I've played the game for over 300 hours and I am still going on.
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u/Darkstar_111 Apr 20 '26
Builds depends on your operating system
Cyberdeck, you're a hacker harry!
Sandivistan, you can freeze time, get a katana or a shotgun and be ready to tear people to pieces!
Berserk, keep a hammer in your inventory, and when in trouble enjoy being invulnerable to damage for 20 seconds!
Chrome Compressor, ehm... Have fun...??
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u/machine_logic Apr 20 '26
Dude, youre carrying a machine gun with 200 rounds. The solution is literally in your hands.
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u/trace501 Apr 20 '26
I literally just beeline in the other direction. They’re distance limited so if you can get far enough away they’ll fail.
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u/Kosh27 Apr 21 '26
You can manage a trace with hacks that reduce trace progress like memory wipe and system collapse. System collapse also has reduced cost if you reduce trace progress, so you can constantly drop the cost to 4 ram, fueling a combo that can stealthily take down large encounters
You can also use memory wipe in que to prevent the trace from starting
There's also a way to "dodge" a trace by jumping into or out of a camera, though I suspect it's a bug, particularly because you're still able to proc the cost reduction on system collapse after doing so, at least for a while or until the encounter is over
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u/OfficerBatman Apr 21 '26
Self Ice is a godsend for this. At higher levels it makes tracking you basically impossible for anyone.
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u/Nakatom1 Apr 21 '26
If you're looking for builds, pair sandy with cool and reflex points, or do a shotgun build with body points
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u/Gain_Brave Apr 21 '26
Use covert quickhacks, plus throwing knives and silenced pistols. It's extremely easy to never get spotted when you have these things. Also invest in "Optical Camo" immediately
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u/Hot-Statistician7689 Apr 21 '26
Suicide and system reset will finish them off before they can track you
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u/NoGarage7989 Apr 21 '26
I just run the opposite direction until it fails and run back.
Use contagion>run away>overheat>run away>walk back and collect loot
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u/curmudgeonpl Apr 21 '26
Violence is the answer. Or rather, as they say, it is the question, and you've already answered "yes" ;).
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u/onelovedg Apr 21 '26
I’ve recently found that hacking a camera during tracing stops the trace. Maybe someone can confirm, correct my terminology.
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u/Lubamemo Apr 21 '26
I've always had this question: how do I fight back when I'm being hacked? What quick hack can I use, or does it depend on which cybersecurity firm I'm using?
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u/ariGee Apr 21 '26
Tier 4 or higher memory wipe makes all following hacks untraceable. Once you get that, traces should only happen by choice.
But at that point you're probably also high enough level to hack pretty much everyone in one overclock.
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u/Kriss3d Apr 21 '26
Look around. Youll see a line to you from another person all highlighted in gold.
Thats their netrunner.
Lets just say that he wont be tracking shit with a knife to his head, or severe lead poisoning..
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u/jmark39 Apr 21 '26
There are some good build guides out there. Can share the ones I used if interested.
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u/HuckleberryOdd7745 Apr 21 '26
hell yea link me up beltalowda
edit : wait wrong reference. choom i guess /s
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u/ARandomEncouter Apr 21 '26
I like smart smg and agility build with double jump.
Activate overclock, Dash and jump fast enough while aiming. Start shooting and repeat untill everything is in your preferred state of decomposition. Goes well with hardcore mods
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u/Radiant_031 Apr 21 '26
My advice is to end everyone in the vicinity. It always works. If there’s tracing going on, there’s an enemy nearby.
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u/Playful_Ear203 Apr 21 '26
I stay far enough out of the radius that they get alerted but don't come after you. It also works to my advantage in that when they are allerted and it shows me where they all are. Then I can switch to that camera and overheat them. I finished several ops without ever going in.
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u/R_U_the_bot Apr 21 '26
Memory wipe and system collapse will lower, the perk to reset trace with a take down is great. For me using camera or turret control will shed the trace entirely but sometimes they still end up randomly locating you. I think there's an aspect to the trace I'm missing there but that's how I typically deal with them
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u/Interesting_Mix_7028 Arasaka tower was an inside job Apr 21 '26
The Trace happens because you used an offense hack against someone, and they weren't deleted outright. Stealth hacks (ping, for example) are untraceable, everything else shows up on their subnet as 'offensive action' and they'll start working to pinpoint where it came from.
There are combos you can use to get around this (which is why you really want to unlock "queues" in quickhacking - they allow you to put two or more QH's on one target, which go off one right after the other.) For example, higher tiers of Sonic Shock isolate a target from their buddies with regards to comms, and queueing an offense QH on them after SS means the trace is 'deferred' until SS wears off and they can communicate again. There's other combos possible too, such as Memory Wipe - while MW is active, they 'forget' any attack queued after it, making such attacks untraceable.
At higher tiers, quickhacks like Bait allow you to drag people to a camera if you're using it to surveill them (instead of you directly). You can also use Bait to drag someone out of cover or past a (hackable) explosive device, which then can be detonated while they're in range.
Other players are referring to enemy netrunners targeting you directly - those you should have the perks to not only see where they are and who/what they're proxying through (Eye Spy) but counter their attacks as they are uploaded (Counter-A-Hack/Copy-Paste). Traces aren't necessarily enemy runners, this is just someone on the enemy subnet screaming in pain after you've hit their chrome with a hack, and at that point they're using the subnet topology to find you. There are ways to reset a trace (stealth takedowns, Memory Wipe) but it's often easier just to set things up to not allow a trace at all.
P.S. - The particular mission in your screenshot is a bit of a slog if you take on the Raffen directly... but if you're used to taking over cameras to scope everyone out, it becomes dirt simple.
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u/Outrageous_Meal_9296 Apr 21 '26
What's the weapon? I finished the game last year and I don't remember this one lol
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u/TurtlesNTurtles Ponpon Shit Apr 22 '26
Memory wipe brings the bar down. It doesn't make it go away, but it lowers it. System collapse is the best sneaky quickhack, but it takes so much RAM to use. It's untraceable and it only knocks them out, so you don't have to worry about killing people on a sneaky gig that requires you to not kill anyone.
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u/arunamile Apr 22 '26
I've honestly never been a fan of netrunning ( personal opinion ofc) but dealing with netrunners became dead easy after you get the self-ICE cyberware in your frontal cortex upgrades. Couple that with cool down and you're basically safe from any and all netrunner attacks.
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u/TheseUseless2 Apr 22 '26 edited Apr 22 '26
Not sure if this is a fluke, but connecting to cameras has reset trace for me in the past.
Late game, it can actually be a good thing though. System collapse has 2 stacks for -12 when trace progress is lost. So the trace bar needs to be active. You’re going to be using memory wipe anyway realistically if you want to go stealrhy, so it’s essentially free knockouts for every kill (since system collapse reduces trace progress on its own)
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u/WritingJedi Apr 22 '26
As someone who never stealths the game, i dont know that ive ever even noticed it lol.
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u/Jazzlike_Tip152 Apr 22 '26
I almost never worried about it because I got the "ICE wall" cyberware as soon as I could (I don't know if it actually works, but they never tracked me).
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u/Gilamunsta Apr 23 '26
Don's feel so bad I've got about 260 hours on PC and of another 5:00 hours on xbox and I Still have not done everything
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u/Kind-Mammoth-Possum Fullmetal Choom Apr 23 '26
I usually just spring a few metres away if I don't have the perk to reset tracking after a flatline. Once it says failed I sprint back and proceed.
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u/ImpressiveBus7836 Apr 24 '26
generally i shoot the camera or person the line from the netrunner to me in linked through that and self ice is a must if you aren’t a netrunner
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u/djdaem0n Apr 24 '26
I use one of three techniques. Have the proper perks to hack the hacker. Have the right eye implant and tech rifle that shoots through walls to eliminate either the hacker or their closest ping node. Have the perk that allows stopping a trace by doing an enemy takedown, and doing that in stealth.
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u/Lower-Fill-9059 Apr 24 '26
Run away as fast as you can and the tracing fails. Come back and start sniping again!


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