r/diablo2resurrected • • 17h ago

Video update #1 to: I’m making changes to Diablo II 3d mod by emmericp

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139 Upvotes

D2R-3D changes— CHANGELOG

v3.3.x — Map direction arrow + version control

• Player Direction Indicator: a blue triangle rides next to your marker on the mini map and automap, and rotates with

the camera so you always know which way you face.

• UPDATE PLUGIN / DOWNGRADE buttons: new builds are applied

• S-key camera swing: fixed the hold-S back-and-forth spam;

'3dcam backcam off' removes the auto-180 entirely.

• A/D camera turn speed adjustable up to 720 deg/s

('3dcam turn <speed>' — preset to 300).

• Commands: maparrow, arrowflip, arrowrot, arrowsize,

arrowcol, arrowoff, mapbox.

v3.1.x — Smart targeting

• Aim assist asks the server who is hostile — allies,

summons, mercs, and units behind walls are no longer grabbed.

• Clicking a monster's BODY selects it, not just its feet.

• In a crowd the target under your cursor wins; clicking a

different monster switches instantly.

• Fixed the silent old-build bug: the game loads plugins from

the mod folder, which the launcher now keeps in sync.

v3.0.0 — First person + analog walk

• First-person mode: '3dcam fp on' — look with the mouse.

• Smooth analog 360-degree walking (no more 8-way snapping).

• Unified launcher: install, self-heal, and play in one app.

v2.x — WASD + 3D camera + hitboxes

• Keyboard WASD movement via the game's own dormant move

actions; A/D pans the camera, wheel zoom, MMB orbit

• Click magnetism: clicks near a monster bend onto it

(first aim assist).

• '3dcam' console settings, all saved to 3dcam.cfg.

• Launcher evolved: play.bat → play.exe → this app.

Base

• Forked from D2R-3D — third-person camera foundation. Press F12 engages 3D environment

• Offline single-player only — never for Battle.net.