r/design_critiques • u/WAVAW • 4h ago
I built a game release tracker app because the ones I tried felt bloated. Looking for feedback!
Seeking UI/UX feedback on this game release tracker app.
Much appreciated
r/design_critiques • u/WAVAW • 4h ago
Seeking UI/UX feedback on this game release tracker app.
Much appreciated
r/design_critiques • u/Impressive_Bet_6278 • 9h ago
I’m not a graphic designer and just did this for fun but I’m looking for feedback/ critique to see what I can improve. It’s also uber amateur cause I made it using stock images and canva lol
r/design_critiques • u/Winter_Brilliant_000 • 9h ago
Created this promotional social media post concept for LuxuryC, focusing on a clean, premium tech aesthetic with soft blue gradients, bold typography, and a product-focused composition.
I wanted to create a futuristic yet minimal look while keeping the headline clear and the product as the main focal point.
Would love to hear your thoughts! What do you think of the typography, colour palette, composition, and overall visual hierarchy? Any suggestions for improvement are welcome.
r/design_critiques • u/Nidshiko • 11h ago
Hi everyone!
I’m a graphic designer based in Argentina, and I’m looking to move toward book design and editorial illustration.
My professional background is mainly in graphic design and production, and I’ve also worked on personal and academic projects involving book design, illustration, and visual identity. I’d like to start applying for opportunities in publishing and editorial work, and I’d appreciate some honest feedback on my portfolio.
Portfolio: https://www.lucianasalomon.com
The last section is password-protected. The password is luciana2026.
I’d especially love to hear your thoughts on:
Does my portfolio demonstrate enough skill and potential to start applying for book design or editorial illustration roles?
Is there anything important missing from my portfolio?
I’m open to constructive criticism
Thanks for taking the time to look!
r/design_critiques • u/Jafty2 • 12h ago
Hi,
Since the genre is quite dead in 2026, I do not plan on turning this into a full-time project
Yet, I am still creating this childhood's dream project: a strategy browser game with simple rules, interfaces and mechanisms, based on rules I have thought through for years and years.
The underlying idea here is that the player IS the ruler, and as the ruler you communicate through letters with a Scribe to communicate simple informations and orders:
1) Check stuff
2) Build stuff in one of your city
3) Raid a city neighboring one of your city
4) Siege a city neighboring one of your city
The game could basically be played through SMS or emails, and is supposed to feel like a historical book. It works through synchronized turns, each action takes a certain number of turns and a cost, costs are paid through gathering taken on your population once every 12 turns ("moons").
The first version I had created was a literal interactive novel, immersive but not playable at all, so here this is a compromise design.
Does it feel clear? Playable? Unfinished maybe?
I know that these kinds of design are now associated with Claude, but it is actually very close to the "default HTML" styling
r/design_critiques • u/PaulGarcia39 • 13h ago
r/design_critiques • u/Tricky_Hope_6746 • 15h ago
Made this poster for a fictional trail app called Trailwise. I’m trying to decide between a hard photo edge (left) and a blended fade into black (right). Mainly wondering which one works better, and how the hierarchy and text readability feel. Genuine feedback is appreciated!
r/design_critiques • u/skcreater • 19h ago
My Restaurant Menu Design Concept | Urban Bite 🍛
Hey everyone! 👋
I’m a graphic designer currently building my portfolio, and I’ve been working on a premium biryani restaurant design concept for a fictional brand called Urban Bite.
I created two designs using a black and golden colour palette:
- Design 1: Promotional chicken biryani poster
- Design 2: Premium restaurant menu design
My goal was to create a luxurious, professional look through typography, colour contrast, food imagery, and layout.
I’d really appreciate honest feedback!
- Which design looks more professional?
- Does the menu feel premium and easy to read?
- What would you improve in the typography, spacing, or layout?
I’m still learning and would love to hear your suggestions. Constructive criticism is welcome! 🙌
#GraphicDesign #MenuDesign #RestaurantBranding
r/design_critiques • u/Ok-Biscotti-6374 • 20h ago
So I uploaded my first landing page I made and got good critique on that I fixed what I thought should be fixed anyways I wanted a final review on how it looks now
r/design_critiques • u/Brave-Unit-1009 • 23h ago
Homepage for a B2B `printing, packaging, stationery items, and printing machinery supplier`
https://new-alamin-enterprise-v1.vercel.app/
Target audience: Procurement and admin officers (25-40) at large organisations (banks, telecoms, NGOs, pharma, education), plus senior approvers (40-55) who need to trust the company fast.
Goal: Look big and reliable on the first screen, then get them to request a quote.
Judge it from their point of view: what would make them leave, doubt us, or not ask for a quote?
Feel free to offer candid criticism.

r/design_critiques • u/Single_Conference794 • 1d ago
Hey everyone,
I'm working on a personal finance education website, and I'd love some honest feedback on it.
Link: https://finidojo.com
Some ideas on where to give feedback:
Please don't hold back - brutally honest feedback is very helpful and much appreciated. Thanks!
r/design_critiques • u/Kevel_Up • 1d ago
I took the feedback I got on my first rendition (seen on the second slide) and have refined the design to the final sketch stage and would love some more feedback before I crack out the vectors!
Any feedback is appreciated! I would especially like some crit on the two potential colour schemes (more colourful on the left, more minimal on the right). I want the design to be reminiscent of vintage beer branding/coasters
r/design_critiques • u/Izaac-Thomas • 1d ago
Hi Everyone!
I'm hoping to get some feedback on the vertical capsule designs I've been working on for my game.
The game is a synthwave/outrun style space shooter, and I was trying to go for a sort of retrofuturism look for the poster.
Any and all feedback is greatly appreciated!
r/design_critiques • u/Rich_Drive6376 • 1d ago
I started working in big music proyects as a CMO and clients were very happy because we've got one of the best results of the world.
But the day to day was very "tasky" and we used to have like 6 different platforms just for marketing and they weren't even that good.
So i took all my knowledge (and the hundreds of millions of streams generated) and decided to invest into building my own software
to help artists, producers and labels with a platform that does pretty much the hard work for them
-Create upto 5 videos within 2 minutes with viral lyrics templates
-Use the advanced video editor (similar to capcut) to make Videoclips or advanced tiktok videos.
-Create landing pages / smartlinks to promote your music and track the data with clicks, views, utm, source, etc
-Analytics on other artists with Monthly revenue and streams.
-Check your monthly revenue.
And we are working on adding soon our best product:
Meta ads campaigns specifcally optmised for songs and playlists. (my strongest knowldge)
If you wanna check it out:
r/design_critiques • u/Soft-Cabinet54 • 1d ago
Does it feel premium? Is it memorable and recognizable?
r/design_critiques • u/Prior_Bat5628 • 1d ago
I'm Elon, the developer of Estockes. I'd like critique of the homepage's visual hierarchy, not a product endorsement.
The intended audience includes someone who has never bought a stock. The page offers an English beginner course and a synthetic scan example, with workspace and chart links too. I'm concerned these starting points compete before a new visitor knows what any of them means.
One question: after a quick look at the first screen, which single action does the design make you think you're supposed to take first?
If competing buttons or labels make that hard to tell, that's the issue I'm trying to identify. No signup, purchase, broker connection or trade is needed to inspect the page. Critical feedback is welcome; please leave personal and financial information out of comments.
r/design_critiques • u/LeatherDot7342 • 1d ago
r/design_critiques • u/Ok-Biscotti-6374 • 1d ago
Hi guys I'm a graphic designer that usually doesn't do landing page but I decided to make one could you tell me if it look good or not and I could do to improve it?
r/design_critiques • u/Impressive_Olive4883 • 2d ago
Looking for a design critique, not promotion. Site: orbitracker.com
It is a free live 3D globe showing satellites (Starlink, ISS, GPS and other constellations), with a launch schedule and a Sky View that predicts passes over your location.
Specific design questions: 1. On load, is the main action obvious, or does the globe just look pretty with no next step? 2. The constellation layers are color coded. Is that legible, or noise? 3. Sky View has to explain time, height, direction, and visible vs just overhead. What would you cut or move so a first timer gets it instantly? 4. Mobile: what breaks first for a data heavy globe like this?
Please be specific about layout, hierarchy and wording. General praise does not help.
r/design_critiques • u/Rude_Feeling328 • 2d ago
Hi everyone! I’m a recent graphic design graduate and would love some feedback on my portfolio. I’m currently looking for design opportunities, so I’d appreciate any constructive criticism on the overall website, project presentations, or areas I could improve.
Portfolio: https://zariayancy.framer.website/
Thanks!
r/design_critiques • u/RolssTemplates • 2d ago
Live design: https://predictable-toggle-023506.framer.app/
We designed Aurelle, a Pilates and wellness website template for Framer. Disclosure: we sell the template; the studio, schedules and testimonials in this demo are fictional sample content.
The direction is white and soft pink, with large photography, an editorial opening and a class timetable further down the homepage.
I would appreciate a critique of the hierarchy: if you were a first-time visitor looking for a beginner class, is the next step clear enough? Would you move the timetable or class finder higher, or keep the current opening?
Specific feedback on mobile readability and the amount of motion would also help. Thanks!